Commit Graph

13602 Commits

Author SHA1 Message Date
Yuri Sizov cd31407cb3 Clean up some Editor, OpenXR, VideoStream code
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde f333e4acf5
Merge pull request #83672 from mihe/6dof-suffixes
Fix unit suffixes for `Generic6DOFJoint`
2023-10-20 15:14:13 +02:00
Rémi Verschelde 68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde 55fc347efd
Merge pull request #83620 from clayjohn/particles-material-emission
Fix typo in particles process material when using emission color texture
2023-10-20 15:11:48 +02:00
Rémi Verschelde 37d3cb1b04
Merge pull request #83604 from SaracenOne/orphaned_node_crashfix
Fix crash on recovered orphaned nodes.
2023-10-20 15:10:14 +02:00
Rémi Verschelde a434062e2c
Merge pull request #81724 from jsjtxietian/fix-line-edit-secret-char-hard-to-change
Make LineEdit secret character easier to change and enter
2023-10-20 15:07:29 +02:00
Mikael Hermansson a977199a3c Fix unit suffixes for `Generic6DOFJoint` 2023-10-20 13:33:34 +02:00
Yuri Sizov 215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
clayjohn 1b80f21abf Fix typo in particles process material when using emission color texture 2023-10-19 17:29:46 +02:00
jsjtxietian 6950aab078 Make LineEdit secret character easier to change and enter
1. Allow values longer than 1 character in the property,
    but trim characters after the first one.
2. Allow empty strings, this acts like if a space was used as a secret character,
    so that an error isn't printed when you erase all characters in the property.
2023-10-19 21:32:38 +08:00
Saracen a16cbf6869 Fix crash on recovered orphaned nodes. 2023-10-19 11:15:57 +01:00
Rémi Verschelde f8818f85e6
Merge pull request #83568 from mrTag/navigationregion2d_fix
Fixing "Navigation map synchronization error" when using NavigationRegion2D
2023-10-19 00:27:25 +02:00
Rémi Verschelde c781694a82
Merge pull request #83488 from QbieShay/qbe/fix-particle-pause
Fixed multiple particle issues: division by zero, color ramp override, scale dependent on amount ratio
2023-10-18 21:32:50 +02:00
Dominik b915e788a4 Removed navigation_mesh instantiation from constructor of NavigationPolygon 2023-10-18 19:04:08 +02:00
Rémi Verschelde 0f710e688c
Merge pull request #83517 from YuriSizov/for-NON-separator-items-add-some-padding-for-the-content
Fix incorrect offset of `PopupMenu` separator icons
2023-10-18 16:54:52 +02:00
Rémi Verschelde 65e7ddadd7
Merge pull request #83489 from groud/implement_tile_map_normals
Allow normal maps on TileMaps that use texture padding
2023-10-18 16:54:44 +02:00
Rémi Verschelde 680b59954b
Merge pull request #81638 from jsjtxietian/fix-spinBox-reset-text-when-redraw
Fix SpinBox will reset unsubmited text when redrawing
2023-10-18 16:54:32 +02:00
Gilles Roudière 73f72409f5 Allow normal maps on TileMaps that use texture padding 2023-10-18 14:55:44 +02:00
Rémi Verschelde 024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
Yuri Sizov ccb989569d Fix incorrect offset of `PopupMenu` separator icons 2023-10-17 20:38:35 +02:00
Mathias d4ced2506d Fix unit suffix for HingeJoint3D's target velocity 2023-10-17 18:53:55 +02:00
Rémi Verschelde ab8fad1b24
Merge pull request #83475 from Eoin-ONeill-Yokai/bug/tilemap-materials
Fix bug where TileMap wouldn't update material correctly on assignment
2023-10-17 16:13:12 +02:00
Rémi Verschelde 3e8dc9df0a
Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
QbieShay cbf75f9076 Fixed division by zero in particle process, initial ramp, and amount ratio+scale 2023-10-17 15:41:47 +02:00
Eoin O'Neill f17a569ccf Fix bug where TileMap will not update material correct on assignment
This seemed to be a simple case of a missing condition in an if
statement with a few different flags. I'm not super familiar with the
tilemap code but hopefully this is the correct place to add this check.

