Commit Graph

53157 Commits

Author SHA1 Message Date
Rémi Verschelde e78b77481e
Merge pull request #73240 from myaaaaaaaaa/worker-h
Move some `worker_thread_pool.h` includes out of header files
2023-02-13 21:05:57 +01:00
DESKTOP-9O27V4U\Navi ac92704f39
Add compatibility code for CSGBox3D width/height/depth from Godot 3.x
Fixes #66420.
2023-02-13 20:41:23 +01:00
Rémi Verschelde 854d9c3d9c
Merge pull request #73239 from bruvzg/cleanup_callback
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object.
2023-02-13 20:24:29 +01:00
myaaaaaaaaa 6f88392d02 Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
bruvzg a000c64eea
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object. 2023-02-13 20:39:17 +02:00
kobewi 0c71c443ef Fix corrupt undo after making sub-resources unique 2023-02-13 19:18:03 +01:00
Rémi Verschelde 3815903119
Merge pull request #72838 from BastiaanOlij/update_screen_space_render_buffers
Add render buffer support to screen space effects
2023-02-13 19:15:48 +01:00
Rémi Verschelde 1ecf486ef0
Merge pull request #73234 from RandomShaper/fix_label_sizing
Fix blank non-autowrapping labels
2023-02-13 19:14:51 +01:00
Pedro J. Estébanez 3ccabee9ae Fix blank non-autowrapping labels 2023-02-13 18:46:56 +01:00
Rémi Verschelde cf859db34a
Merge pull request #73214 from reduz/prevent-recursive-importing-hack
Prevent recursive importing (hack)
2023-02-13 18:23:35 +01:00
Rémi Verschelde 1c1b5da262
Merge pull request #73224 from rsubtil/bugfix-input_joypad_warn
Change message of unknown joypad property from error to verbose
2023-02-13 18:00:33 +01:00
Rémi Verschelde d405392847
Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."
This reverts commit 7eb6367d5c.

Fixes #73058.
Fixes #73167.

This caused regressions, we'll retry with fixes for 4.1.
2023-02-13 17:58:59 +01:00
Ricardo Subtil e841f13cdc Change message of unknown joypad property from error to warning 2023-02-13 14:30:57 +00:00
Micky e20b2f6c80 Tweak comments in `renames_map_3_to_4` & reorder
Generally moves comments and some entries around, as well as fixing typos and miscellaneous inconsistencies.

To go more in detail on a few things:
- In comments, separate between class names and notes with "--";
- In comments, replace all "broke" with "-- Breaks"
- Moves `@GlobalScope` constants to its own group in `enum_renames`
- Move `{ "remove", "remove_at" },` underneath the Builtin Types methods.
- Move C#'s `AddNode3dGizmoPlugin` to where it should be, in alphabetical order.
- Give more details to some class renames.
- Comments out `remove` -> `remove_at`
2023-02-13 14:00:30 +01:00
Rémi Verschelde 4a2c2170b4
Merge pull request #62921 from cdemirer/fix-variant-in
Fix `Variant::in()` error on invalid `evaluate`
2023-02-13 12:59:02 +01:00
Rémi Verschelde 848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Rémi Verschelde c144919a74
Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x
Fix 2D navigation debug visuals ignoring half the ProjectSettings
2023-02-13 12:58:09 +01:00
Rémi Verschelde 927d7dc2c8
Merge pull request #73211 from Calinou/scons-update-pck-embed-warning
Update PCK embedding SCons warning message to mention mold linker
2023-02-13 12:57:46 +01:00
Rémi Verschelde edc2686687
Merge pull request #49469 from groud/remove_variant_operator
Make sure Variant is not implicitely cast when using operator[]
2023-02-13 12:57:04 +01:00
Rémi Verschelde 98d5e0b72f
Merge pull request #73191 from KoBeWi/some_color_picker_stuff
Fix HSV Rectangle Wheel values
2023-02-13 12:56:32 +01:00
cdemirer 44b2747dfd
Fix `Variant::in()` error on invalid `evaluate` 2023-02-13 12:37:41 +01:00
Juan Linietsky 6cd587c8f4 Prevent recursive importing (hack)
Prevents recursion when importing files due to the ill nature of EditorProgress.
The progress dialog will have to be entirely rewritten after 4.0 is out due to it being a constant source of bugs.
In the meantime, this fixes the problem.

