Make KinematicBody docs consistent regarding `test_only` argument

This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.

Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
(cherry picked from commit 8ba50823c4)
This commit is contained in:
Andrii Doroshenko (Xrayez) 2019-07-25 14:46:12 +03:00 committed by Rémi Verschelde
parent 8f8bae9ba5
commit d83e80e039
1 changed files with 1 additions and 0 deletions

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@ -76,6 +76,7 @@
</argument> </argument>
<description> <description>
Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision. Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision.
If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.
</description> </description>
</method> </method>
<method name="move_and_slide"> <method name="move_and_slide">