Fixes #83474
2023-10-16 21:02:46 -07:00
Raul Santos ae9ac5c76e
Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
Rémi Verschelde 2ba83f2578
Merge pull request #83427 from kleonc/camera2d-screen-center-position-when-rotated
Fix screen center position returned for rotated Camera2D
2023-10-16 13:01:23 +02:00
Rémi Verschelde cbfa941061
Merge pull request #83365 from Malcolmnixon/fix-disabled-nav-region
Fix enabling NavigationRegion3D saved disabled
2023-10-16 13:00:35 +02:00
Rémi Verschelde 75b4fd84e3
Merge pull request #83323 from Rindbee/fix-not-update-remote-local-transform-in-2d
Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
2023-10-16 13:00:12 +02:00
Rémi Verschelde 72b14b54a1
Merge pull request #73502 from Kurble/text-edit-scrolling-precision
Fix code editor scrolling experience on track pads
2023-10-16 12:58:57 +02:00
Rémi Verschelde aa0be93a89
Merge pull request #83417 from Rubonnek/show-animation-mixer-warning-when-relevant
Show AnimationMixer warning for non-numeric types only when relevant
2023-10-16 10:43:26 +02:00
Rémi Verschelde e551d5f523
Merge pull request #83327 from AThousandShips/doc_suggestion
Make error suggestion less ambiguous
2023-10-16 10:41:46 +02:00
Rémi Verschelde c106ff8b35
Merge pull request #83296 from Wierdox/fix_phantom_tab_right_button
Fix phantom tab right button
2023-10-16 10:40:59 +02:00
Rémi Verschelde 7c088f246e
Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders
Copy network authority when instancing placeholders
2023-10-16 10:38:34 +02:00
kleonc 836d80b306 Fix screen center position returned for rotated Camera2D 2023-10-16 09:02:49 +02:00
Wilson E. Alvarez 4c8497092a
Show AnimationMixer warning for non-numeric types only when relevant 2023-10-15 20:53:33 -04:00
Malcolm Nixon 0646b230e4 Fix enabling NavigationRegion3D saved disabled
This PR fixes issue #83364 by always registering the region when it enters the tree, and instead using region_set_enabled to control whether its enabled. The same logical changes have been applied to NavigationRegion2D.
2023-10-14 23:17:57 -04:00
风青山 30904ed3bc Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
Due to the optimization in `CanvasItem`, `global_transform` is only
updated when `get_global_transform()` is called, and then notify
`NOTIFICATION_TRANSFORM_CHANGED`. That is, in the case where
`global_transform` is not obtained, the notification will not be sent.

So we use `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` in this case. Use in
combination to prevent certain optimizations.

Same change for `RemoteTransform3D`, to prevent the same optimization
from being used in `Node3D` in the future.
2023-10-15 00:16:52 +08:00
A Thousand Ships bea7cc784d Make error suggestion less ambiguous 2023-10-14 14:56:05 +02:00
Wierdox 7b33ad354a Fix phantom tab right button. 2023-10-13 16:34:05 -07:00
Rémi Verschelde 1d3854665f
Merge pull request #83273 from groud/disable_tilemap_navigation
Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
Rémi Verschelde 135fa1ef5d
Merge pull request #83179 from clayjohn/tangents-sanitize
Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader
2023-10-13 22:17:02 +02:00
Rémi Verschelde afa262ae6b
Merge pull request #82068 from DarioSamo/lightmapper-indirect-bounces
Rewrite the GPU Lightmapper's indirect logic to match Godot 3.5's CPU Lightmapper.
2023-10-13 22:16:13 +02:00
Rémi Verschelde 74d7796dbd
Merge pull request #80916 from ajreckof/fix-deferred-mode-not-working-for-color-picker-sliders
Fix ColorPicker deferred mode not working for sliders.
2023-10-13 22:15:45 +02:00
Bronson Holden ed16df1807 Remove vertical scrollbar padding from line width calc
Visibility of the vertical scrollbar is already accounted for in
`_update_wrap_at_column` which in turn affects max line width of
the text area.
2023-10-13 10:50:01 -07:00
Dario a9a197d2dc Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
Port over the logic from Godot 3.5 for indirect lighting. This should fix many issues about indirect bounces causing more energy and improve the overall quality of the result.
2023-10-13 14:33:55 -03:00
Gilles Roudière c820c8d1e6 Allow disabling the built-in tilemap navigation 2023-10-13 17:42:28 +02:00
clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 2023-10-13 08:54:49 -06:00
ajreckof 3160add2b0 Fix ColorPicker deferred mode not working for sliders. 2023-10-13 14:35:47 +02:00
bruvzg 9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00