Commit Graph

3 Commits

Author SHA1 Message Date
Graham Pentheny 36de150c74 Updated Recast to 4fef044
In some cases Godot can generate input parameters to Recast that cause it to crash.  Specifically when baking NavigationMeshes for input meshes that have axis extents less than half the NavigationMesh CellSize.

This has been fixed upstream in Recast (in 3901c5854c).  Updating Godot's Recast integration fixes this crash issue in Godot as well.
2022-11-27 19:22:33 -05:00
Rémi Verschelde 6ba546f98b Recast: Update to upstream commit 57610fa (2019) 2020-04-30 15:16:13 +02:00
Saracen 92e77d5ff2 Recast integration. 2017-09-04 21:41:57 +01:00