Commit Graph

118 Commits

Author SHA1 Message Date
Pedro J. Estébanez
bba31fbad7 Several enhancements for the tile map editor
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
Rémi Verschelde
e3d6d863af Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1
Include uniform (Shift down) mode in only-one-Node2D dragging (2.1)
2017-03-27 08:57:05 +02:00
Pedro J. Estébanez
3bdb29b077 Include uniform (Shift down) mode in only-one-Node2D dragging 2017-03-27 01:32:16 +02:00
Rémi Verschelde
8f5b15754c Merge pull request #8114 from RandomShaper/improve-snapping-2.1
Improved 2D snapping behavior (2.1)
2017-03-24 22:51:09 +01:00
Rémi Verschelde
a9d63bcf6f Merge pull request #8107 from RandomShaper/warped-panning-2.1
Implement warped mouse panning for 2D & 3D editors (2.1)
2017-03-24 22:50:34 +01:00
Rémi Verschelde
2c95976ef7 Merge pull request #8099 from RandomShaper/close-output-2.1
Add editor option for automatically closing the output when stopping the game (2.1)
2017-03-24 22:50:02 +01:00
Rémi Verschelde
15b6eadba7 i18n: Sync templates and translations with current code 2017-03-24 22:27:22 +01:00
Rémi Verschelde
d2e8a21cb1 i18n: Adapt script to tools/editor -> editor move 2017-03-24 22:24:56 +01:00
Pedro J. Estébanez
adf36faee8 Improved 2D snapping behavior
Make snapping affect nodes created by drag & drop
Make snapping for a single Node2D refer to its pivot
Refactor duplicate drag setup code
2017-03-24 21:27:37 +01:00
Rémi Verschelde
a531051a61 Only assume HiDPI mode if DPI >= 192 and width > 2000
Also use single-dock column if width < 1200.

Manually adapted from bfe67a3b87
and c103f32ea3.

Fixes #6096.
2017-03-24 18:26:56 +01:00
Pedro J. Estébanez
2c2c48ffb3 Implement warped mouse panning for 2D & 3D editors
Enabled by default as in Blender, but can be disabled separately for 2D & 3D;
the core functionality is in Input so this could be reused or even exposed to scripts in the future
2017-03-22 21:18:47 +01:00
Pedro J. Estébanez
e1d18e6481 Add editor option for automatically closing the output when stopping the game
(back-ported from 1bd1af776c)
2017-03-21 12:47:05 +01:00
Rémi Verschelde
ea987256f6 Revert "Fix drag and drop on 2d viewport"
This reverts commits a9d8da91b7
and 4230b22558.
2017-03-20 16:57:29 +01:00
Rémi Verschelde
4230b22558 Fix cherry-pick mistake using 3.0 method
Bug introduced in a9d8da91b7.
2017-03-19 10:01:53 +01:00
Andreas Haas
3c16e7842f Editor: Fix "About" dialog
Use a HBoxContainer instead of hardcoded positions.

(cherry picked from commit 7ec697695f)
2017-03-19 00:44:05 +01:00
volzhs
a9d8da91b7 Fix drag and drop on 2d viewport
(cherry picked from commit 4d0a75750f)
2017-03-19 00:40:54 +01:00
Rémi Verschelde
f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00