Merge pull request #52159 from m4gr3d/addoculus_openxr_
Update the AndroidManifest to enable access to Oculus OpenXR runtime
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ebac430445
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@ -977,6 +977,11 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
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Vector<int> feature_versions;
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if (xr_mode_index == 1 /* XRMode.OVR */) {
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// Set degrees of freedom
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feature_names.push_back("android.hardware.vr.headtracking");
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feature_required_list.push_back(true);
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feature_versions.push_back(1);
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// Check for hand tracking
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int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
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if (hand_tracking_index > 0) {
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@ -197,6 +197,8 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
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String manifest_xr_features;
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bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
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if (uses_xr) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
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int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
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if (hand_tracking_index == 1) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
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@ -228,7 +230,9 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
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"tools:replace=\"android:screenOrientation\" "
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"android:screenOrientation=\"%s\">\n",
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orientation);
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if (!uses_xr) {
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if (uses_xr) {
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manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
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} else {
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manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
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}
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manifest_activity_text += " </activity>\n";
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@ -49,6 +49,10 @@
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
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platforms. -->
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<category android:name="com.oculus.intent.category.VR" />
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</intent-filter>
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</activity>
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