Fixes #53871. Supersedes #73159.
2023-02-13 11:54:32 +01:00
smix8 2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
Hugo Locurcio 074d87d718
Update PCK embedding SCons warning message to mention mold linker
mold is now part of the SCons `linker` option.
2023-02-13 10:55:37 +01:00
Gilles Roudière a825f955ab Make sure Variant is not implicitely cast when using operator[]
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2023-02-13 10:50:22 +01:00
Rémi Verschelde b7723a01d9
Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13 09:29:41 +01:00
Rémi Verschelde a90bbc3544
Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
Mark dirty flags when shaped texts are invalidated
2023-02-13 09:13:27 +01:00
Rémi Verschelde 428bf1188d
Merge pull request #72387 from RandomShaper/avoid_infinite_2
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout)
2023-02-13 09:13:00 +01:00
Rémi Verschelde 95183c2808
Merge pull request #73198 from TokageItLab/anim-docs-state
Add document about animation read-only props and state length
2023-02-13 09:12:32 +01:00
Rémi Verschelde 2a778f8961
Merge pull request #73197 from m4gr3d/fix_scene_tree_long_press_rename_conflicts_main
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-13 09:12:08 +01:00
Rémi Verschelde 3281f26182
Merge pull request #73187 from TokageItLab/fix-animtran-filter
Refactor NodeTransition/OneShot to handle seek/filter correctly
2023-02-13 09:11:44 +01:00
Rémi Verschelde 3cc78567d7
Merge pull request #73103 from Calinou/doc-font-get-string-size
Clarify `Font.get_string_size()` taking kerning into account
2023-02-13 09:11:21 +01:00
Rémi Verschelde 2615a99b3f
Merge pull request #73184 from anthonyec/fix-collide-shape-return-type
Fix PhysicsDirectSpaceState3D `collide_shape` return type
2023-02-13 09:09:12 +01:00
Haoyu Qiu 84aee17901 Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
    * "Inclusive" and "Self" in the profiler.
    * Places where it needs the context about being an editor progress label.
    * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
    * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
    * Fix duplicated "if" in the description of `signf()`.
    * Fix mismatched example output in `String.operator %()`.
    * Fix typo in the description of `Decal.texture_emission`.
    * Unify description of `String.match()` and `StringName.match()`.
2023-02-13 15:22:18 +08:00
Silc Renew 045c8845c7 Add document about animation read-only props and state length 2023-02-13 14:16:40 +09:00
Fredia Huya-Kouadio b53e9614b8 Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality 2023-02-12 21:04:36 -08:00
Silc Renew ae5dadc8d1 Refactor NodeTransition/OneShot to handle seek/filter correctly 2023-02-13 10:04:51 +09:00
kobewi 3542d24fda Fix HSV Rectangle Wheel values 2023-02-13 01:18:44 +01:00
Anthony Cossins ae282e9b7d Fix return type for collide_shape to use PackedVector3Array 2023-02-12 23:32:13 +00:00
Rémi Verschelde 27b2260460
Merge pull request #73179 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-12 22:35:27 +01:00
Rémi Verschelde 93fbd977c7
Merge pull request #73163 from j8r/add-PS3-controller-guide-button
Add PS3 controller guide button
2023-02-12 22:35:04 +01:00
Rémi Verschelde e3b07bf7b8
Merge pull request #73178 from KoBeWi/tinder_for_types
Fix `tween_method()` type validation
2023-02-12 22:34:41 +01:00
Rémi Verschelde 49e8a2fb66
Merge pull request #73026 from SirUppyPancakes/sync-context-send
Implement GodotSynchronizationContext.Send
2023-02-12 22:34:18 +01:00
Rémi Verschelde 34cc5fc03f
Merge pull request #54034 from pkowal1982/fix_53878
Improve GDScript error for method call on null/previously freed instance
2023-02-12 22:33:49 +01:00
Yuri Sizov 3193efaf5a
Merge pull request #72671 from aXu-AP/code-editor-delete-lines-rewrite
Rework code editor's multiline operations
2023-02-13 00:31:27 +03:00
Rémi Verschelde 99ae2d5212
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@2e7bc45a45
2023-02-12 22:28:03 +01:00
Caleb Kemper 103cb4bee6 Implement GodotSynchronizationContext.Send 2023-02-12 14:12:09 -07:00
kobewi 17fe5c2b23 Fix tween_method() type validation 2023-02-12 22:08:25 +01:00
pkowal be4d8a7b2e
Improve GDScript error for method call on null/previously freed instance
Fixes #53878.
2023-02-12 21:52:05 +01:00
Yuri Sizov 72c5b56d04
Merge pull request #73157 from akien-mga/surfacetool-commit-crash
Fix SurfaceTool crash with invalid bone/weight count
2023-02-12 22:40:42 +03:00