Juan Linietsky
ef6fab88be
Merge pull request #2747 from MarianoGnu/line_edit
...
Add <Select All>(Ctrl+A) shortcut to LineEdit. Fixes #1094
2015-11-18 18:55:59 -03:00
Juan Linietsky
9827c3cd26
Merge pull request #2748 from vnen/fix-2744
...
Fix Opus driver build for VS2010 and VS2012
2015-11-18 18:55:19 -03:00
eska
7f5cb7512d
Split up AnimationPlayer tracks editor Tracks
button
2015-11-18 22:55:05 +01:00
Juan Linietsky
5dcfdb3435
Merge pull request #2749 from TheHX/fix_string_content_test
...
Fix String content test
2015-11-18 18:55:01 -03:00
Juan Linietsky
e84fa04141
Merge pull request #2764 from guilhermefelipecgs/fix_camera2d_set_zoom
...
Fix for smoothing camera2D when you change zoom.
2015-11-18 18:44:50 -03:00
Juan Linietsky
9833fc21e6
Merge pull request #2767 from akien-mga/PR-node-rename-problem2
...
Fix node renaming bug when using the '.' character
2015-11-18 18:44:11 -03:00
Juan Linietsky
f2b43e3ec0
Merge pull request #2769 from TheHX/text_edit_improvements
...
Implement Ctrl + backspace/delete to delete words
2015-11-18 18:42:37 -03:00
Juan Linietsky
0f615c523c
Merge pull request #2770 from TheHX/fix_quat_operator
...
Implement Quat multiply operator, and bind xform method
2015-11-18 18:40:53 -03:00
Juan Linietsky
fecf79c000
Merge pull request #2775 from n31r0/master
...
Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Serg…
2015-11-18 18:40:19 -03:00
Juan Linietsky
4dc06dfdcd
Merge pull request #2776 from eska014/extend-object
...
GDScript: Allow extending directly from Object
2015-11-18 18:39:51 -03:00
Juan Linietsky
0bbe1e1657
Merge pull request #2779 from bojidar-bg/patch-5
...
Change popup_menu.cpp to deselect on .clear
2015-11-18 18:36:39 -03:00
Juan Linietsky
4fdb4452b8
Merge pull request #2784 from masoudbh3/resigning-android-template
...
Skip META-INF from Android Template
2015-11-18 18:35:08 -03:00
Juan Linietsky
5360e34c82
Merge pull request #2808 from Ovnuniarchos/ShapeLine2DXPolygonEditor
...
2D shapes editor update
2015-11-18 18:19:50 -03:00
Ovnuniarchos
0b05739a8b
*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
2015-11-18 19:20:50 +01:00
Juan Linietsky
b08312b30c
-Fixed default theme a little
...
-Added option to group help pages, fixes #2805
2015-11-18 09:20:46 -03:00
Juan Linietsky
18e014a193
Merge branch 'master' of https://github.com/okamstudio/godot
...
Conflicts:
drivers/theora/video_stream_theora.cpp
2015-11-18 04:49:28 -03:00
Juan Linietsky
3974fbb852
-fixed tabs
2015-11-18 04:47:41 -03:00
Juan Linietsky
17bde66cd8
missing icons
2015-11-17 09:47:18 -03:00
Juan Linietsky
081a236c67
-Merged Script and Help tabs
...
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
Bojidar Marinov
f59a1fd50d
Change handling of invalid JSON escape sequences.
...
Instead of reporting an error, just ignore the first backslash and continue.
Fixes #2521
2015-11-16 17:05:39 +02:00
Ariel Manzur
4811313056
tabs
2015-11-16 09:29:00 -03:00
Ariel Manzur
906c6374dc
drivers and theora
2015-11-16 08:44:03 -03:00
punto-
4893c932bb
Merge pull request #2795 from kurikaesu/master
...
iPhone platform fixes {resubmit}
2015-11-15 23:52:29 -03:00
Aren Villanueva
4f40a3dc65
Changed drviers/SCsub spaces to tabs.
