Juan Linietsky
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6426ea61d7
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Merge pull request #2655 from StraToN/fix-tab-buttons
Fix #2623 closing a 3D scene using the close button [x] on the tab crashes Godot editor
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2015-10-21 19:28:12 -03:00 |
Julian Murgia - StraToN
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d64c89d447
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Fix #2623
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2015-10-22 00:23:42 +02:00 |
Juan Linietsky
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35959f9c5a
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-fixes to ring buffer (fixes network error)
-fixes to invalid disabling of commands on scene tree dock
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2015-10-21 16:52:43 -03:00 |
firefly2442
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580a88c3ce
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fix icon locations in demo projects
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2015-10-21 14:29:52 -05:00 |
firefly2442
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96cff3a73b
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when creating project, save icon using resource location by default
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2015-10-21 14:28:23 -05:00 |
Juan Linietsky
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b59c86f6f9
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-Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
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2015-10-21 09:50:44 -03:00 |
Juan Linietsky
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f6a790d58c
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-20 23:55:08 -03:00 |
Juan Linietsky
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d241b2ec1b
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-work in progress implementation of NDEE's theme It's NOT DONE YET
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2015-10-20 23:54:24 -03:00 |
Juan Linietsky
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b5011d9bf1
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-Fixes on atlas import to save memory if mipmaps are not used
-Make the video memory visible to improve debugging
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2015-10-20 19:19:19 -03:00 |
George Marques
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baa59c0670
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Add missing reference documentation for Array class
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2015-10-20 14:31:30 -02:00 |
George Marques
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eefc2bf5f7
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Syncing classes.xml with current binary
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2015-10-20 14:26:37 -02:00 |
Ovnuniarchos
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0f0dc1a5d3
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BBCode is now allowed anywhere in the inline documentation.
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2015-10-20 17:41:27 +02:00 |
firefly2442
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ad362fbc58
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projects in the editor_settings.xml that are no longer found on disk will be removed
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2015-10-19 23:14:02 -05:00 |
Juan Linietsky
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2b12a8109d
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-19 18:48:34 -03:00 |
Juan Linietsky
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5d86a25f4d
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-some fixes to where screen is read from rasterizer
-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
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2015-10-19 18:47:49 -03:00 |
MarianoGNU
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6df7d92379
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Fix ButtonGroup broken layout
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2015-10-19 17:46:13 -03:00 |
MarianoGNU
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bf4bb3e17b
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Clamp filling angle instead of normalize
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2015-10-19 15:26:00 -03:00 |
MarianoGNU
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4345009a0e
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add missing default value
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2015-10-19 12:21:19 -03:00 |
Franklin Sobrinho
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1e36f36357
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Bind missing FixedMaterial constants, fixes #2628
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2015-10-19 08:03:29 -03:00 |
Julian Murgia - StraToN
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f256e421b5
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Fixed minor bug : quicklty pointing alternatively Script button and Close button on a tab showed both buttons as hovered
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2015-10-19 12:26:19 +02:00 |
firefly2442
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bb68dc5210
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remove child variable that is duplicated from parent class
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2015-10-18 21:45:27 -05:00 |
firefly2442
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0a45fb6311
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duplicate conditional check
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2015-10-18 20:50:32 -05:00 |
Juan Linietsky
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0a02c28b2b
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Merge pull request #2630 from firefly2442/rasterizer-comparison-fix
rasterizer comparison fix
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2015-10-18 22:31:02 -03:00 |
firefly2442
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c2aedde7e3
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rasterizer comparison fix
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2015-10-18 20:28:51 -05:00 |
firefly2442
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4621d30d1b
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float to bool variable type, fixes: #2478
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2015-10-18 19:49:30 -05:00 |
Franklin Sobrinho
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ec394950ff
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Change MeshInstanceEditor outline dialog "Ok" button label
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2015-10-18 15:13:17 -03:00 |
Franklin Sobrinho
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abde648e68
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Small fixes in some editor dialogs
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2015-10-18 13:31:44 -03:00 |
Juan Linietsky
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6637a86518
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Merge pull request #2617 from MarianoGnu/master
TextureProgress FillMode
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2015-10-18 01:27:39 -03:00 |
MarianoGNU
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ede0cf20bb
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Add fill_degrees to limitate radial filling
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2015-10-18 01:21:53 -03:00 |
MarianoGNU
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4452e26253
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 23:38:33 -03:00 |
MarianoGNU
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68fb30aaea
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Add fill modes. Clockwise, Counter-CW and center-offset
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2015-10-17 23:37:39 -03:00 |
Juan Linietsky
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97f483af0a
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fixes broken 3D in editor
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2015-10-17 23:05:39 -03:00 |
Juan Linietsky
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884d5a0f41
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-remove path after inheriting, fixes #2616
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2015-10-17 20:55:12 -03:00 |
Juan Linietsky
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fba1842b11
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-Propertly restrict renaming of nodes in inherited scenes, fixes #2615
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2015-10-17 18:43:52 -03:00 |
Juan Linietsky
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36c874cc45
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remove unpexpected revert button, fixes #2614
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2015-10-17 18:28:36 -03:00 |
Juan Linietsky
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408c498446
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-Added const to a reference, should fix #2613
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2015-10-17 17:13:49 -03:00 |
Juan Linietsky
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7d8f187c33
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 15:49:27 -03:00 |
Juan Linietsky
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85a611d1cd
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-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
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2015-10-17 15:48:42 -03:00 |
Juan Linietsky
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1db523d0bb
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Merge pull request #2274 from MarianoGnu/master
Improve Visual Shader Editor responsiveness
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2015-10-17 15:31:23 -03:00 |
MarianoGNU
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25324aa506
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Fix crash when using a Scalar Uniform node to GraphShader
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2015-10-17 15:27:36 -03:00 |
Juan Linietsky
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6f9631fc51
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 12:48:47 -03:00 |
Juan Linietsky
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be0f7563fb
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Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Fix for scroll_to_line and search functions, fix #1897
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2015-10-17 12:14:07 -03:00 |
Juan Linietsky
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7d33895320
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Merge pull request #2053 from rodolforg/fix-import-button-label
Small fix for Import Game dialog labels
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2015-10-17 12:13:33 -03:00 |
Juan Linietsky
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3d121b474b
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Merge pull request #2203 from volzhs/fix_android_payments
Fix android payments
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2015-10-17 12:12:34 -03:00 |
Juan Linietsky
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474c72697d
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Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Added GridMap settings which allows the user to enter a pick distance.
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2015-10-17 12:11:13 -03:00 |
Juan Linietsky
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253d34b937
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Merge pull request #2256 from sheepandshepherd/list-edits
List::move_before updates front/back pointers, fixes #2255
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2015-10-17 12:10:42 -03:00 |
Juan Linietsky
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0bc6a8894c
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Merge pull request #2266 from MrGreenTea/master
added floor() and ceil() to Vector3
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2015-10-17 12:10:32 -03:00 |
Juan Linietsky
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88b6e04cc1
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Merge pull request #2330 from FEDE0D/parallax_fix
ParallaxBackground: added option to ignore camera zoom
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2015-10-17 12:05:27 -03:00 |
Juan Linietsky
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52cc8e6ead
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Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
prevent to change tool mode when control key is pressed
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2015-10-17 10:52:50 -03:00 |
Juan Linietsky
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c22b627ee3
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Merge pull request #2362 from AlexHolly/update-scene-tab-fix
[UI-FIX] - Update scene tabs on save
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2015-10-17 10:51:45 -03:00 |