Commit Graph

13621 Commits

Author SHA1 Message Date
Hugo Locurcio
1024ba0c0d
Show visual-oriented 3D node gizmos only when selected
Affected nodes:

- DirectionalLight3D, OmniLight3D, SpotLight3D
- ReflectionProbe
- LightmapGI
- VoxelGI
- GPUParticles3D (but not collision/attractor nodes)
- AudioStreamPlayer3D

This reduces visual clutter in the editor with 3D scenes.
2023-09-15 01:59:49 +02:00
Yuri Sizov
76062213d1 Merge pull request #80278 from KoBeWi/basically_ViewPanner_but_3D_and_without_panning
Add helper for 3D gizmos and unify box
2023-09-14 15:21:23 +02:00
Yuri Sizov
9948f03344 Merge pull request #79920 from KoBeWi/most_sane_path
Automatically add path to built-in scripts
2023-09-14 15:21:19 +02:00
Yuri Sizov
aa075e251a Merge pull request #79161 from MewPurPur/variant-icons
Optimize Variant icons and a few others
2023-09-14 15:21:13 +02:00
kobewi
015953a3d9 Add helper for 3D gizmos and unify box 2023-09-12 18:08:02 +02:00
MewPurPur
ea51392824 Optimize Variant icons 2023-09-12 14:15:55 +03:00
Haoyu Qiu
b8b0339549 Improve undo action names
* Avoid concating strings manually for better i18n and easy l10n
   * Use `vformat` when possible
   * Use separate strings if the changing part is only a few hardcoded strings
* Don't put a period at the end of the name
2023-09-12 18:53:50 +08:00
Rémi Verschelde
183850ee24
Merge pull request #81563 from jsjtxietian/ignore-method-track-when-draw-line
Ignore method track when drawing line between keys
2023-09-12 12:02:26 +02:00
Rémi Verschelde
3e68ed0ca1
Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
Allow configuring primary line X/Ys separately
2023-09-12 12:01:15 +02:00
Rémi Verschelde
e83fc9c03a
Merge pull request #80503 from OXTyler/80379
Fixes Scene corruption when child scene is renamed in another directory
2023-09-12 12:00:49 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
John Gabriel
984eb96c43 Allow configuring primary line X/Ys separately 2023-09-12 10:24:07 +01:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
006a88c855
Merge pull request #80975 from Calinou/editor-property-auto-refresh-add-property-hint
Add a property hint range to Auto Refresh Interval editor setting
2023-09-12 08:49:08 +02:00
jsjtxietian
042e0f7019 Ignore method track when drawing line between keys 2023-09-12 14:43:23 +08:00
Hugo Locurcio
9359e0b91d
Add a property hint range to Auto Refresh Interval editor setting
This prevents using zero or negative values, which are invalid and
will cause various issues in the editor (such as the inspector never
updating until the editor is closed and reopened).
2023-09-11 19:46:21 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
Rémi Verschelde
3669188607
Merge pull request #81415 from Rindbee/fix-copy-or-paste-root-nodes
Fix bugs of copying scene root node or pasting node as scene root
2023-09-11 15:38:31 +02:00
Rémi Verschelde
786dab42fd
Merge pull request #70329 from Daylily-Zeleen/daylily-zeleen/register_internal_class
Allow GDExtension to register unexposed classes.
2023-09-11 15:35:31 +02:00
Dario
7dfb854556 Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.
2023-09-11 09:14:39 -03:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Rémi Verschelde
6c1241dcf6
Merge pull request #81380 from AThousandShips/folder_color_add
Update folder colors when moving or renaming
2023-09-08 23:15:17 +02:00
Yuri Sizov
639aba4ee1 Improve handling of archives when installing assets 2023-09-08 20:45:49 +02:00
Rémi Verschelde
8c1817f755
i18n: Sync translations with Weblate
(cherry picked from commit f2c8eea60e)
2023-09-08 12:12:18 +02:00
Rémi Verschelde
b39303abae
Merge pull request #81430 from aaronfranke/export-platform-os-name
Expose `EditorExportPlatform::get_os_name()`
2023-09-08 11:50:46 +02:00
Rémi Verschelde
72ceaa8d9c
Merge pull request #81226 from AThousandShips/file_diag_fix
Fix `EditorFileDialog` clears the file name on changing directory
2023-09-08 11:50:42 +02:00
Rémi Verschelde
119f379a3d
Merge pull request #81075 from SekoiaTree/prevent-leading-dot
Prevent creating any type of file with a leading dot
2023-09-08 09:10:59 +02:00
sekoia
bbeb2f98f5 Prevent creating any type of file with a leading dot
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: gotnospirit <gotnospirit@gmail.com>
2023-09-07 22:13:02 +02:00
Aaron Franke
c1c0ee3faf
Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
A Thousand Ships
0f026193b2 Update folder colors when moving or renaming 2023-09-07 17:46:27 +02:00
Hendrik Brucker
5afe78bd9c Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
08c578c54c
Merge pull request #81416 from akien-mga/uwp-ce-nest-qu-un-au-revoir
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 16:33:40 +02:00
Rémi Verschelde
074931a3aa
Merge pull request #81410 from bitsawer/fix_shader_include_reload
Fix shader text editor include file reloading
2023-09-07 16:32:54 +02:00
风青山
95248a7d72 Fix bugs of copying scene root node or pasting node as scene root
Fix crash when pasting a node as a new scene root.
Fix owner was not set correctly when copying scene root node from unsaved scene.

