Commit Graph

2816 Commits

Author SHA1 Message Date
Juan Linietsky
0d0cf2e948 Change how path properties are presented, so they can be edited. Fixes #20709 2018-08-23 11:45:54 -03:00
Rémi Verschelde
d1497b720e i18n: Fix extract.py after #17440
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
2018-08-23 14:43:41 +02:00
Rémi Verschelde
87958e7ada i18n: Merge translation catalogs with updated template 2018-08-23 14:37:31 +02:00
Rémi Verschelde
2f721d1245 i18n: Sync translation template with current source
Finally unlocking translations for the master/3.1 branch on Weblate
to prepare for the stable release.
2018-08-23 14:35:40 +02:00
Rémi Verschelde
32a6542672 i18n: Sync translations with Weblate
(cherry picked from commit f16f9b2b8a)

Also adds initial Georgian and Latvian translations.
2018-08-23 13:38:37 +02:00
JFonS
927f9f283f Remove material errors after opening new project, fixes #21073 2018-08-23 10:50:30 +02:00
Rémi Verschelde
18e1268cd7
Merge pull request #21254 from YeldhamDev/tile_grid_map_side
Add option to move Tile/GridMap editors to another side
2018-08-23 09:04:12 +02:00
Rémi Verschelde
0c0aa5fc6f
Merge pull request #21290 from elasota/texture-import-options
Hide unused options when not using "Video RAM" compression mode
2018-08-23 09:01:46 +02:00
elasota
7ad1ca525e Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import. 2018-08-22 18:31:12 -04:00
Michael Alexsander Silva Dias
6fa1b5eca7 Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
Rémi Verschelde
61f15878de
Merge pull request #21283 from YeldhamDev/gridmap_meshlib_rename
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 22:41:40 +02:00
Rémi Verschelde
a752e2f4a3
Merge pull request #21150 from Calinou/more-window-placement-options
Add more project window placement options
2018-08-22 22:26:52 +02:00
Michael Alexsander Silva Dias
5c6be1aea5 Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
Hugo Locurcio
475a46c59c
Add more project window placement options
It is now possible to use the previous or next monitor (relative to
the editor) to display running projects. If either end is reached,
it will wrap around to the last or first monitor (respectively).

This closes #20283.
2018-08-22 20:21:03 +02:00
Mariano Javier Suligoy
810b73c01e Display tile ID along with name
Fixes #20895.
2018-08-22 14:35:50 +02:00
Poommetee Ketson
a327a0078b Fix crash when previewing null AudioStream 2018-08-22 17:03:51 +07:00
elasota
35f6ba5c5d BPTC support 2018-08-21 22:56:04 -04:00
Rémi Verschelde
0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Laurent Van Acker
4d6a6e0813 Add modulation of tiles from tileset in palette and editor draw 2018-08-22 01:36:43 +02:00
Michael Alexsander Silva Dias
d0f55ab6e4 Fix MeshLibrary editor 2018-08-21 19:06:52 -03:00
Rémi Verschelde
a3fe19dd10
Merge pull request #21252 from vnen/remove-autoload-init
Disable scripting and physics early in EditorNode
2018-08-21 23:42:26 +02:00
Rémi Verschelde
4bf15d8090
Merge pull request #21236 from dragmz/windows-graceful-close
Try closing gracefully before terminating process
2018-08-21 22:47:21 +02:00
Juan Linietsky
0a8ac1a57c display some constants as hex 2018-08-21 17:13:16 -03:00
Rémi Verschelde
404ee1a56b Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
Juan Linietsky
e20864c340 Clipped camera implementation, a camera that avoids going into geometry. 2018-08-21 11:48:48 -03:00
George Marques
ed3776c6a4
Disable scripting and physics early in EditorNode
This avoids issues with scripts being instanced before this is set, like
autoloads.
2018-08-20 21:55:01 -03:00
Rémi Verschelde
5dc2b12efa
Merge pull request #21241 from dragmz/reset-debugger-reason
Reset reason text when no longer connected
2018-08-21 00:12:25 +02:00
Rémi Verschelde
ad8a6b10b5
Merge pull request #21220 from Noshyaar/import-crash
Fix crash while importing corrupt wav
2018-08-21 00:10:06 +02:00
Rémi Verschelde
35d232b100
Merge pull request #21228 from Noshyaar/docs-bind
Fix arg name in docs, some copy-paste errors
2018-08-21 00:08:05 +02:00
Rémi Verschelde
cc3ccf7caa
Merge pull request #21234 from guilhermefelipecgs/fix_inspector_capitalize
[EditorInspector] Fix ImportDock and ProjectExport capitalize
2018-08-21 00:07:15 +02:00
Marcin Zawiejski
ca1c851dbd Try closing gracefully before terminating process
Use a Microsoft recommended way of process termination for the project
process run from the editor. This allows loaded DLLs to receive and handle
DLL_PROCESS_DETACH notification and cleanup any global state before the
process actually exits.
2018-08-20 22:41:06 +02:00
Guilherme Felipe
50326a0077 [EditorInspector] Fix ImportDock and ProjectExport capitalize 2018-08-20 17:07:02 -03:00
Poommetee Ketson
ec68822cd7 Fix crash while importing corrupted wav
Line 199 does division with 'bits per sample' but the check for
0 is missing.
2018-08-21 02:06:22 +07:00
Poommetee Ketson
76adef2704 Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
Marcin Zawiejski
ce73b56adb Reset reason text when no longer connected
Resets the "Child Process Connected" when the child process is no longer
connected.
2018-08-20 20:46:14 +02:00
Hugo Locurcio
dd4fe8588b
Fix occasional crash when downloading assets from the Asset Library
This is caused by GitHub not publishing a Content-Length header in
all cases (it only does so if the file was requested recently),
which in turn made `String.humanize_size()` try to humanize a size of
-1 byte (as returned by HTTPRequest when no Content-Length
is contained in the response).
This crashed the editor due to a division by zero.

