Hugo Locurcio
c9a694a11d
Rename the "Delete" option in the FileSystem dock to "Move to Trash"
...
It actually moves files to the system trash instead of removing them
completely.
(cherry picked from commit e7ed287fda
)
2020-11-17 12:01:59 +01:00
Hugo Locurcio
f39c71e32d
Use Ctrl+Shift+C as the default FileSystem dock Copy Path shortcut
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This closes #43396 .
(cherry picked from commit 5b40f9fddc
)
2020-11-11 15:30:57 +01:00
Tomasz Chabora
d46ab53b41
Allow duplicating files when holding Control
...
(cherry picked from commit b426d11d86
)
2020-06-18 11:29:27 +02:00
Ignacio Etcheverry
110523fecc
Expose FileSystemDock to the scripting API and fixed signals
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Fixed FileSystemDock's `file_removed` and `folder_removed` signals not being
emitted because the emitted was using the wrong signal name.
(cherry picked from commit fe0b783e70
)
2020-03-18 17:57:45 +01:00
Haoyu Qiu
c018d02cda
Fixes broken scene created via New Resource
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(cherry picked from commit 9cff286de1
)
2020-02-14 16:04:23 +01:00
Michael Alexsander
1414a18916
Make some QOL improvements to move operations in the FileSystem dock
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(cherry picked from commit 07a23e75fc
)
2020-02-14 16:00:14 +01:00
Gilles Roudière
76d87e6616
Fixes a memory leak in FileSystemDock
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Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com>
2020-01-15 21:45:13 +01:00
Michael Alexsander
8708d44a50
Add option to disable loading scripts in ScriptCreateDialog
2020-01-09 13:09:23 -03:00
volzhs
9495229315
Update file list in split view when setting main scene
2020-01-09 09:51:31 +09:00
Michael Alexsander
f9d11120f7
Minor fixes for ScriptCreateDialog
2020-01-08 02:02:34 -03:00
volzhs
a1ab8f8890
Show selected main scene in FileSystem split view
2020-01-08 02:19:54 +09:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
...
Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde
f3f6268ee7
Merge pull request #34656 from volzhs/keep-selected-dir
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Show selected directory in split mode when selecting a file
2019-12-30 17:58:20 +01:00
Rémi Verschelde
ea3262ee9b
Merge pull request #34578 from timothyqiu/var-rename
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Fixes variable naming in FileSystemDock
2019-12-30 17:11:42 +01:00
volzhs
4fb56d6694
Show selected directory in split mode when selecting a file
2019-12-29 04:07:56 +09:00
Haoyu Qiu
078c0d75f2
Cleans up headers included in editor_node.h
2019-12-24 21:46:05 +08:00
Haoyu Qiu
79a06e17bb
Fixes variable naming in FileSystemDock
2019-12-24 14:51:33 +08:00
Tomasz Chabora
01d77842ee
Unfold directories when showing in file system
2019-11-21 15:40:11 +01:00
Michael Alexsander
107c1969f5
Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
2019-11-11 12:41:46 -03:00
Andrii Doroshenko (Xrayez)
1f62318f92
Display icon for "Set As Main Scene" in filesystem popup
2019-11-11 12:58:15 +02:00
Silvano Cerza
469acbfd0c
Folders in FileSystem are not expanded on project save anymore
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If an item was selected in the FileSystem dock and its parent
was collapsed the folder would be expanded when saving the project.
2019-11-04 20:23:46 +01:00
volzhs
bee6b94b77
Add "Set as main scene" on context menu in FileSystem panel
2019-10-30 03:31:33 +09:00
David Sichma
f1265541ee
Favorites dragable
2019-10-20 19:39:21 +02:00
Rémi Verschelde
7b433107f5
Merge pull request #32009 from Xrayez/fs-editor-icons
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Display editor icons for filesystem dock popup menu options
2019-09-26 08:43:17 +02:00
Stefano Coratti
d7b2ecacff
Fixed Show in file system should clear current search
2019-09-25 16:07:46 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Andrii Doroshenko (Xrayez)
407839daab
Display editor icons for filesystem dock popup menu options
2019-09-06 14:57:51 +03:00
merumelu
eac0af5892
Tree: fix and expose icon modulation
2019-08-24 17:37:22 +02:00
Michael Alexsander Silva Dias
c5b45c9f09
Cleanup and minor changes in FileSystem Dock
2019-08-22 10:24:51 -03:00
Rémi Verschelde
4ab4d4a59b
Merge pull request #31489 from iwek7/removeRenameRootOption
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Showing only working options in filesystem dock menu
2019-08-22 11:56:48 +02:00
Hugo Locurcio
e1b9004b0f
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
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The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.
The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
iwek7
2b8d65761c
Improvements and fixes of filesystem dock
2019-08-21 11:13:50 +02:00
Hugo Locurcio
be8d569744
Use a different color for folder icons in file dialogs
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This makes them easier to distinguish from files for quick
visual grepping.
This can also be used in projects by setting the FileDialog "folder"
color. The default value (`Color(1, 1, 1)`) has no visual impact,
for compatibility with existing projects.
2019-08-20 00:10:27 +02:00
Braden Bodily
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
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Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Tomasz Chabora
cedee8281b
Allow to create scene from FileSystem dock
2019-08-15 19:47:21 +02:00
Emmanuel Barroga
2350af5e70
Fix losing scene modifications when renaming file
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Closes : #30436
When renaming/moving a file in the filesystem docker, changes on a scene that has dependencies on the file being renamed/moved are lost.
To resolve this, this patch saves the scenes that depend on the file first, to save its current state.
2019-07-15 20:50:03 -07:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
Rémi Verschelde
c5ea4b27f9
FileSystem dock: Improve duplicate check for directory paths
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Supersedes and closes #30225 .
2019-07-04 11:42:40 +02:00
Rémi Verschelde
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
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Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Nils ANDRÉ-CHANG
d2833d4f4d
Replace ` + "/" + ` with `String::file_add()`
2019-06-23 13:33:50 +01:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
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It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Hein-Pieter van Braam-Stewart
0ac7715a27
Fix moving and renaming files
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This commit fixes several issues related to moving scenes and resources
in an open project.
* Don't try to reload scenes while not all scenes are updated yet.
* Don't use the UndoRedo system to update non-user initiated editor
state.
* Resave scenes after moving files and updating resource path(s).
2019-06-04 16:24:32 +02:00
qarmin
392f6f89cd
Fix memory leak in Text Editor and FileSystem Dock
2019-05-30 21:31:05 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
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Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde
2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
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Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Michael Alexsander Silva Dias
dcf27c71b7
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-11 05:13:29 -03:00
Rémi Verschelde
89c37dae49
Merge pull request #28807 from bojidar-bg/28798-open-filesystem
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Open selected folder when pressing the "Open" option in the menu
2019-05-11 09:49:34 +02:00
Bojidar Marinov
fedf9cd379
Open selected folder when pressing the "Open" option in the menu
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An attempt to fix #28798
2019-05-10 18:55:50 +03:00