jsjtxietian
c7a0e39af1
Add is png check and better err msg when loading splash imgae
2024-08-29 10:49:04 +08:00
Aaron Franke
ee5e97742a
Add get_supported_gltf_extensions to GLTFDocument
2024-08-28 17:54:45 -07:00
rune-scape
f04a9bb630
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
bruvzg
b4efd27112
[RTL] Move image/table draw to the DRAW_STEP_TEXT
2024-08-29 00:23:57 +03:00
Rémi Verschelde
ce8a837aab
Merge pull request #96243 from AinaVT/fix-missing-parser-from-completion-context
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Fix missing `GDScriptParser` reference on completion context
2024-08-28 23:20:25 +02:00
Mark DiBarry
1eda1cf5d7
Prevent Parallax2D autoscroll reset
2024-08-28 16:38:27 -04:00
DictyosteliumDiscoideum
1f751516de
Fix RichTextLabel bottom margin for text clipping
2024-08-28 23:24:43 +03:00
rune-scape
2fc5321d39
TextServerFallback: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeFallback cache
+ SafeFlag instead of mutex for ShapedTextDataFallback::valid bc its read Very often
2024-08-28 13:10:43 -07:00
Aina
930742f8b3
Fix missing GDScriptParser reference on completion context
2024-08-28 17:03:12 -03:00
rune-scape
4ba7738a1f
TextServerAdvanced: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeAdvanced cache
+ SafeFlag for ShapedTextDataAdvanced::valid
2024-08-28 13:01:11 -07:00
DeeJayLSP
7e49c26729
MP3: Use heap for big struct when setting data
2024-08-28 16:47:32 -03:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
40b378e9e2
Merge pull request #96235 from bruvzg/win_open_dll
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[Windows] Fix OS.open_dynamic_library
2024-08-28 19:54:51 +02:00
kobewi
7e7a4f238b
Fix Path2D splitting
2024-08-28 19:29:23 +02:00
bruvzg
d528f28275
[Windows] Fix OS.open_dynamic_library
2024-08-28 20:12:09 +03:00
kleonc
5ae85a4fb9
Fix SceneTreeDock invalid state after trying to remove internal Node
2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio
923b0f2e56
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
A Thousand Ships
5c21c0d8d3
[Tree] Improve navigation with row select mode
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Allows navigating with the `ui_left/right` actions when selecting rows,
fixing a navigation inconsistency
2024-08-28 18:32:45 +02:00
A Thousand Ships
5c9cd6a604
`EditorHelpSearch` improvements
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* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
nested entry to reduce clutter
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Raul Santos
efe5f988e0
[Android] Check if keyStore path is empty
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In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
2024-08-28 17:24:54 +02:00
Rémi Verschelde
622393c115
Merge pull request #95317 from esainane/when-i-am-64
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binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
Rémi Verschelde
3bc84c2988
Merge pull request #63744 from KoBeWi/shader_spaghetti
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Refactor toggling script list
2024-08-28 17:14:56 +02:00
kobewi
b4c92dbd0e
Refactor toggling script list
2024-08-28 17:00:51 +02:00
Danil Alexeev
c1322d41e6
GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-28 17:41:52 +03:00
TestSubject06
b56a0370c4
Expose contact point and contact normal on VehicleWheel3D
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Appease doctool by switching the order of the documentation page entries.
