Hugo Locurcio
180e5d3028
Remove RES
and REF
typedefs in favor of spelled out Ref<>
...
These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
2022-05-03 01:43:50 +02:00
Nathan Franke
925e54ad65
fix lines ending in comments causing auto indent
2022-04-28 20:07:10 -05:00
FireForge
3073b85de9
Rename theme properties to include underscores
...
- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
FireForge
88b09694e7
Fix inspector group name capitalization
2022-03-28 14:02:06 -05:00
reduz
360dea5348
Add GDExtension support to Script
...
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core
This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00
Rémi Verschelde
0f5455230c
Use switch
consistently in _notification
(scene
folder)
2022-02-15 18:44:55 +01:00
bruvzg
29199579f7
Add sub-pixel glyph positioning support.
2022-02-12 19:55:52 +02:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
Anilforextra
adbe948bda
String: Add contains().
2022-02-04 01:28:02 +05:45
Igor Kordiukiewicz
f170d6a171
With auto_brace_complete enabled, selected text now gets wrapped by braces
2022-01-30 17:33:13 +01:00
Rémi Verschelde
899cd34426
Merge pull request #57281 from Rubonnek/rename-subsequence
2022-01-27 11:03:13 +01:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
2022-01-26 18:03:56 -05:00
Preslavb
6f1089af86
Fix selection being deleted and indentation not being accounted for
2022-01-23 23:14:35 +00:00
kobewi
1422c756ed
Rename request_code_completion signal
2022-01-22 14:04:35 +01:00
Paulb23
f43f68f605
Convert TextEdit callbacks to Callable
2022-01-19 17:26:22 +00:00
bruvzg
85424afee6
Fix CodeEdit guidelines position.
2022-01-14 15:51:07 +02:00
Rémi Verschelde
b238218363
Merge pull request #55851 from Chaosus/better-completion-options-list_rebased
2022-01-06 09:40:44 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
...
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
luz paz
a124f1effe
Fix various typos
...
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
Yuri Roubinsky
526390c048
Fix highlight for completion options match (rebased)
...
Co-authored-by: Gustav Andersson <gvekan@users.noreply.github.com>
2021-12-12 10:39:49 +03:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
...
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke
41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
Rémi Verschelde
1b89296fad
Merge pull request #55227 from ator-dev/fix-code-folding
2021-11-25 22:21:46 +01:00
ator-dev
bac0a035c9
Fix code folding when end of block is unindented delimiter
2021-11-24 22:43:06 +00:00
Lightning_A
e078f970db
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
Paulb23
2a302f7097
Fix TextEdit mouse interactions when the last line is hidden
2021-11-17 18:29:19 +00:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
bruvzg
ebbc25e89c
Ignore empty Font resources as theme override.
...
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Haoyu Qiu
0a381137bc
Fix crash when executing CodeEdit._main_gutter_draw_callback
2021-10-18 19:26:47 +08:00
Rémi Verschelde
010e17b44f
Merge pull request #53476 from Paulb23/breakpoint-move-up-fix
2021-10-06 16:25:17 +02:00
Paulb23
0caab00d66
Fix breakpointed_lines out of sync when removing lines above
2021-10-06 14:23:37 +01:00
Eric M
ced7d51e23
Fix the "END" key behaving like "PAGE_DOWN" in code completion.
...
Before: behaved like page down.
After: goes to last item.
2021-10-06 01:28:29 +10:00
Jean-Michel Bernard
9c375170e4
Fix deleting selection at the first line do not work with backspace
2021-10-01 20:23:52 +02:00
Lightning_A
c63b18507d
Use range iterators for Map
2021-09-30 15:09:12 -06:00
Eric M
e0f8410d16
Improved breakpoint gutter for CodeEdit.
...
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Yuri Roubinsky
e70a0d950a
Fix incorrect offsets of tooltip content in CodeEdit
...
Fix incorrect offsets of tooltip content in `CodeEdit`
2021-09-24 16:33:39 +03:00
Anilforextra
cc51b045da
Construct values only when necessary.
2021-09-23 22:26:07 +05:45
Paulb23
35264d5782
Change completion prefixes to single char and unnecessary ui_cancel accept_event
2021-09-20 09:42:39 +01:00
Rémi Verschelde
72c813630f
Merge pull request #52583 from e8newallm/52360
...
Removed updates that caused unnecessary window updates
2021-09-14 20:54:05 +02:00
Matthew Newall
09ea88572f
Removed updates that caused unnecessary window updates
2021-09-13 22:08:14 +00:00
Rémi Verschelde
0b60b9f75c
Merge pull request #52443 from Paulb23/code-edit-indext-fixes
...
Fix brace placement with space auto indent
2021-09-13 21:52:38 +02:00
Rémi Verschelde
655dec581c
Merge pull request #52346 from Paulb23/string-tracking-fixes
...
Fix getting deliminator start over empty lines and blank start keys
2021-09-13 21:52:28 +02:00
Paulb23
d647ba3540
Fix block deliminator not-folding at end of file
2021-09-09 19:04:08 +01:00
Max Hilbrunner
99ffbbfc44
Merge pull request #52339 from jmb462/fix-fold-function-with-comment-fail
...
Fix wrong folding behaviour of last block if containing comment
2021-09-07 20:40:33 +02:00
Max Hilbrunner
da31873e2c
Merge pull request #52359 from williamd67/fix-autocomplete-merge
...
Fix incorrectly removing two characters by auto brace
2021-09-07 20:37:39 +02:00
Paulb23
9785167b39
Fix brace placement with space auto indent
2021-09-06 17:10:39 +01:00
daniel-mcclintock
8a8c172b93
Fix crash during completion lookback
2021-09-06 23:10:06 +10:00
jmb462
752e2bcee0
Fix comment causes content of folded methods to not hide
2021-09-05 12:30:27 +02:00
William Deurwaarder
b92347c220
Fix incorrectly removing two characters by auto brace
...
In some situations when there were no braces auto brace still removed two
characters. This has been fixed by adding a test that a brace is found.
2021-09-03 00:33:50 +02:00
Paulb23
dd0988f027
Fix getting deliminator start over empty lines and blank start keys
2021-09-02 18:22:49 +01:00