Commit Graph

18 Commits

Author SHA1 Message Date
Rémi Verschelde
0198d2e03c Merge pull request #8329 from touilleMan/dlscript-godot_get_global_constants
GlobalConstants support in DLScript & api.json
2017-04-09 19:40:54 +02:00
Emmanuel Leblond
b423529481
Change dlscript's godot_get_global_constants signature to return godot_dictionary 2017-04-09 19:04:10 +02:00
Emmanuel Leblond
d48aabcec1
Add GlobalConstants entry to the dlscript's api.json generator 2017-04-09 11:47:53 +02:00
Emmanuel Leblond
68ae50ecc2
Add godot_get_global_constants function to dlscript 2017-04-08 17:16:58 +02:00
Rémi Verschelde
fce779a4ef Merge pull request #8301 from karroffel/dlscript-refactor
[DLScript] refactoring and in-editor reloading
2017-04-08 16:49:46 +02:00
Andreas Haas
fe4336f165
DLScript: Fix llvm compilation error.
`Ordered comparison between pointer and zero`
2017-04-08 12:18:20 +02:00
Karroffel
5695d9892e [DLScript] in-editor reloading 2017-04-08 01:28:14 +02:00
Rémi Verschelde
df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Karroffel
8cd3f81886 [DLScript] refactored loading of libraries
I also enabled DLSCRIPT_EDITOR_FEATURES as the default.
It might not be the most usable because of the lack of a reloading functionality,
but as Zylann pointed out "It's better to see something than nothing at all"
2017-04-07 04:47:58 +02:00
Karroffel
741800f5cc [DLScript] fixed android builds now
... really.
2017-04-06 14:00:54 +02:00
Rémi Verschelde
ab02206f18 Merge pull request #8280 from karroffel/dlscript-inheritance
[DLScript] inheritance fixes
2017-04-06 08:09:16 +02:00
Karroffel
12514cfebc [DLScript] inheritance fixes
This properly implements script inheritance for DLScripts.
2017-04-06 03:39:06 +02:00
Karroffel
7d914a289c [DLScript] more API fixes 2017-04-06 01:49:09 +02:00
Karroffel
71a99d5517 [DLScript] removed STL imports 2017-04-06 00:22:37 +02:00
Karroffel
fa7e167a92 [DLScript] fixed virtual method export 2017-04-05 17:08:23 +02:00
Karroffel
c6645d6a40 [DLScript] removed unused import
This hopefully fixes android builds
2017-04-05 14:08:26 +02:00
Karroffel
6c49fe9c62 [DLScript] added variant constructor and a function to get userdata of a script
The godot_dlinstance_get_userdata() function can be used to get the DLScript userdata pointer of any object that has a DLScript attached to it.
This is particularly useful and even required for language bindings to work properly.

This also fixes non-tool builds.
2017-04-04 23:02:46 +02:00
Karroffel
fd55308786 added dlscript module
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan.

This adds a module to Godot that enables the use of dynamic libraries as a source for scripts.
That also allows third party libraries to be linked to Godot more easily and without creating modules.

For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
2017-04-03 17:20:11 +02:00