Commit Graph

9969 Commits

Author SHA1 Message Date
Haoyu Qiu fc3b845c07 Add dedicated macros for property name extraction
* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NO_EDITOR
* Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-19 14:08:47 +08:00
Rémi Verschelde c0d189fbb8
Merge pull request #60955 from pfertyk/issue-60668-fix-get-breakpointed-lines-crash
Fix `get_breakpointed_lines` crashing Godot
2022-05-18 22:55:30 +02:00
Rémi Verschelde 838cb598e3
Merge pull request #61155 from YuriSizov/theme-using-using 2022-05-18 17:45:56 +02:00
Rémi Verschelde 03f240ba93
Merge pull request #60599 from rburing/rest_on_recovery_param 2022-05-18 17:36:24 +02:00
Yuri Sizov 21b253a870 Define some Theme data structures with using for readability 2022-05-18 18:17:47 +03:00
Ricardo Buring f072aa69a9 Add motion parameter to toggle whether recovery is reported as a collision
This makes the intent explicit in each use case.
2022-05-18 16:40:29 +02:00
Rémi Verschelde 3b09e90ae7
Merge pull request #61154 from KoBeWi/call_deferred_helps,_as_always 2022-05-18 16:38:59 +02:00
Rémi Verschelde e709a6e2cf
Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-hands 2022-05-18 16:17:04 +02:00
kobewi 6b981bf12b Defer group calls in Node3D 2022-05-18 16:10:03 +02:00
Rémi Verschelde 533e364ab5
Merge pull request #61149 from smix8/navigation_region2d_update_navpoly_4.x 2022-05-18 15:29:32 +02:00
Rémi Verschelde 5b3d596285
Merge pull request #60774 from TokageItLab/root-seek-mode
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot`
2022-05-18 15:24:21 +02:00
Rémi Verschelde 2f3a8a3d61
Merge pull request #61095 from BimDav/get_node_and_resource
Fix a bug in get_node_and_resource when the property is set to null
2022-05-18 15:19:17 +02:00
Rémi Verschelde 3ec3984204
Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.x 2022-05-18 15:15:57 +02:00
Yuri Sizov 4e0f11cfdb Restore Theme.get_type_list behavior to properly handle uniqueness 2022-05-18 15:41:44 +03:00
smix8 4185fce0ef Add wrong surface warnings to NavigationMesh.create_from_mesh()
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes.
2022-05-18 14:13:01 +02:00
smix8 4035a4103c Update NavigationRegion2D when polygons of NavigationPolygon change
Updates NavigationRegion2D  when the NavigationPolygon emits its 'changed' signal due to e.g. polygons altered by script.
2022-05-18 13:36:18 +02:00
Rémi Verschelde 5c79782c7e
Merge pull request #61088 from groud/keep_unhandled_events_on_pass 2022-05-17 23:50:55 +02:00
Rémi Verschelde d4c4302e47
Merge pull request #58023 from raulsntos/curve_points_in_inspector
Exposes the Curve, Curve2D and Curve3D points in the inspector
2022-05-17 20:00:58 +02:00
Rémi Verschelde 3ad751f7e0
Merge pull request #60867 from KoBeWi/μtext
Remove font height restriction from Button
2022-05-17 19:02:35 +02:00
Raul Santos a9a41df0c8
Expose Curve points in the inspector
Exposes the Curve, Curve2D and Curve3D points as an array property.
2022-05-17 18:08:36 +02:00
Raul Santos 0ba0d51c9e
Implement `mark_dirty` in Curve2D and Curve3D
Implements a method `mark_dirty` in Curve2D and Curve3D like the one
that already exists in Curve, it's a convenient way to set
`baked_cache_dirty` to `true` and also emit the `changed` signal.
2022-05-17 18:08:34 +02:00
Gilles Roudière 6db8b7616d Keep input event as unhandled if they go through a control set to MOUSE_FILTER_PASS 2022-05-17 15:41:58 +02:00
Rémi Verschelde 3506825930
Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param 2022-05-17 13:10:04 +02:00
Rémi Verschelde ccdd85d8e7
Merge pull request #61001 from derammo/derammo_popup_conditional_hide 2022-05-17 12:56:53 +02:00
Yuri Rubinsky c84d050980 Add node list param to `GraphEdit::delete_nodes_request` signal 2022-05-17 13:28:21 +03:00
clayjohn 9b61c855ef Add basic lighting to GLES3 renderer.
This includes all three light types and IBL, but does not include shadows or any form of GI
2022-05-16 15:07:09 -07:00
Rémi Verschelde 61710d823d
Merge pull request #61090 from Geometror/fix-curve-baking 2022-05-16 21:15:08 +02:00
BimDav 3e96abce07 fix a bug in get_node_and_resource 2022-05-16 19:40:59 +02:00
Paweł Fertyk 3d5dd91f22 Fix get_breakpointed_lines crashing Godot
Fixes #60668.
2022-05-16 18:46:01 +02:00
Hendrik Brucker bf9a836a50 Regression: Fix Curve2D/Curve3D baking 2022-05-16 18:17:02 +02:00
Rémi Verschelde fda397b5b2
Merge pull request #61085 from timothyqiu/as-over 2022-05-16 15:55:42 +02:00
Rémi Verschelde fa2b3269ae
Merge pull request #59231 from Sauermann/fix-top-level-identification 2022-05-16 15:10:27 +02:00
Rémi Verschelde eaa4e86433
Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.x 2022-05-16 15:05:17 +02:00
Rémi Verschelde 9efb134469
Merge pull request #59799 from Sauermann/fix-gridcontainer-remaining-pixel 2022-05-16 15:04:48 +02:00
Haoyu Qiu d5f5e96e11 Fix AnimatedSprite doesn't emit animation_finished when changing playback direction 2022-05-16 21:03:22 +08:00
Rémi Verschelde 0497b67bec
Merge pull request #60130 from fire-forge/theme-node-names 2022-05-16 14:57:21 +02:00
smix8 e33fa9d833 Clamp NavigationMesh sample_distance above zero
While default ReCast library has support for 0.0 'sample_distance' the Godot implementation does not an crashes.
Previously Godot would set all sample_distance values below 0.9 to 0 which causes the crashes.