Update doc/classes/VehicleWheel3D.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/VehicleWheel3D.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/VehicleWheel3D.xml
Thanks, didn't see the typo in the suggested change. Brain auto corrected it.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-28 10:28:56 -04:00
Rémi Verschelde
e439154407
Merge pull request #96225 from RandomShaper/wtp_fix_yield
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WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:46:57 +02:00
Rémi Verschelde
9f05ca9fc5
Merge pull request #96218 from RandomShaper/res_loader_user_case
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ResourceLoader: Handle another case of user tokens
2024-08-28 15:46:53 +02:00
Rémi Verschelde
6eeff72e87
Merge pull request #95212 from Germenzi/regex-show-error
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[RegEx] Add `show_error` parameter to control error printing on compilation fail
2024-08-28 15:46:49 +02:00
Rémi Verschelde
d1c238f43c
Merge pull request #94513 from AThousandShips/no_adv_gui_improve
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Treat `MenuBar` and `MenuButton` as advanced UI
2024-08-28 15:46:46 +02:00
Rémi Verschelde
3e017b576a
Merge pull request #92637 from Chaosus/core_toggle_sname
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[Scene] Add `SceneStringNames::toggled`
2024-08-28 15:46:42 +02:00
Rémi Verschelde
8c5d1b42ab
Merge pull request #92530 from Naros/expose-resource-cache-get-ref
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Expose `get_cached_ref` from `ResourceCache`
2024-08-28 15:46:35 +02:00
Pedro J. Estébanez
5dade0e08b
WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:26:08 +02:00
Nikita\Nick
ebb5a5cc3d
[RegEx] Add show_error parameter to control error printing on compilation fail
2024-08-28 15:35:42 +03:00
A Thousand Ships
2d2fb3f2e7
Treat `MenuBar` and `MenuButton` as advanced UI
2024-08-28 14:26:54 +02:00
Yuri Rubinsky
52889ab7ee
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
Pedro J. Estébanez
0441c67de6
ResourceLoader: Handle another case of user tokens
2024-08-28 13:53:39 +02:00
Rémi Verschelde
f648de1a83
Merge pull request #96209 from stuartcarnie/sgc/96077/fix_sdfgi
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Metal: Use correct operator to ensure specialisation constants are sorted
2024-08-28 13:14:34 +02:00
Rémi Verschelde
ee14810663
Merge pull request #96207 from BlueCube3310/subres-fix
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Fix saving subresources of nodes
2024-08-28 13:14:31 +02:00
Rémi Verschelde
5a11abc899
Merge pull request #96198 from DeeJayLSP/qoa-leak
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ResourceImporterWAV: Fix memory leak on QOA import
2024-08-28 13:14:27 +02:00
Rémi Verschelde
60765bebe4
Merge pull request #95700 from m4gr3d/add_pip_support_to_game_window
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[Android Editor] Add support for launching the Play window in PiP mode
2024-08-28 13:14:23 +02:00
Rémi Verschelde
2730d703a8
Merge pull request #94747 from alvinhochun/mingw-llvm-build-flags
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Some improvements for MinGW and LLVM build on Windows
2024-08-28 13:14:19 +02:00
Rémi Verschelde
da230f384b
Merge pull request #91902 from bruvzg/win_long_path
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
2024-08-28 13:14:16 +02:00
Rémi Verschelde
4e051ff6f7
Merge pull request #78178 from dalexeev/gds-add-non-tool-extends-tool-error
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GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-08-28 13:14:13 +02:00
Rémi Verschelde
58a492000f
Merge pull request #96206 from AThousandShips/tree_last_child_fix
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[Tree] Fix error when removing child from `Tree`
2024-08-28 13:14:05 +02:00
DeeJayLSP
e67cc73463
Fix memory leak on QOA import
2024-08-28 08:04:20 -03:00
Marius Hanl
ff9946f817
Make ThemeTypeDialog List navigatable when the LineEdit selected
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This behavior is the same as in the CreateDialog.
The arrow keys or page up/page down navigate the List while the LineEdit has focus.
2024-08-28 12:57:49 +02:00
A Thousand Ships
cd4221c1e2
[Tree] Fix error when removing child from `Tree`
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New `last_child` member was not properly updated
2024-08-28 12:40:26 +02:00
BlueCube3310
6412cdf27d
Fix saving subresources of nodes
2024-08-28 12:37:10 +02:00
Alvin Wong
c7a7a5a973
MinGW: Print compiler warnings on Windows
2024-08-28 18:20:16 +08:00
Alvin Wong
2d300a0bdc
MinGW: Use thin archives to reduce disk space
2024-08-28 18:20:16 +08:00