Merge pull request #236 from marynate/PR-iOS-FPS60

Lift Godot GLView update frequency from 30 to 60
This commit is contained in:
reduz 2014-04-05 09:29:22 -03:00
commit f0371e6075

View File

@ -38,7 +38,7 @@
#endif
#define kFilteringFactor 0.1
#define kRenderingFrequency 30
#define kRenderingFrequency 60
#define kAccelerometerFrequency 100.0 // Hz
#ifdef APPIRATER_ENABLED