Commit Graph

405 Commits

Author SHA1 Message Date
Danil Alexeev
10b00bc2ea
GDScript: Prevent constructing and inheriting engine singletons 2023-09-22 17:30:00 +03:00
Rémi Verschelde
712ebe7d8a
Merge pull request #81332 from dalexeev/gds-fix-update-array-literal-in-weak-context
GDScript: Don't make array literal typed in weak type context
2023-09-20 13:09:23 +02:00
Danil Alexeev
c35cb51d74
GDScript: Fix subscript resolution for constant non-metatypes 2023-09-19 22:26:06 +03:00
ocean (they/them)
729c9b4d4b GDScript: Add check for super() methods not being implemented 2023-09-17 16:21:28 -04:00
Rémi Verschelde
e5ac7cf034
Merge pull request #81577 from anvilfolk/thecycleeeeeeeeeeeeesaaaaaaaaaaaaah
GDScript: Fix compilation of expressions compiling other classes
2023-09-16 21:23:18 +02:00
ryanabx
ceda960131 Remove REDUNDANT_FOR_VARIABLE_TYPE
Remove REDUNDANT_FOR_VARIABLE_TYPE
2023-09-12 20:04:32 -05:00
ocean (they/them)
d330f5642e GDScript: Fix compilation of expressions compiling other classes
This PR is part of ongoing work on fixing cyclic dependencies in the GDScript
compiler.
2023-09-12 11:18:33 -04:00
ryanabx
14edf044af Add "untyped_declaration" warning 2023-09-11 09:39:10 -05:00
Danil Alexeev
242d3d81e9
GDScript: Don't make array literal typed in weak type context 2023-09-05 11:32:16 +03:00
Danil Alexeev
462d8f4752
GDScript: Fix get_*_list() methods return incorrect info 2023-09-04 00:21:03 +03:00
Yuri Sizov
b6c4efe1b1 Merge pull request #80964 from dalexeev/gds-allow-use-local-consts-as-types
GDScript: Allow use local constants as types
2023-08-25 21:26:44 +02:00
Danil Alexeev
68a567bd13
GDScript: Allow use local constants as types 2023-08-25 17:04:04 +03:00
Danil Alexeev
89429b0273
GDScript: Fix lambda resolution with cyclic references 2023-08-25 16:29:11 +03:00
Danil Alexeev
6c59ed9485
GDScript: Add static typing for for loop variable 2023-08-17 20:54:34 +03:00
Rémi Verschelde
4f00f925b3
Merge pull request #78552 from dalexeev/gds-check-get-node-in-static-func
GDScript: Check `get_node()` shorthand in static functions
2023-08-17 11:20:32 +02:00
Danil Alexeev
fb45cab133
GDScript: Fix "Identifier not found" error when accessing inner class from inside 2023-08-11 11:22:01 +03:00
Danil Alexeev
0f27c4ad80
GDScript: Check get_node() shorthand in static functions 2023-08-09 17:11:38 +03:00
Danil Alexeev
d53fc92b4c
GDScript: Fix bug with identifier shadowed below in current scope 2023-07-26 11:26:57 +03:00
Yuri Sizov
0e1c9531b5 Merge pull request #75620 from jpcerrone/fix_shadow_warnings_not_going_away_after_ignoring
Fix for not being able to ignore shadowing warnings on class scope
2023-07-25 21:25:45 +02:00
jpcerrone
13c73500ab Fix for not being able to ignore shadowing warnings on class scope 2023-07-24 17:22:12 -03:00
rune-scape
83b01708b2 Script editor: Show depended script errors 2023-07-24 15:49:39 +02:00
ocean (they/them)
6c28b8edd3 GDScript: fix regression when checking for virtual function implementation.
Unfortunately it appears the virtual function checks in #77324 are not
trustworthy at runtime, because objects can have scripts attached, but
this information is not always available at compile-time. These checks
need to be removed.

The rest of the PR is still useful, making all method flags available to
the analyzer, so a full revert isn't necessary/desirable.

This reopens #76938, which will need another solution.
2023-06-21 15:13:45 -04:00
Yuri Sizov
f1e79e2581 Make container element type comparison safe 2023-06-20 17:04:57 +02:00
Rémi Verschelde
248e5245e4
Merge pull request #73540 from mashumafi/fix-typed-array-add
Fix: Typed arrays aren't working with +
2023-06-20 15:12:39 +02:00
Rémi Verschelde
ae00187b58
Merge pull request #77129 from dalexeev/gds-fix-static-var-bugs-part-1
GDScript: Fix some bugs with static variables and functions
2023-06-19 21:18:18 +02:00
Rémi Verschelde
1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
Rémi Verschelde
4db1d09bf5
Merge pull request #73657 from mashumafi/callable-ctor
Fix: Get constructor as Callable
2023-06-18 16:27:42 +02:00
Danil Alexeev
aebbbda080
GDScript: Fix some bugs with static variables and functions 2023-06-16 22:52:11 +03:00
Rémi Verschelde
49b774e009
Merge pull request #77324 from anvilfolk/oh-no-its-virtual
GDScript: add errors when calling unimplemented virtual functions
2023-06-15 15:26:18 +02:00
Rémi Verschelde
25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
ocean (they/them)
861743cd04 GDScript: add errors when calling unimplemented virtual functions
This PR does a small refactor of how method flags are handled in the GDScript analyzer.
This way, it adds support for the analyzer to use any of MethodInfo's flags, where previously
it could only use METHOD_FLAG_STATIC and METHOD_FLAG_VARARG.

