Commit Graph

40 Commits

Author SHA1 Message Date
Rémi Verschelde 055f9f075f doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.

(cherry picked from commit 867dda1124)
2019-07-29 16:35:23 +02:00
Tomasz Chabora dea5dafea5 Consistently wrap booleans in [code]
(cherry picked from commit b0846f60c9)
2019-07-29 14:54:32 +02:00
Rémi Verschelde df6a6a2004 doc: Sync classref with current source 2019-07-05 11:34:47 +02:00
Rémi Verschelde f156b2e1cd doc: Make all tutorial links track "3.1" in 3.1 branch
See discussion in #29104.
2019-06-01 11:39:37 +02:00
Rémi Verschelde a485d862f1 doc: Sync classref with current source 2019-04-25 14:00:31 +02:00
Tomasz Chabora 7a94bac34e Document SceneTree.get_frame() and persistent in add_to_group
(cherry picked from commit 1e9128238e)
2019-04-19 13:12:30 +02:00
Rémi Verschelde 53d73f59eb doc: Drop unused <demos> tag
(cherry picked from commit 6af69f851a)
2019-04-19 13:10:25 +02:00
Chris Bradfield 08c3a2241d [DOCS] Minor classref updates. 2019-02-24 20:30:26 -08:00
Rémi Verschelde ee6f1fa3f8 doc: Fix references to setters and misc formatting 2018-12-29 00:17:09 +01:00
Rémi Verschelde 6cdcde7114 doc: Add missing commas after "If true/false" 2018-12-20 13:47:12 +01:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
florian 353af122b8 Add Behaviour of SceneTree pausing to the doc 2018-10-03 15:29:25 +02:00
Fabio Alessandrelli d6b31daec6 Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Kelly Thomas 1dc8e7c05f Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
Poommetee Ketson 5ed0861e81 [DOCS] SceneTree stretching constants 2018-08-07 10:17:55 +07:00
robojumper 98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Fabio Alessandrelli 348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Michael Alexsander Silva Dias e10687a520 Fixed GroupCallFlags links in the SceneTree's doc. 2018-05-27 01:22:34 -03:00
Fabio Alessandrelli cbb744c4e0 Document MultiplayerAPI class 2018-05-08 21:15:50 +02:00
bncastle 7eed3cc199 Add descriptions for GroupCall flags
Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
Rémi Verschelde cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
Max Hilbrunner bc66869d4c [DOCS] SceneTree 2018-04-08 23:34:17 +02:00
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Rémi Verschelde e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Rémi Verschelde baef1e71c7 Fix malformed doc after #15611 2018-01-12 09:03:11 +01:00
Bojidar Marinov ad79c70300
Update docs
[ci skip]
2018-01-12 00:58:22 +02:00
Rémi Verschelde 8d03cafd7c doc: Sync classref with current source 2018-01-03 13:45:03 +01:00
Rémi Verschelde 3c7f06a0e6 doc: Sync classref with current source 2017-12-20 17:16:02 +01:00
Rémi Verschelde 7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Rémi Verschelde bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde 967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Rémi Verschelde 8652c1d5b1 classref: Sync with current source 2017-10-21 12:04:36 +02:00
Rémi Verschelde b1f2c31a36 doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
Juan Linietsky 4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00