Yuri Sizov
e6c90b919f
Merge pull request #77205 from akien-mga/ci-godot-cpp-base-branch
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CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout
2023-05-18 16:46:59 +02:00
Rémi Verschelde
a28c9701ed
CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout
2023-05-18 16:22:25 +02:00
Max Hilbrunner
a521b85976
Small docs syntax fixes
2023-05-18 14:20:53 +02:00
Andreia Gaita
e56fdc8a9a
Skip initializing the C# runtime when generating glue bindings
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The bindings generator doesn't require the C# runtime in order to generate
the glue, and when it the glue generation runs, it exits immediately
afterwards, so we can skip this initialization when the `--generate-mono-glue`
flag is passed in.
Fixes issue 75152
2023-05-18 13:57:42 +02:00
RedworkDE
1cfc382fe8
C#: Mostly fix hash of ManagedCallable
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The hash can still change when reloading assemblies but in all other
cases the result should be correct.
2023-05-18 13:44:36 +02:00
Paul Joannon
178cd046bb
Link the right build property to REAL_T_IS_DOUBLE
2023-05-18 13:37:34 +02:00
Ninni Pipping
d2ddd8b228
Fix StringName
comparison
2023-05-18 13:25:40 +02:00
Max Hilbrunner
b40b35fb39
Merge pull request #77103 from voidshine/doc_midi_note_velocity_quirk
2023-05-18 12:52:19 +02:00
Lyuma
565803ce3d
Fix get_bone_pose_global_no_override()
2023-05-18 03:14:45 -07:00
Bastiaan Olij
18112ba368
Merge pull request #77187 from BastiaanOlij/fix_typo_debug_shadow_splits
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Fix a typo in the debug shadow split renderer
2023-05-18 16:26:29 +10:00
Bastiaan Olij
dae58dd187
Fix a typo in the debug shadow split renderer
2023-05-18 10:36:12 +10:00
kobewi
e729c46b19
Filter extraneous resources from sub-resource list
2023-05-18 01:15:27 +02:00
RedworkDE
9c9fd9ffbf
Improve error message when disconnecting callable from signal it was not connected to
2023-05-18 00:46:27 +02:00
FranckRJ
4e06f611b8
Replaced "mirror" by "repeat" in doc of ParallaxLayer::motion_mirroring
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Also added a warning explaining that despite its name the texture isn't mirrored.
2023-05-18 00:09:46 +02:00
kobewi
ab787fe4d2
Add scrolling to overwrite dialog
2023-05-18 00:09:44 +02:00
Rakka Rage
780e21bcac
Add TRANS_SPRING to Tween
2023-05-17 17:54:37 -04:00
myaaaaaaaaa
c996863464
Streamline WorkerThreadPool tests and make them more robust
2023-05-17 17:33:08 -04:00
Ninni Pipping
0648cc65b2
Make TouchScreenButton
connections reference counted
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Prevents errors when assigning the same texture to both slots
2023-05-17 22:51:42 +02:00
voidshine
06d02928b7
Document MIDI zero velocity quirk
2023-05-17 12:19:25 -07:00
Ricardo Buring
8812d27bc7
Restore edge and face support thresholds in 3D
2023-05-17 20:14:19 +02:00
Rémi Verschelde
da21cb7042
Merge pull request #77165 from bitsawer/fix_clang_build
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Fix for Clang dev_mode Windows build
2023-05-17 19:11:34 +02:00
Rémi Verschelde
72e98fc8e4
Merge pull request #77163 from ChibiDenDen/gles_verify_shader_cache
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Verify that GLES3 cached shader load is successful
2023-05-17 19:11:28 +02:00
ChibiDenDen
14e9a61ebc
Verify gles3 cached shader load successful
2023-05-17 19:36:30 +03:00
Rémi Verschelde
05cc281e4d
Merge pull request #77154 from RPicster/raffa/particles-noise-improvement
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Reworked Particle Turbulence
2023-05-17 18:36:08 +02:00
bitsawer
68da61e74c
Fix for Clang dev_mode Windows build
2023-05-17 19:35:37 +03:00
Rémi Verschelde
6d3935d42d
Merge pull request #77160 from KoBeWi/Control_is_invertebrate
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Fix crash when trying to create bones from Control
2023-05-17 15:59:28 +02:00
Rémi Verschelde
6e1fec0abc
Merge pull request #77156 from mhilbrunner/docs-gdscript
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Docs: Point to @GDScript in GDscript (script impl)
2023-05-17 15:59:25 +02:00
Rémi Verschelde
d803304c62
Merge pull request #77145 from RandomShaper/enh_fix_mt_proc
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Enhance/fix MT-processing related things
2023-05-17 15:59:21 +02:00
Rémi Verschelde
26f96aec9d
Merge pull request #77143 from RandomShaper/fix_wtp_deadlocks
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Avoid multiple possibilites of deadlock in resource loading
2023-05-17 15:59:18 +02:00
Rémi Verschelde
b9c93ac78f
Merge pull request #77134 from jpcerrone/fix_input_maps_on_project_conversion
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Fix Input Map key assignments missing after project conversion
2023-05-17 15:59:14 +02:00
Rémi Verschelde
2488f3c2ad
Merge pull request #77118 from etodd/fix-csgpolygon3d-dirty
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Fix CSGPolygon3D in path mode disappearing at runtime
2023-05-17 15:59:02 +02:00
kobewi
6a120107b3
Fix crash when trying to create bones from Control
2023-05-17 15:53:49 +02:00
KdotJPG
91bdd4073b
Reworked Particle Turbulence - Rebased.