2015-11-16 13:03:51 +11:00
Aren Villanueva
e68c2c6c2a
Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues.
2015-11-16 12:35:54 +11:00
Aren Villanueva
e420b69606
Properly fixes compilation in an msys environment.
2015-11-16 11:14:40 +11:00
Aren Villanueva
402c24ec8b
iOS compile fixes.
2015-11-16 11:10:07 +11:00
Aren Villanueva
00d79a6d6c
Optimised the oc_filter_hedge and oc_filter_vedge routines in theora a little.
2015-11-16 11:10:07 +11:00
Aren Villanueva
c1fdc3b5d1
Compile fixes for mingw msys2.
...
The drivers directory has way too many source files being compiled for a single library file. The command line length limit was getting hit.
2015-11-16 11:10:07 +11:00
masoud bh
14b9579748
Skip META-INF from Android Template
2015-11-14 20:40:22 +03:30
Ariel Manzur
8adc4ef65b
windows crash and bind placeholder method
2015-11-14 11:14:17 -03:00
Juan Linietsky
8420c24f7f
-better integration of ndee's theme
2015-11-13 20:56:44 -03:00
neikeq
ae65dfa4ec
Small PopupMenu changes
2015-11-13 22:03:17 +01:00
Bojidar Marinov
bff8b04f52
Change popup_menu.cpp as proposed in #2011
...
Closes #2011
2015-11-13 12:16:55 +02:00
Franklin Sobrinho
222d112f49
Implement Ctrl + backspace/delete to delete words
2015-11-12 13:35:48 -03:00
eska
bbc42a159c
Allow extending from Object in GDScript
2015-11-12 15:50:20 +01:00
Neiro
724b7edfd7
Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin, commit 4210d5e459
) in godot_export_manager.py
2015-11-12 17:47:04 +03:00
Juan Linietsky
1d7e9c4ba5
-fixes to animatedsprite used with atlas
2015-11-11 17:39:06 -03:00
Franklin Sobrinho
541812e999
Implement Quat multiply operator, and xform method
2015-11-11 11:30:55 -03:00
sanikoyes
1d3fa162c8
Fix node renaming bug when using the '.' character
...
Fixed by making '.' (and '/') illegal character in node names when adding via the rename feature.
2015-11-10 23:35:52 +01:00
Rémi Verschelde
9ab7de243f
Fix error messages forcing a white font for subsequent messages
...
This is achieved using the "no specific formatting" \E[0m tag.
Fixes #2566 .
Also remove the hardcoded black background colour and use default bolded terminal font for error message.
Error logs should now look good both on terminals with a dark and light background colour.
2015-11-10 18:30:40 +01:00
Rémi Verschelde
6334895088
Display error type (error, warning, script error) in OS::print_error
...
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive.
ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far).
Fixes #1127 .
2015-11-10 18:29:34 +01:00
Juan Linietsky
61c4c5795f
-support for stereo ima-adpcm sample compression & playback
...
-support for converting samples to ima-adpcm upon export
2015-11-09 00:49:18 -03:00
Trond Abusdal
41a161647d
* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET will no longer close the socket.
...
* Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom.
2015-11-09 01:33:16 +01:00
Trond Abusdal
f809cd44ea
Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left instead of rb.space_left.
2015-11-09 00:22:05 +01:00
masoud bh
69fa5ed1c0
add copyright text
2015-11-09 02:24:41 +03:30
masoud bh
55b8c3ee48
change pe_bliss parent directory from /drivers to /tools
2015-11-09 02:24:01 +03:30
masoud bh
24f3f43457
Add icon to exe file in windows export
...
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30
Saracen
c1d19ad258
New shader feature: change the colour of shadows on a per-material basis.
...
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
2015-11-08 03:54:55 +00:00
neikeq
b70e2b754d
TextEdit: Properly scroll vertically when selecting text with mouse drag
2015-11-07 16:04:32 +01:00