As a side-effect, this also normalizes behavior between editor and release templates, which fixes #76938.

The tests added also brought a different issue to light, where using `super()` appears to generate a
return variable discarded on calling super's _init(), which doesn't have a return value. This should be
tackled in a different PR, which will have to change the output of this PR's tests.
2023-06-15 07:16:31 -04:00
Rémi Verschelde
3a319daa99
Merge pull request #77351 from anvilfolk/super-discard
GDScript: do not RETURN_VALUE_DISCARDED for `super()` inside `_init()`
2023-06-15 10:39:59 +02:00
Rémi Verschelde
8b62c52d1c
Merge pull request #75419 from vonagam/fix-super-classes-in-array-literals
GDScript: Allow elements of a parent class in a typed array literal
2023-06-14 09:23:32 +02:00
ocean (they/them)
25c90836fd GDScript: do not warn of return value discarded for super() inside _init()
DO NOT BATCH MERGE WITH #77324, WILL RESULT IN BROKEN CI

Currently, calling super() inside _init() throws a
RETURN_VALUE_DISCARDED warning. The analyzer identifies super() as being a
constructor, which therefore returns an object of the relevant class.
However, super() isn't really a constructor by itself: in this case, it
is _part_ of the constructor, and so doesn't "return" a value.

A test case for this is already in #77324, which contains the warning. I
am duplicating it here, without the warning, and it should conflict with
the other PR.
2023-05-22 09:29:34 -04:00
Danil Alexeev
3bf72be625
GDScript: Fix calling static func from non-static is allowed 2023-05-17 10:25:03 +03:00
Danil Alexeev
7da3110e6b
GDScript: Fix validate_call_arg() for unresolved datatype 2023-05-15 12:13:52 +03:00
Danil Alexeev
c2fbb40e9a
GDScript: Fix warning ignoring for member variables 2023-05-12 17:43:58 +03:00
Rémi Verschelde
f37fc4e708
Merge pull request #76412 from dalexeev/gds-reorganize-warnings
GDScript: Reorganize and unify warnings
2023-04-28 18:45:48 +02:00
Rémi Verschelde
f374390fc1
Merge pull request #75014 from vonagam/assert-literal-false
GDScript: Allow usage of literal false in assert without a warning
2023-04-28 18:45:00 +02:00
Danil Alexeev
13310f3557
GDScript: Reorganize and unify warnings 2023-04-28 18:25:11 +03:00
George Marques
0ba6048ad3
Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.

If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
Yuri Sizov
a7276f1ce0
Merge pull request #75691 from dalexeev/gds-fix-signature-generation
GDScript: Misc fixes and improvements for signature generation
2023-04-14 20:01:27 +02:00
Danil Alexeev
66279b98b6
GDScript: Add missing member type check when resolving extends 2023-04-10 17:16:07 +03:00
Danil Alexeev
9df96e97ea
GDScript: Misc fixes and improvements for signature generation
* Use type hints for `@GlobalScope` enums.
* Use plain `int` for `BitMask<T>`.
* Fix type hints for typed arrays.
* Use `Variant` and `void` type hints.
* Discard unnecessary class prefix.
2023-04-07 10:43:21 +03:00
Dmitrii Maganov
8655d979a1 GDScript: Allow elements of a parent class in a typed array literal 2023-03-28 13:47:24 +03:00
Yuri Sizov
215893ebca
Merge pull request #74949 from dalexeev/gds-fix-await-warning
GDScript: Fix false positive `REDUNDANT_AWAIT` warning
2023-03-20 19:14:15 +01:00
Yuri Sizov
5461b9976c
Merge pull request #74844 from vonagam/change-class-extends-parsing
GDScript: Change parser representation of class extends
2023-03-20 19:13:23 +01:00
Dmitrii Maganov
5d0b183822 GDScript: Allow usage of literal false in assert without a warning 2023-03-17 05:37:56 +02:00
Danil Alexeev
c0eeb32e38
GDScript: Fix false positive REDUNDANT_AWAIT warning 2023-03-16 14:04:14 +03:00
Dmitrii Maganov
4e34cf238a GDScript: Change parser representation of class extends 2023-03-13 01:40:13 +02:00