This closes #21200.
2018-08-20 20:21:56 +02:00
Juan Linietsky
c1bd768ca2
Merge pull request #18822 from QbieShay/master
Added spring arm node
2018-08-20 14:21:04 -03:00
Juan Linietsky
c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Rémi Verschelde
75e540ce72
Merge pull request #21148 from akien-mga/placeholder_text_hint
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
2018-08-20 17:15:03 +02:00
Hein-Pieter van Braam
e9a35c2c6b Remove a stray semicolon
This was causing a lot of compiler warnings for no good reason.
2018-08-20 15:02:09 +02:00
Rémi Verschelde
661c9ece7c Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
Rémi Verschelde
e7c5aca040 Port ImportDock and ProjectExport to new property editor (2nd try)
Thanks to @ibrahn for helping debug the crashes caused in ProjectExportDialog
by the stray `update_tree()` call, no longer needed in the new inspector.
2018-08-20 10:07:06 +02:00
Rémi Verschelde
15433cffe7
Merge pull request #21195 from AlexHolly/search-help-selection-color
changed search help selection color
2018-08-20 09:17:41 +02:00
Rémi Verschelde
e746be7aa9
Merge pull request #21166 from Zylann/find_in_files_improvement
Find in Files improvements
2018-08-20 09:13:03 +02:00
Alexander Holland
5ba083ea1b changed search help selection color 2018-08-19 22:06:20 +02:00
Marc Gilleron
09c55f43cf Find in Files improvements
- Search results are now grouped by file using a Tree control
- You can opt out occurences when using replace mode
- Double-check search results in case files have been tampered with, so occurrences don't get badly replaced
- Fixed replace bug when an occurrence is found twice in one line
2018-08-19 19:24:39 +01:00
Rémi Verschelde
5d09877da8
Merge pull request #21154 from Chaosus/grid_2d_color
Added setting to change color of 2d editor grid
2018-08-19 14:17:55 +02:00
Rémi Verschelde
88cb039f39
Merge pull request #21129 from Calinou/fix-3d-grid-origin-flicker
Fix the 3D grid flickering when the origin is enabled
2018-08-19 14:15:24 +02:00
Rémi Verschelde
94908f08e5
Merge pull request #20893 from guilhermefelipecgs/invert_depth_map
Add option to convert from height map to depth map
2018-08-19 09:57:30 +02:00
Chaosus
66c25d4829 Added possibility to change color of 2d editor grid 2018-08-19 10:04:16 +03:00