GDScript: Implement get_dependencies()

The parser and analyzer now track the dependencies of the script and
return the list when the resource loader ask for them.

What is considered a dependency:

- Any `preload()` call.
- The base script this one extends.
- Any identifier, including types, that refers to global scripts.
- Any autoload singleton reference.
This commit is contained in:
George Marques 2024-04-18 11:48:07 -03:00
parent 2efbc6bfb3
commit dc73440f89
No known key found for this signature in database
GPG Key ID: 046BD46A3201E43D
4 changed files with 29 additions and 7 deletions

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@ -2884,7 +2884,7 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
return "";
}
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *r_dependencies, bool p_add_types) {
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_MSG(file.is_null(), "Cannot open file '" + p_path + "'.");
@ -2898,8 +2898,13 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
return;
}
GDScriptAnalyzer analyzer(&parser);
if (OK != analyzer.analyze()) {
return;
}
for (const String &E : parser.get_dependencies()) {
p_dependencies->push_back(E);
r_dependencies->push_back(E);
}
}

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@ -633,7 +633,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual bool handles_type(const String &p_type) const override;
virtual String get_resource_type(const String &p_path) const override;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false) override;
virtual void get_dependencies(const String &p_path, List<String> *r_dependencies, bool p_add_types = false) override;
};
class ResourceFormatSaverGDScript : public ResourceFormatSaver {

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@ -562,6 +562,11 @@ Error GDScriptAnalyzer::resolve_class_inheritance(GDScriptParser::ClassNode *p_c
class_type.native_type = result.native_type;
p_class->set_datatype(class_type);
// Add base class to the list of dependencies.
if (result.kind == GDScriptParser::DataType::CLASS) {
parser->add_dependency(result.script_path);
}
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : p_class->annotations) {
resolve_annotation(E);
@ -849,6 +854,11 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
}
p_type->set_datatype(result);
if (result.kind == GDScriptParser::DataType::CLASS || result.kind == GDScriptParser::DataType::SCRIPT) {
parser->add_dependency(result.script_path);
}
return result;
}
@ -4063,6 +4073,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
if (ScriptServer::is_global_class(name)) {
p_identifier->set_datatype(make_global_class_meta_type(name, p_identifier));
parser->add_dependency(p_identifier->get_datatype().script_path);
return;
}
@ -4105,6 +4116,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
result.is_constant = true;
p_identifier->set_datatype(result);
parser->add_dependency(autoload.path);
return;
}
}
@ -4224,7 +4236,6 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
push_error("Preloaded path must be a constant string.", p_preload->path);
} else {
p_preload->resolved_path = p_preload->path->reduced_value;
// TODO: Save this as script dependency.
if (p_preload->resolved_path.is_relative_path()) {
p_preload->resolved_path = parser->script_path.get_base_dir().path_join(p_preload->resolved_path);
}
@ -4255,6 +4266,8 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
push_error(vformat(R"(Could not preload resource file "%s".)", p_preload->resolved_path), p_preload->path);
}
}
parser->add_dependency(p_preload->resolved_path);
}
}

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@ -1427,6 +1427,8 @@ private:
void reset_extents(Node *p_node, GDScriptTokenizer::Token p_token);
void reset_extents(Node *p_node, Node *p_from);
HashSet<String> dependencies;
template <typename T>
T *alloc_node() {
T *node = memnew(T);
@ -1568,9 +1570,11 @@ public:
bool annotation_exists(const String &p_annotation_name) const;
const List<ParserError> &get_errors() const { return errors; }
const List<String> get_dependencies() const {
// TODO: Keep track of deps.
return List<String>();
const HashSet<String> &get_dependencies() const {
return dependencies;
}
void add_dependency(const String &p_dependency) {
dependencies.insert(p_dependency);
}
#ifdef DEBUG_ENABLED
const List<GDScriptWarning> &get_warnings() const { return warnings; }