AnimationPlayer, snap absolute position instead of motion.
Fixes #22663
This commit is contained in:
parent
531dc2f435
commit
e4e8fc6314
|
@ -1253,14 +1253,14 @@ void AnimationTrackEdit::_notification(int p_what) {
|
|||
|
||||
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
|
||||
if (editor->is_key_selected(track, i) && editor->is_moving_selection()) {
|
||||
offset += editor->get_moving_selection_offset();
|
||||
offset = editor->snap_time(offset + editor->get_moving_selection_offset());
|
||||
}
|
||||
offset = offset * scale + limit;
|
||||
if (i < animation->track_get_key_count(track) - 1) {
|
||||
|
||||
float offset_n = animation->track_get_key_time(track, i + 1) - timeline->get_value();
|
||||
if (editor->is_key_selected(track, i + 1) && editor->is_moving_selection()) {
|
||||
offset_n += editor->get_moving_selection_offset();
|
||||
offset_n = editor->snap_time(offset_n + editor->get_moving_selection_offset());
|
||||
}
|
||||
offset_n = offset_n * scale + limit;
|
||||
|
||||
|
@ -3187,7 +3187,8 @@ int AnimationTrackEditor::_confirm_insert(InsertData p_id, int p_last_track, boo
|
|||
case Animation::TYPE_ANIMATION: {
|
||||
value = p_id.value;
|
||||
} break;
|
||||
default: {}
|
||||
default: {
|
||||
}
|
||||
}
|
||||
|
||||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_id.track_idx, time, value);
|
||||
|
@ -3876,9 +3877,7 @@ void AnimationTrackEditor::_move_selection_begin() {
|
|||
|
||||
void AnimationTrackEditor::_move_selection(float p_offset) {
|
||||
moving_selection_offset = p_offset;
|
||||
if (snap->is_pressed() && step->get_value() != 0) {
|
||||
moving_selection_offset = Math::stepify(moving_selection_offset, step->get_value());
|
||||
}
|
||||
|
||||
for (int i = 0; i < track_edits.size(); i++) {
|
||||
track_edits[i]->update();
|
||||
}
|
||||
|
@ -3998,7 +3997,7 @@ void AnimationTrackEditor::_move_selection_commit() {
|
|||
// 2- remove overlapped keys
|
||||
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
|
||||
|
||||
float newtime = E->get().pos + motion;
|
||||
float newtime = snap_time(E->get().pos + motion);
|
||||
int idx = animation->track_find_key(E->key().track, newtime, true);
|
||||
if (idx == -1)
|
||||
continue;
|
||||
|
@ -4022,7 +4021,7 @@ void AnimationTrackEditor::_move_selection_commit() {
|
|||
// 3-move the keys (re insert them)
|
||||
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
|
||||
|
||||
float newpos = E->get().pos + motion;
|
||||
float newpos = snap_time(E->get().pos + motion);
|
||||
/*
|
||||
if (newpos<0)
|
||||
continue; //no add at the beginning
|
||||
|
@ -4033,7 +4032,7 @@ void AnimationTrackEditor::_move_selection_commit() {
|
|||
// 4-(undo) remove inserted keys
|
||||
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
|
||||
|
||||
float newpos = E->get().pos + motion;
|
||||
float newpos = snap_time(E->get().pos + motion);
|
||||
/*
|
||||
if (newpos<0)
|
||||
continue; //no remove what no inserted
|
||||
|
@ -4069,7 +4068,7 @@ void AnimationTrackEditor::_move_selection_commit() {
|
|||
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
|
||||
|
||||
float oldpos = E->get().pos;
|
||||
float newpos = oldpos + motion;
|
||||
float newpos = snap_time(oldpos + motion);
|
||||
//if (newpos>=0)
|
||||
undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
|
||||
undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
|
||||
|
@ -4346,7 +4345,8 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
|
|||
case Animation::TYPE_METHOD: text += " (Methods)"; break;
|
||||
case Animation::TYPE_BEZIER: text += " (Bezier)"; break;
|
||||
case Animation::TYPE_AUDIO: text += " (Audio)"; break;
|
||||
default: {};
|
||||
default: {
|
||||
};
|
||||
}
|
||||
|
||||
TreeItem *it = track_copy_select->create_item(troot);
|
||||
|
|
Loading…
Reference in New Issue