bruvzg
9381acb6a4
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
Rémi Verschelde
f8ab79e68a
Zero initialize all pointer class and struct members
...
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
Rémi Verschelde
b7850bb1e8
Merge pull request #58395 from Geometror/editor-node-data-cleanup
2022-03-30 23:41:36 +02:00
Hendrik Brucker
314430b868
Cleanup EditorNode and EditorData
...
Co-authored-by: Eric M <itsjusteza@gmail.com>
2022-03-30 20:12:26 +02:00
FireForge
efd9b8bc29
Capitalize names in the debugger
2022-03-29 09:07:08 -05:00
Haoyu Qiu
ccde2bf66f
Add property name style toggle to Inspector
2022-03-28 18:52:09 +08:00
Rémi Verschelde
5c8bd6fd71
Merge pull request #58233 from bruvzg/gde_ts
2022-03-18 14:29:58 +01:00
Michael Alexsander
deb1342036
Make TabBar/Container
default their alignments to the left instead of center
2022-03-17 18:12:23 -03:00
bruvzg
f19cd44346
Unify TextServer built-in module and GDExtension code.
2022-03-17 08:15:29 +02:00
Haoyu Qiu
0ac6e6acbe
More icon updates on theme change
2022-03-15 23:05:41 +08:00
Rémi Verschelde
51bbcbdec2
Merge pull request #45263 from KoBeWi/ 😕
2022-03-15 13:18:27 +01:00
Fabio Alessandrelli
420982dfeb
Merge pull request #58735 from Calinou/editor-visual-profiler-tweak-frame-time-label
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Tweak editor visual profiler frame time label for consistency
2022-03-10 12:39:27 +01:00
reduz
21637dfc25
Remove VARIANT_ARG* macros
...
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
kobewi
39d429e497
Change some math macros to constexpr
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Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`.
2022-03-09 16:24:32 +01:00
kobewi
2057ea2883
Remove duplicate editor settings definitions
2022-03-06 22:05:49 +01:00
Rémi Verschelde
9d5d20ae6d
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain
2022-03-04 12:18:55 +01:00
Rémi Verschelde
f94233ee53
Merge pull request #58741 from Calinou/editor-visual-profiler-fix-light-font-color
...
Fix font color in the editor visual profiler when using light theme
2022-03-04 11:34:13 +01:00
Rémi Verschelde
9b94a1dc4a
Merge pull request #58670 from KoBeWi/internal_debugger
2022-03-04 10:44:56 +01:00
Hugo Locurcio
14e34cb950
Fix font color in the editor visual profiler when using light theme
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Previously, white text would be drawn on a white background.
2022-03-04 09:41:15 +01:00
Hugo Locurcio
47c23da448
Tweak editor visual profiler frame time label for consistency
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This is consistent with the general profiler's frame time label.
2022-03-04 08:50:41 +01:00
Hugo Locurcio
6a9995d24a
Use the editor background color for the visual profiler graph
...
This was already done for the general profiler.
2022-03-04 08:21:58 +01:00
Michael Alexsander
a811ebf699
Make TabContainer
use TabBar
internally
2022-03-03 21:49:58 -03:00
kobewi
98dd04c38c
Fix debugger not opening built-in scripts
2022-03-02 17:57:56 +01:00
Rémi Verschelde
51a00c2855
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
2022-02-16 16:55:07 +01:00
Rémi Verschelde
b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
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Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
jmb462
dcd2a92af3
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
Rémi Verschelde
11572c6e30
Editor: Cleanup some includes dependencies
...
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.
Removes unnecessary `editor_node.h` includes in various editor classes.
Renames `dynamicfont` to `dynamic_font` in a couple files.
Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
trollodel
05b56f316d
Remove most EditorNode constructor parameters and fields
2022-02-14 14:16:24 +01:00
Hendrik Brucker
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
Rémi Verschelde
d22ac13bc2
Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers
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[Debugger] Move most profilers to ServersDebugger, fix core includes.
2022-02-09 21:57:32 +01:00
Rémi Verschelde
90162851a7
Core: Move generated VERSION_HASH
to a .cpp
file
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This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.
2022-02-09 09:20:17 +01:00
Rémi Verschelde
a66e55069e
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
2022-02-08 11:13:24 +01:00
Rémi Verschelde
fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
...
This reverts commit a988fad9a0
.
As discussed in #57725 and clarified in #57788 , `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
Rémi Verschelde
317cd0b19a
Refactor some object type checking code with cast_to
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Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
jmb462
a988fad9a0
Add missing SNAME macro optimization to all theme methods call
2022-02-06 23:06:11 +01:00
Fabio Alessandrelli
6583797305
[Debugger] Move servers-related behaviours to ServersDebugger.
...
Forcing draw during debug break is now handled by ServersDebugger, and
only happens when the proper message is sent from the EditorDebugger
("servers:draw").
In a similar way, briging the window in foreground is now also handled
by ServersDebugger upon receiving "servers:foreground" which is sent by
the EditorDebugger when resuming from a break ("continue").
2022-02-06 17:36:48 +01:00
Fabio Alessandrelli
87f4bbd668
[Debugger] Move most profilers to ServersDebugger.
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Also splits bandwidth/rpc profiler (RPCProfiler is now in
SceneDebugger).
2022-02-06 17:36:48 +01:00
jmb462
1ce81dc5f2
Add missing SNAME macro optimization in some function calls
2022-02-06 15:54:04 +01:00
Anilforextra
adbe948bda
String: Add contains().
2022-02-04 01:28:02 +05:45
Nathan Franke
8a0a3accee
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
2022-01-29 04:41:03 -06:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
2022-01-26 18:03:56 -05:00
Rémi Verschelde
e6170aae39
Merge pull request #55066 from trollodel/less_singletons_in_editornode
2022-01-20 22:29:17 +01:00
trollodel
aa1102fc53
Store panels and docks singletons in their own classes
2022-01-20 20:13:26 +01:00
Pedro J. Estébanez
7b0ed2aa5e
Rename Variant::is_ref() to is_ref_counted()
2022-01-20 18:46:25 +01:00
Yuri Sizov
b89cf4dcf9
Fix a node reparenting warning in the editor debugger
2022-01-17 15:10:59 +03:00
Paulb23
895eb7539a
Add global breakpoint list
2022-01-15 15:30:08 +00:00
Rémi Verschelde
387f2744f7
Merge pull request #56719 from Chaosus/gds_debugger_filter
2022-01-14 16:12:53 +01:00
Yuri Roubinsky
eba047eff5
Merge pull request #52710 from Jummit/fix-debug-tooltips
2022-01-12 22:03:52 +03:00
Yuri Roubinsky
49db87ab3d
Add option to filter the stack variables of GDScript debugger
2022-01-12 15:01:53 +03:00
kobewi
562fc4cc0d
Rename TextureRect.expand to ignore_texture_size
2022-01-07 20:21:17 +01:00