The owner of the root node is `nullptr`, which was ignored before.
2023-09-07 21:57:37 +08:00
Danil Alexeev
f8a0c487a8
Editor: Rearrange "Main Menu > Help" items 2023-09-07 16:17:28 +03:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
Rémi Verschelde
d6d8cb1a17
Merge pull request #81408 from jsjtxietian/fix-property-array-tooltip-shows-wrong-ID-on-later-pages
Fix property array tooltip shows wrong ID on later pages
2023-09-07 14:04:58 +02:00
Rémi Verschelde
5c7b0ed299
Merge pull request #81407 from AThousandShips/print_go_away
Remove leftover debug print in `FileSystemDock`
2023-09-07 14:04:34 +02:00
Rémi Verschelde
7663c69922
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
Extract `ScriptInstance` into its own file to simplify includes
2023-09-07 13:53:45 +02:00
Rémi Verschelde
8dc15e8429
Merge pull request #81130 from YuriSizov/theme-context-for-global-themes
Implement a system to contextualize global themes
2023-09-07 13:51:20 +02:00
Rémi Verschelde
88269cfb86
Merge pull request #80821 from Alex2782/bugfix_go_up_#80750
Fix go to parent folder in `EditorFileDialog`
2023-09-07 13:50:55 +02:00
bitsawer
d50595c0e9 Fix shader text editor include file reloading 2023-09-07 14:35:26 +03:00
jsjtxietian
d4ac65bc48 Fix property array tooltip shows wrong ID on later pages
Also do some cleanup, use`element_position` instead of
`begin_array_index + i`
2023-09-07 19:04:28 +08:00
A Thousand Ships
1589efb350 Remove leftover debug print in FileSystemDock 2023-09-07 11:19:18 +02:00
Yuri Sizov
d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Yuri Sizov
fc01e2e7f6 Add a theme preview switcher to the 2D viewport
This commit adds a new View submenu that allows switching
between the project theme (default), the editor theme, and
the default theme. The last selected option is stored per
project and is restored when reloading the project.
2023-09-06 19:40:43 +02:00
Yuri Sizov
512182f147 Add theme contexts to various parts of the editor
This change defines additional theme contexts for editor
branches to prevent theme leaking between the default
theme, the project theme, and the editor theme.

- Both editor window and EditorNode define an editor-specific
context with the editor theme and the default theme.
- The 2D viewport defines a project-specific context with
the project theme and the default theme.
- Theme editor preview tabs define the default-only context
with the default theme.

Additionally, the default theme context now only includes
the project theme for running projects (both export and debug).
This prevents the project theme from leaking into the editor.

This commit also does a little clean up on the theming aspects
of the EditorNode.
2023-09-06 19:40:43 +02:00
Yuri Sizov
21c5f86d5d Check the native base of scripts when resolving icons 2023-09-06 15:20:07 +02:00
Yuri Sizov
3a585a6bcf Merge pull request #81346 from timothyqiu/interning
Avoid text substitution in EditorHelp messages
2023-09-06 14:49:37 +02:00