Commit Graph

14896 Commits

Author SHA1 Message Date
Ignacio Etcheverry
af15a1f10e
Merge pull request #19396 from KellyThomas/env-var-check
allow undefined GODOT_DEBUG_MSBUILD environment  variable
2018-06-06 18:47:09 +02:00
Fabio Alessandrelli
6cda58a12f Fix LWSPeer get_connected_[host/port] 2018-06-06 18:34:08 +02:00
Guilherme Felipe
7a3882723c Fix #16069, #19292, #19267 and #18940 2018-06-06 13:16:52 -03:00
Kelly Thomas
17516822f9 allow undefined GODOT_DEBUG_MSBUILD environment variable 2018-06-06 22:31:54 +08:00
Rémi Verschelde
07d4cd7f6d
Merge pull request #19388 from volzhs/show-filename
Show opened script or help name
2018-06-06 09:22:22 +02:00
Alexander Holland
e3fcb7b011 expose lineedit 2018-06-06 01:19:27 +02:00
volzhs
69ac6a1f3d Show opened script or help name 2018-06-06 06:18:11 +09:00
Rémi Verschelde
dd5398ce9d i18n: Sync translations with Weblate
(cherry picked from commit e8bfc09b81)
2018-06-05 22:41:42 +02:00
Rémi Verschelde
6bc9ac9cc3 i18n: Sync translation templates with current source
(cherry picked from commit 74808e71d2)
2018-06-05 22:41:34 +02:00
Ignacio Etcheverry
b4f66e04e8
Merge pull request #19387 from neikeq/y
Mono fixes and improvements
2018-06-05 22:28:46 +02:00
Ignacio Etcheverry
4a021fa7a2 Mono: Add 'View log' button to open the MSBuild log of a build 2018-06-05 22:21:52 +02:00
Ignacio Etcheverry
25f10b3c40 Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05 22:18:43 +02:00
Ignacio Etcheverry
7933a6cc9f Mono: Null checks when marshaling from MonoArray* and managed Dictionary 2018-06-05 22:14:32 +02:00
Juan Linietsky
4ea88aab4d
Merge pull request #19384 from guilhermefelipecgs/fix_loses_focus
[Inspector] Fix search field losing focus when typing
2018-06-05 16:42:58 -03:00
Rémi Verschelde
8569a0db3c Doc: Fix typo in File documentation
Fixes #19383.
2018-06-05 21:04:58 +02:00
Guilherme Felipe
6676060805 [Inspector] Fix search field losing focus when typing
Fix #19382
2018-06-05 14:12:01 -03:00
Max Hilbrunner
6a69f92370
Merge pull request #19378 from Faless/udp_bcast
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05 12:54:39 +02:00
Fabio Alessandrelli
69817232ff Set SO_BROADCAST socket option for UDP sockets. 2018-06-05 12:14:18 +02:00
Rémi Verschelde
36c70bbcd0
Merge pull request #19377 from godotengine/revert-18172-fix_notification
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:07:05 +02:00
Rémi Verschelde
2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation" 2018-06-05 12:05:02 +02:00
Rémi Verschelde
6e32a2886f
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Fixes ObjectDB leak printout with mono.
2018-06-05 10:03:11 +02:00
George Marques
7488e83954
Merge pull request #19371 from guilhermefelipecgs/fix_rect2_prop
Fix Rect2 properties typo
2018-06-04 22:00:38 -03:00
Guilherme Felipe
262c78ed97 Fix Rect2 properties typo 2018-06-04 19:16:17 -03:00
Max Hilbrunner
2a9253a3a6
Merge pull request #19332 from Faless/optional_net_poll
Add option to disable automatic multiplayer poll in SceneTree
2018-06-03 22:02:24 +02:00
Rémi Verschelde
e2acc602f3 Dist: update script to make Steam icon sets 2018-06-03 19:28:07 +02:00
Fabio Alessandrelli
348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Bojidar Marinov
d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie
6cbafdea16 Added autotile override 2018-06-02 21:25:09 -04:00
Rémi Verschelde
8684b63118
Merge pull request #19310 from hpvb/fix-mingw-static-mono-linking
Fix Mono static linking on Mingw
2018-06-01 22:01:42 +02:00
Hein-Pieter van Braam
f2d669f5d3 Fix Mono static linking on Mingw 2018-06-01 21:46:46 +02:00
Rémi Verschelde
ff0d295d9e
Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
Rémi Verschelde
6c1d71edc4
Merge pull request #19280 from clktmr/master
Add cli paramerter --check-only for script parsing
2018-06-01 13:29:46 +02:00
Rémi Verschelde
1820f9752d
Merge pull request #19299 from oliverrausch/master
Fix return type of isnan and isinf in the shader language
2018-06-01 09:20:04 +02:00
Oliver Rausch
2368b31e1e Fix return type of isnan and isinf in the shader language 2018-06-01 01:34:32 +02:00
Timur Celik
3390972373 Add cli paramerter --check-only for script parsing 2018-05-31 20:42:32 +02:00
Rémi Verschelde
255d6470ee
Merge pull request #19263 from vnen/fix-get-return
Fix return type of _get() virtual method
2018-05-31 18:47:55 +02:00
Rémi Verschelde
44b0146953 Revert "Revert "Prevent visibility notification been called twice in object creation""
This reverts commit 4d277b96ad.

Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde
819911d16e makerst.py: Properly escape \ for rst
Fixes godotengine/godot-docs#1486.
2018-05-31 15:38:33 +02:00
Rémi Verschelde
4d277b96ad Revert "Prevent visibility notification been called twice in object creation"
This reverts commit d42b17607e.
2018-05-31 12:03:40 +02:00
Rémi Verschelde
43b7ebf0a0 Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
Rémi Verschelde
e823a366d0
Merge pull request #19270 from akien-mga/recast-buildsystem
Move NavigationMeshEditorPlugin to Recast module as should be
2018-05-31 08:48:41 +02:00
Juan Linietsky
10cab25f72
Merge pull request #19278 from karroffel/image-rgbe-srgb
added rgbe_to_srgb method to Image
2018-05-30 18:37:21 -03:00
Rémi Verschelde
bc66b5c619
Merge pull request #19261 from YeldhamDev/logger_period_fix
Don't add a period to a log file name if it has no extension
2018-05-30 22:33:42 +02:00
Rémi Verschelde
59c2c21b15 Move NavigationMeshEditorPlugin to Recast module as should be
Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.

Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
Rémi Verschelde
65fc525ed8
Merge pull request #19272 from akien-mga/svg-buildsystem
SCons: Remove extraneous lib for SVG module
2018-05-30 22:10:03 +02:00
Rémi Verschelde
33cb5f4492
Merge pull request #19275 from akien-mga/modules-can_build
SCons: Pass env to modules can_build method
2018-05-30 22:07:58 +02:00
karroffel
130bf14ac8 added rgbe_to_srgb method to Image 2018-05-30 21:16:45 +02:00
Rémi Verschelde
3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
Rémi Verschelde
5eb611b297 SCons: Remove extraneous lib for SVG module
It was likely copy pasted by mistake from the freetype module,
which is more complex due to its usage in the core of the engine.
The SVG module does not seem to need any special treatment,
apart from linking in the main env so that editor can access it.
2018-05-30 16:56:24 +02:00
Michael Alexsander Silva Dias
cf9520ba2e Don't add a period to a log file name if it has no extension. 2018-05-30 11:31:29 -03:00