This limits the sample_distance range selection to 0.1 - 16.0 and also clamps sample_distance that are below 0.1 before ReCast receives them.
2022-05-16 14:25:20 +02:00
Rémi Verschelde b154f445d5
Merge pull request #60507 from bruvzg/textmesh
Implement TextMesh.
2022-05-16 13:52:57 +02:00
Rémi Verschelde df2de05c5f
Merge pull request #60463 from Geometror/improve-vs-1 2022-05-16 13:50:42 +02:00
Rémi Verschelde 7b571ab8f7
Merge pull request #60986 from fire-forge/capitalism 2022-05-16 13:49:14 +02:00
Rémi Verschelde f95b7412c7
Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x 2022-05-16 13:47:28 +02:00
Rémi Verschelde 9ba0fac1ba
Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x 2022-05-16 13:47:20 +02:00
Rémi Verschelde 95da5436dc
Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.x 2022-05-16 13:47:06 +02:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
smix8 49c603e127 Disable threaded NavigationMesh bake on unsupported OS
Automatically disables threaded NavigationMesh bake when OS does not support threads.
2022-05-16 00:55:15 +02:00
smix8 cc707412e9 Fix NavigationObstacle2D/3D get_global_transform() error
Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition "!is_inside_tree()" error when estimating the agent radius.

The collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails.

Also adds warning message when this happens.
2022-05-15 20:29:23 +02:00
smix8 001d89223f Expose NavigationObstacle2D/3D get_rid() and add config warning
Exposes get_rid() function for scripting.
Adds configuration warning when obstacle is used with not intended static body parent.
2022-05-15 01:03:22 +02:00
derammo 47d0dc8a41 popup deferred hide suppressed if reopened
popup no longer tries to close itself a second time
popup no longer closes after having been reopened
fixed bug in RenameDialog not calling base (by inspection)
fixes #59181
fixes #60921
reverts #59287
2022-05-13 09:30:00 -04:00
Rémi Verschelde 1346804769
Merge pull request #60993 from Calinou/gpuparticlescollisionheightfield3d-remove-follow-push-camera 2022-05-13 14:53:55 +02:00
Rémi Verschelde 29cf36fc8b
Merge pull request #60991 from fire-forge/tileset-groups 2022-05-13 13:46:43 +02:00