Add more callback for Godot.java
This commit is contained in:
parent
57a53fbe52
commit
ffe01a51cb
|
@ -62,6 +62,7 @@ import android.widget.FrameLayout;
|
|||
import com.android.godot.input.*;
|
||||
import java.io.InputStream;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
public class Godot extends Activity implements SensorEventListener
|
||||
{
|
||||
|
@ -116,11 +117,13 @@ public class Godot extends Activity implements SensorEventListener
|
|||
|
||||
}
|
||||
|
||||
protected void onMainResume() {
|
||||
|
||||
|
||||
}
|
||||
protected void onMainPause() {}
|
||||
protected void onMainResume() {}
|
||||
protected void onMainDestroy() {}
|
||||
|
||||
protected void onGLDrawFrame(GL10 gl) {}
|
||||
protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call
|
||||
//protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step()
|
||||
|
||||
public void registerMethods() {}
|
||||
}
|
||||
|
@ -141,6 +144,7 @@ public class Godot extends Activity implements SensorEventListener
|
|||
private Sensor mAccelerometer;
|
||||
|
||||
public FrameLayout layout;
|
||||
public RelativeLayout adLayout;
|
||||
|
||||
|
||||
static public GodotIO io;
|
||||
|
@ -154,7 +158,6 @@ public class Godot extends Activity implements SensorEventListener
|
|||
static int singleton_count=0;
|
||||
|
||||
|
||||
|
||||
public interface ResultCallback {
|
||||
public void callback(int requestCode, int resultCode, Intent data);
|
||||
};
|
||||
|
@ -197,6 +200,12 @@ public class Godot extends Activity implements SensorEventListener
|
|||
|
||||
edittext.setView(mView);
|
||||
io.setEdit(edittext);
|
||||
|
||||
// Ad layout
|
||||
adLayout = new RelativeLayout(this);
|
||||
adLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
|
||||
layout.addView(adLayout);
|
||||
|
||||
}
|
||||
|
||||
private static Godot _self;
|
||||
|
@ -282,6 +291,9 @@ public class Godot extends Activity implements SensorEventListener
|
|||
@Override protected void onDestroy(){
|
||||
|
||||
if(mPaymentsManager != null ) mPaymentsManager.destroy();
|
||||
for(int i=0;i<singleton_count;i++) {
|
||||
singletons[i].onMainDestroy();
|
||||
}
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
|
@ -291,6 +303,9 @@ public class Godot extends Activity implements SensorEventListener
|
|||
mSensorManager.unregisterListener(this);
|
||||
GodotLib.focusout();
|
||||
|
||||
for(int i=0;i<singleton_count;i++) {
|
||||
singletons[i].onMainPause();
|
||||
}
|
||||
}
|
||||
|
||||
@Override protected void onResume() {
|
||||
|
|
|
@ -62,6 +62,7 @@ import javax.microedition.khronos.opengles.GL10;
|
|||
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
|
||||
*/
|
||||
public class GodotView extends GLSurfaceView {
|
||||
|
||||
private static String TAG = "GodotView";
|
||||
private static final boolean DEBUG = false;
|
||||
private static Context ctx;
|
||||
|
@ -379,12 +380,18 @@ public class GodotView extends GLSurfaceView {
|
|||
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
GodotLib.step();
|
||||
for(int i=0;i<Godot.singleton_count;i++) {
|
||||
Godot.singletons[i].onGLDrawFrame(gl);
|
||||
}
|
||||
}
|
||||
|
||||
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
||||
|
||||
GodotLib.resize(width, height,!firsttime);
|
||||
firsttime=false;
|
||||
for(int i=0;i<Godot.singleton_count;i++) {
|
||||
Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
|
|
Loading…
Reference in New Issue