Rémi Verschelde
78e335566b
Merge pull request #22304 from YeldhamDev/filedock_path_start_fix
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Make filesystem dock's path bar start with said path written
2018-09-21 09:36:44 +02:00
Rémi Verschelde
83758a9004
doc: Sync classref with current source
2018-09-21 09:33:05 +02:00
Michael Alexsander Silva Dias
ab2eac8e3f
Make filesystem dock's path bar start with said path written
2018-09-21 04:05:50 -03:00
Rémi Verschelde
8e4b18a721
Merge pull request #22298 from LikeLakers2/docs-header-fix
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Fix the weird method linking issue when the previous method's description ends with a code block
2018-09-21 08:04:34 +02:00
LikeLakers2
268ae71fae
Fix the weird method linking issue when the previous method's description ends with a code block
2018-09-20 18:14:47 -04:00
DualMatrix
992a5892f1
Fixed method not found error when connecting with signal that fires in editor
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Fixed method not found error when connecting with signal that fires in editor.
This is a better solution to the problem than #22033 . As discussed on IRC
This properly fixes #13070 then.
2018-09-21 00:05:39 +02:00
Juan Linietsky
d9e88bccbe
Merge pull request #22295 from groud/fix_2D_IK
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Fixes 2D Inverse Kinematic
2018-09-20 17:55:37 -03:00
groud
de01b7941d
Fixes 2D IK
2018-09-20 22:33:49 +02:00
Rémi Verschelde
34f8441434
Merge pull request #22047 from DualMatrix/better_nav_2D
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Better heuristic for the shortest path algorithm for navigation2D
2018-09-20 22:31:22 +02:00
Rémi Verschelde
6d46e553f9
Merge pull request #22277 from akien-mga/main-refactor
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Main: Group static members and add some docs
2018-09-20 22:30:31 +02:00
Rémi Verschelde
58466b5b3a
Merge pull request #22233 from JFonS/fix_20061
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Fix lighting of rotated particles in 2D
2018-09-20 22:23:33 +02:00
Rémi Verschelde
db2d999ea5
Merge pull request #22155 from LittleWhite-tb/21718-font-leak
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Clear textures before setting new textures
2018-09-20 21:46:38 +02:00
Rémi Verschelde
76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
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Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde
f93a69cb6e
Merge pull request #22287 from Chaosus/fix_warning
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Fix "This control can't grab focus." warning spam
2018-09-20 21:41:53 +02:00
DualMatrix
0b5c694b74
Better heuristic for the shortest path algorithm for navigation2D and navigation.
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Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
Rémi Verschelde
0b705d5583
Merge pull request #22068 from akien-mga/default-editor-layout
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EditorNode: New default dock layout
2018-09-20 19:57:30 +02:00
Rémi Verschelde
46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
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Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde
14632cf88f
Merge pull request #22239 from Chaosus/fix_vs_connection
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Disconnects previous visual shader node before making a new connection
2018-09-20 18:46:02 +02:00
Rémi Verschelde
8e0dfe5501
EditorNode: New default dock layout
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As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426 ), we can change the docks layout
again to give more height to the new inspector.
The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks
The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).
Fixes #21480 .
2018-09-20 18:35:38 +02:00
Rémi Verschelde
c884b55ff0
EditorNode: Reorder and cleanup initial dock setup
2018-09-20 18:35:38 +02:00
Rémi Verschelde
69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
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Add files to tree view
2018-09-20 18:32:13 +02:00
Rémi Verschelde
561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
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Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde
9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
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fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Rémi Verschelde
88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
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Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
Rémi Verschelde
da48a599a4
Merge pull request #22131 from DualMatrix/unique_res
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Make inspector select the correct resource after making them unique
2018-09-20 15:35:23 +02:00
DualMatrix
f8ead1a2ee
Fixed ctrl+up/down shortcut no longer working in scene tree
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Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Rémi Verschelde
9f0ea24920
Merge pull request #22163 from DualMatrix/create_extra
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Automatically add extra args to function when creating it from create signal window
2018-09-20 15:12:12 +02:00
Rémi Verschelde
48ace81d7b
Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY
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Fixed empty item slipping into Search Classes dialog
2018-09-20 15:03:13 +02:00
Rémi Verschelde
c19dc39630
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
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Fixed error spam in remote debugger
2018-09-20 14:45:21 +02:00
Rémi Verschelde
7235f48690
Merge pull request #22244 from DualMatrix/debuging_the_debugger
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Fixed Objects no longer showing ID in debugger.
2018-09-20 14:42:36 +02:00
Rémi Verschelde
eb4af940dd
Main: Group static members and add some docs
2018-09-20 14:38:40 +02:00
Chaosus
e4c8efd051
Fix "This control can't grab focus." warning spam
2018-09-20 15:29:38 +03:00
Ibrahn Sahir
ce15cf8ebc
fix branch on uninit in spatial_editor_plugin
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Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde
0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
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Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00
Rémi Verschelde
e5bdf5e37b
Merge pull request #22250 from ibrahn/shader_lang_vector_gotcha
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Fixed an access after free in ShaderLanguage::_reduce_expression.
2018-09-20 13:43:34 +02:00
Rémi Verschelde
d357b45fda
Merge pull request #22270 from DualMatrix/locks_toggle_visible
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Added ability to hide edit locks and groups in editor view
2018-09-20 13:33:29 +02:00
Rémi Verschelde
a4f5daca67
Merge pull request #22278 from JFonS/fix_21293
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Fix selection box staying when editing a GridMap
2018-09-20 12:45:49 +02:00
Rémi Verschelde
cbe444ff18
Merge pull request #22273 from JFonS/change_viewport_create_root
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Change viewport type after using create root menu
2018-09-20 12:44:31 +02:00
JFonS
9ffc30699f
Fix selection box staying when editing a GridMap
2018-09-20 11:50:38 +02:00
DualMatrix
494354c835
Added ability to hide edit lock and groups in editor view
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Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix
4efcf9c943
Fixed syntax highlighting setting not being saved
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Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
Rémi Verschelde
a65d9d96ea
Merge pull request #22274 from JFonS/add_noise_textures
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Fix typo in SimplexNoise documentation
2018-09-20 11:05:52 +02:00
JFonS
463af5b6ef
Fix typo in SimplexNoise documentation
2018-09-20 11:03:23 +02:00
JFonS
a100b320c2
Change viewport type after using create root menu
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Change viewport type (2D/3D) according to the type of node just created
from the "Create Root Node" menu.
2018-09-20 10:44:58 +02:00
Rémi Verschelde
a21ee5aa2c
Merge pull request #22251 from aaronfranke/decimal-int-strip
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Fix: Strip integer part in "decimals"
2018-09-20 10:44:37 +02:00
Rémi Verschelde
4fca3fe180
Merge pull request #22267 from YeldhamDev/dict_array_type_fix
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Properly setup EditorProperties in arrays and dictionaries
2018-09-20 08:54:44 +02:00
Rémi Verschelde
89a38b1b22
Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves
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Fix EditorSettings saving on draw calls
2018-09-20 08:53:22 +02:00
Rémi Verschelde
1800439997
Merge pull request #22234 from DualMatrix/favorites_not_saved
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Fixed favorite nodes list not being saved
2018-09-20 08:51:20 +02:00
Aaron Franke
5f4f9ca4a5
Fix: Strip integer part in "decimals"
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Note: Core only.
2018-09-19 23:47:33 -04:00
willnationsdev
fa271e4870
Fix EditorSettings saving on draw calls
2018-09-19 21:37:55 -05:00