Fix CanvasModulate logic for updating canvas modulate

This commit is contained in:
kleonc 2023-07-21 14:32:38 +02:00
parent dd05012122
commit f12164d311
2 changed files with 59 additions and 16 deletions

View File

@ -30,32 +30,67 @@
#include "canvas_modulate.h"
void CanvasModulate::_on_in_canvas_visibility_changed(bool p_new_visibility) {
RID canvas = get_canvas();
StringName group_name = "_canvas_modulate_" + itos(canvas.get_id());
ERR_FAIL_COND_MSG(p_new_visibility == is_in_group(group_name), vformat("CanvasModulate becoming %s in the canvas already %s in the modulate group. Buggy logic, please report.", p_new_visibility ? "visible" : "invisible", p_new_visibility ? "was" : "was not"));
if (p_new_visibility) {
bool has_active_canvas_modulate = get_tree()->has_group(group_name); // Group would be removed if empty; otherwise one CanvasModulate within must be active.
add_to_group(group_name);
if (!has_active_canvas_modulate) {
is_active = true;
RS::get_singleton()->canvas_set_modulate(canvas, color);
}
} else {
remove_from_group(group_name);
if (is_active) {
is_active = false;
CanvasModulate *new_active = Object::cast_to<CanvasModulate>(get_tree()->get_first_node_in_group(group_name));
if (new_active) {
new_active->is_active = true;
RS::get_singleton()->canvas_set_modulate(canvas, new_active->color);
} else {
RS::get_singleton()->canvas_set_modulate(canvas, Color(1, 1, 1, 1));
}
}
}
update_configuration_warnings();
}
void CanvasModulate::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_CANVAS: {
if (is_visible_in_tree()) {
RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
is_in_canvas = true;
bool visible_in_tree = is_visible_in_tree();
if (visible_in_tree) {
_on_in_canvas_visibility_changed(true);
}
was_visible_in_tree = visible_in_tree;
} break;
case NOTIFICATION_EXIT_CANVAS: {
if (is_visible_in_tree()) {
RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
is_in_canvas = false;
if (was_visible_in_tree) {
_on_in_canvas_visibility_changed(false);
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (is_visible_in_tree()) {
RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
} else {
RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
if (!is_in_canvas) {
return;
}
update_configuration_warnings();
bool visible_in_tree = is_visible_in_tree();
if (visible_in_tree == was_visible_in_tree) {
return;
}
_on_in_canvas_visibility_changed(visible_in_tree);
was_visible_in_tree = visible_in_tree;
} break;
}
}
@ -69,7 +104,7 @@ void CanvasModulate::_bind_methods() {
void CanvasModulate::set_color(const Color &p_color) {
color = p_color;
if (is_visible_in_tree()) {
if (is_active) {
RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
}
}
@ -81,12 +116,12 @@ Color CanvasModulate::get_color() const {
PackedStringArray CanvasModulate::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
if (is_visible_in_tree() && is_inside_tree()) {
if (is_in_canvas && is_visible_in_tree()) {
List<Node *> nodes;
get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes);
if (nodes.size() > 1) {
warnings.push_back(RTR("Only one visible CanvasModulate is allowed per scene (or set of instantiated scenes). The first created one will work, while the rest will be ignored."));
warnings.push_back(RTR("Only one visible CanvasModulate is allowed per canvas.\nWhen there are more than one, only one of them will be active. Which one is undefined."));
}
}

View File

@ -38,6 +38,14 @@ class CanvasModulate : public Node2D {
Color color = Color(1, 1, 1, 1);
// CanvasModulate is in canvas-specific modulate group when both in canvas and visible in tree.
// Exactly one CanvasModulate in each such non-empty group is active.
bool is_in_canvas = false;
bool was_visible_in_tree = false; // Relevant only when in canvas.
bool is_active = false;
void _on_in_canvas_visibility_changed(bool p_new_visibility);
protected:
void _notification(int p_what);
static void _bind_methods();