Bastiaan Olij
148ff6a47f
OpenXR: Add refresh rate signal support
2024-04-08 12:36:17 +10:00
Silc Lizard (Tokage) Renew
04dd299cba
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
2024-04-05 01:28:26 +09:00
David Snopek
0f2b804059
Add support for OpenXR composition layers
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
David Snopek
308a6a4734
OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-03-13 17:53:15 -05:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an
2024-03-13 21:20:28 +01:00
Micky
c54e09a5a3
Overhaul some "uncommon" wording in class reference
2024-03-01 15:32:38 +01:00
David Snopek
2184fa9698
Provide generic interface for XR hand tracking
2024-02-23 12:20:22 -06:00
Logan Lang
74413f5609
expose OpenXR hand tracker handles
2024-02-19 16:31:10 -06:00
Rémi Verschelde
482473aee6
Merge pull request #88311 from devloglogan/xr-suggested-tracker-names
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Enable getting suggested tracker names from OpenXR extensions
2024-02-14 10:59:52 +01:00
Logan Lang
3ee258effe
enable getting suggested tracker names from OpenXR extensions
2024-02-13 18:33:41 -06:00
David Snopek
c82d0ea6a2
Fix type-o in OpenXRAPIExtension
docs for is_environment_blend_mode_alpha_supported()
2024-02-13 14:51:22 -06:00
David Snopek
e74a0f4b09
OpenXR: Allow moving vendor passthrough extensions to GDExtension
2024-02-03 12:40:41 -06:00
David Snopek
3d2cbb216e
OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension
2024-01-25 10:24:39 -06:00
Malcolm Nixon
c316eee929
Add bone update option to OpenXRHand to allow preserving original hand scale.
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This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
Bastiaan Olij
4c806c03df
OpenXR: Add support for hand tracking source extension
2024-01-10 16:58:40 +11:00
Malcolm Nixon
5b8b2a4e70
Add ability to drive full-body avatars using OpenXRHand
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This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
Bastiaan Olij
caddce14dd
Add 3D MSAA and scaling support to GLES3
2023-12-05 10:01:00 +11:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
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Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
Bastiaan Olij
50693a5420
OpenXR - add access to hand joint validity flags
2023-10-05 13:37:26 +11:00
Bastiaan Olij
9e56e7a3ce
Add support for the OpenXR Eye gaze interaction extension
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-10-02 14:02:23 -07:00
Bastiaan Olij
d7d334158a
Implement OpenXR Foveated rendering support
2023-09-25 17:12:20 +10:00
Bastiaan Olij
58df9bd8a4
Expose OpenXR raw hand tracking data
2023-09-07 22:55:21 +10:00
Bastiaan Olij
3a89bb388d
Change to new PICO interaction profiles
2023-08-30 10:25:35 +10:00
A Thousand Ships
c23bd8b143
Ensure OpenXR classes are declared properly
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
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We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
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Keep on waitin'
2023-07-05 22:07:03 +02:00
Rémi Verschelde
1eec25acf3
Merge pull request #73558 from Malcolmnixon/render-target-size-multiplier
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Added render target size multiplier option
2023-04-11 19:40:02 +02:00
Haoyu Qiu
03fcac3aa5
Fix various typos in the classref
2023-03-09 14:56:23 +08:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
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Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Malcolm Nixon
d91e75b6f7
Added render target size multiplier option.
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Fix formatting
2023-02-18 10:58:06 -05:00
Bastiaan Olij
d3ec17e9ae
Added methods to OpenXR interface to set which action sets are active
2023-01-31 10:20:19 +11:00
Rémi Verschelde
5b1df48c6c
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Rémi Verschelde
f7c611ab71
Style: Misc docs and comment style and language fixes
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- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
Bastiaan Olij
e14717bb2e
Adding support for the OpenXR Display Refresh Rate extension
2022-10-10 20:41:46 +11:00
Bastiaan Olij
23d32c0e16
Adding OpenXR hand tracking support
2022-09-26 19:47:06 +10:00
Yuri Sizov
d953d9590b
Improve the make_rst.py
parser for BBCode tags
2022-08-15 17:45:10 +03:00
Yuri Sizov
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RedMser
7b834c8bfd
Fix unnamed arguments in XML docs
2022-07-26 20:42:38 +02:00
python273
f78d06c9fe
Fix tutorial links in XR classes docs
2022-07-22 15:05:31 +03:00
Bastiaan Olij
9b7b9de0e5
Add action map editor for OpenXR
2022-04-04 18:43:29 +10:00
Rémi Verschelde
a647fb3e62
Fix typos with codespell
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Using codespell 2.2-dev from current git.
Fix a couple incorrect uses of gendered pronouns.
2022-03-31 14:07:29 +02:00
Bastiaan Olij
d11cb5fe98
Adding signals and events to OpenXR interface
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Improving interaction profile logic
2022-03-10 17:14:56 +11:00
Bastiaan Olij
a78a9fee71
Implementing OpenXR driver
2022-02-23 12:02:24 +01:00