2023-05-17 14:25:21 +02:00
Max Hilbrunner
ad21fb0f92
Docs: Point to @GDScript in GDscript (script impl)
2023-05-17 13:47:33 +02:00
Rémi Verschelde
437041a983
Merge pull request #77141 from TokageItLab/optimize-tween-division
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Optimize Tween calculations by caching some divisions
2023-05-17 11:25:30 +02:00
Rémi Verschelde
b42cea1373
Merge pull request #77089 from DearthDev/lightmapgi-dynamic-objects
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LightmapGI dynamic object lighting fix
2023-05-17 11:25:25 +02:00
Rémi Verschelde
b0f49266f9
Merge pull request #76719 from m4gr3d/add_input_event_cancelled_state_main
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Augment the `InputEvent` class with a `CANCELED` state
2023-05-17 11:25:21 +02:00
Rémi Verschelde
019fef758f
Merge pull request #75958 from Rindbee/update_size_cache_in_Button
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Update size or size cache when toggling `expand_icon` in `Button`
2023-05-17 11:25:16 +02:00
Rémi Verschelde
56fc6316b7
Merge pull request #64789 from derammo/derammo_const_ref
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Change Ref<T> to allow non const access to ptr
2023-05-17 11:25:13 +02:00
Rémi Verschelde
411b6a95a0
Merge pull request #52314 from lawnjelly/four_delta_smooth
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Add frame delta smoothing option (4.x)
2023-05-17 11:25:03 +02:00
Rémi Verschelde
c97ead988a
Merge pull request #77137 from RedworkDE/gdextension-interface-compress
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Compress embedded GDExtension interface
2023-05-17 11:24:56 +02:00
Pedro J. Estébanez
50cf3d6966
Optimize threading-sensitive node data for single-threaded processing
2023-05-17 02:04:41 +02:00
Pedro J. Estébanez
a6e43f71b6
Avoid multiple possibilites of deadlock in resource loading
2023-05-17 01:52:39 +02:00
Pedro J. Estébanez
44cc0d2ec2
Let calls through thread guards in resource loading contexts
2023-05-17 01:43:28 +02:00
Rindbee
9bd1d3b5c8
Update size or size cache when toggling expand_icon
in Button
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When the `expand_icon` is switched, the size cache can be updated to
solve the issue that the cache cannot be updated when the `OptionButton`
is enabled with `fit_to_longest_item`.
2023-05-17 06:06:25 +08:00
Silc Lizard (Tokage) Renew
e09c3d8126
Optimize Tween calculations by caching some divisions
2023-05-17 07:03:45 +09:00
RedworkDE
110bc5058d
Compress embedded GDExtension interface
2023-05-16 22:16:45 +02:00
jpcerrone
0985019c28
Fix Input Map key assignments missing after project conversion
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Fixes #76336 (Input Map keys missing).
Moves the project.godot config_version stamping from the project manager
to the project converter. Now there's no difference between converting through
the project manager and the CLI tool.
Fixes being prompted to re-convert the project in the project manager after
having done so through the CLI tool.
2023-05-16 14:39:04 -03:00
Rémi Verschelde
a8453cb333
Merge pull request #76406 from dsnopek/gdextension-interface
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Rework GDExtension interface from a struct to loading function pointers
2023-05-16 19:23:01 +02:00
David Snopek
9b9482d4bb
Rework GDExtension interface from a struct to loading function pointers
2023-05-16 10:27:46 -05:00