Node create dialog filtering optimization
Avoid loading the same scripts again and parse them when updating the node type tree.
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dc114fa2ef
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fb9ff92c29
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@ -151,6 +151,10 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
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if (!ClassDB::is_parent_class(p_type, base_type))
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return;
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} else {
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if (!search_loaded_scripts.has(p_type)) {
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search_loaded_scripts[p_type] = ed.script_class_load_script(p_type);
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}
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if (!ScriptServer::is_global_class(p_type) || !ed.script_class_is_parent(p_type, base_type))
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return;
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@ -352,7 +356,12 @@ void CreateDialog::_update_search() {
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} else {
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bool found = false;
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String type2 = I->get();
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String type2 = type;
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if (!cpp_type && !search_loaded_scripts.has(type)) {
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search_loaded_scripts[type] = ed.script_class_load_script(type);
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}
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while (type2 != "" && (cpp_type ? ClassDB::is_parent_class(type2, base_type) : ed.script_class_is_parent(type2, base_type)) && type2 != base_type) {
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if (search_box->get_text().is_subsequence_ofi(type2)) {
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@ -361,10 +370,15 @@ void CreateDialog::_update_search() {
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}
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type2 = cpp_type ? ClassDB::get_parent_class(type2) : ed.script_class_get_base(type2);
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if (!cpp_type && !search_loaded_scripts.has(type2)) {
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search_loaded_scripts[type2] = ed.script_class_load_script(type2);
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}
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}
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if (found)
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add_type(I->get(), search_options_types, root, &to_select);
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if (found) {
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add_type(type, search_options_types, root, &to_select);
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}
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}
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if (EditorNode::get_editor_data().get_custom_types().has(type) && ClassDB::is_parent_class(type, base_type)) {
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@ -470,6 +484,7 @@ void CreateDialog::_notification(int p_what) {
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} break;
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case NOTIFICATION_POPUP_HIDE: {
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EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "create_new_node", get_rect());
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search_loaded_scripts.clear();
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} break;
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}
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}
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@ -51,6 +51,7 @@ class CreateDialog : public ConfirmationDialog {
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LineEdit *search_box;
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Tree *search_options;
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HashMap<String, TreeItem *> search_options_types;
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HashMap<String, RES> search_loaded_scripts;
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bool is_replace_mode;
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String base_type;
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String preferred_search_result_type;
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@ -870,7 +870,7 @@ bool EditorData::script_class_is_parent(const String &p_class, const String &p_i
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if (!ScriptServer::is_global_class(p_class))
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return false;
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String base = script_class_get_base(p_class);
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class), "Script");
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Ref<Script> script = script_class_load_script(p_class);
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Ref<Script> base_script = script->get_base_script();
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while (p_inherits != base) {
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@ -889,12 +889,7 @@ bool EditorData::script_class_is_parent(const String &p_class, const String &p_i
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StringName EditorData::script_class_get_base(const String &p_class) const {
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if (!ScriptServer::is_global_class(p_class))
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return StringName();
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String path = ScriptServer::get_global_class_path(p_class);
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Ref<Script> script = ResourceLoader::load(path, "Script");
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Ref<Script> script = script_class_load_script(p_class);
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if (script.is_null())
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return StringName();
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@ -910,7 +905,7 @@ Object *EditorData::script_class_instance(const String &p_class) {
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if (ScriptServer::is_global_class(p_class)) {
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Object *obj = ClassDB::instance(ScriptServer::get_global_class_native_base(p_class));
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if (obj) {
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RES script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class));
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Ref<Script> script = script_class_load_script(p_class);
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if (script.is_valid())
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obj->set_script(script.get_ref_ptr());
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return obj;
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@ -919,6 +914,15 @@ Object *EditorData::script_class_instance(const String &p_class) {
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return NULL;
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}
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Ref<Script> EditorData::script_class_load_script(const String &p_class) const {
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if (!ScriptServer::is_global_class(p_class))
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return Ref<Script>();
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String path = ScriptServer::get_global_class_path(p_class);
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return ResourceLoader::load(path, "Script");
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}
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void EditorData::script_class_set_icon_path(const String &p_class, const String &p_icon_path) {
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_script_class_icon_paths[p_class] = p_icon_path;
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}
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@ -219,6 +219,8 @@ public:
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StringName script_class_get_base(const String &p_class) const;
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Object *script_class_instance(const String &p_class);
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Ref<Script> script_class_load_script(const String &p_class) const;
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StringName script_class_get_name(const String &p_path) const;
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void script_class_set_name(const String &p_path, const StringName &p_class);
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