Commit Graph

31979 Commits

Author SHA1 Message Date
Rémi Verschelde d8fdb8796a
Merge pull request #44260 from madmiraal/rename-area3d-audio_bus_name
Rename Area3D audio_bus_name getter and setter
2020-12-10 12:15:46 +01:00
Rémi Verschelde 37d0d757d6
Merge pull request #40708 from bruvzg/improve_os_locale
Improve `OS::get_locale()` and documentation.
2020-12-10 11:49:00 +01:00
Marcel Admiraal e40ab06599 Rename TrackerHand enums
Renames:
TRACKER_LEFT_HAND -> TRACKER_HAND_LEFT
TRACKER_RIGHT_HAND -> TRACKER_HAND_RIGHT
2020-12-10 10:30:45 +00:00
Rémi Verschelde 2a325f3888
Merge pull request #44233 from YeldhamDev/popupmenu_circle_back
Re-add circle back scrolling to 'PopupMenu'
2020-12-10 11:16:38 +01:00
Rémi Verschelde d4d05783d6
Merge pull request #44248 from Nickswoboda/fix-dragging-0-items
Fix scene being modified when arrows are pressed with no node selected
2020-12-10 11:15:34 +01:00
Rémi Verschelde 67259d07db
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-10 11:13:07 +01:00
Rémi Verschelde bc9b54d6ab
Merge pull request #43920 from Calinou/doc-videoplayer-no-remapping
Document the lack of localization remapping support in VideoPlayer
2020-12-10 10:57:09 +01:00
Rémi Verschelde 47538ef9a4
Merge pull request #44234 from jeffuntildeath/master
fix for snap to floor editor crash bug
2020-12-10 10:52:24 +01:00
Rémi Verschelde a20a32cb44
Merge pull request #44197 from Faless/fix/4.x_easing
Fix some easing equations' undefined behaviours.
2020-12-10 10:49:32 +01:00
Rémi Verschelde 47fc78b599
Merge pull request #44016 from KoBeWi/emit_me_senpai
Mention that 'changed' signal needs manual emit
2020-12-10 10:48:46 +01:00
Marcel Admiraal daa084d004 Rename Area3D audio_bus_name getter and setter 2020-12-10 08:31:14 +00:00
Rémi Verschelde 70c435272a
Merge pull request #44124 from volzhs/tabs-in-front
Add option to draw all tabs in front
2020-12-10 07:55:41 +01:00
Nick Swoboda 66827337fd Fix scene being modified when arrows are pressed with no node selected 2020-12-09 16:52:12 -08:00
volzhs 814f9015f8 Add option to draw all tabs in front 2020-12-10 07:47:10 +09:00
Rémi Verschelde d8825fb253
Merge pull request #44221 from Faless/js/4.x_editor_beta
[HTML5] Editor style, audio fixes
2020-12-09 20:35:46 +01:00
jeffuntildeath 52f6e0b5ad fix for snap to floor editor crash bug
fix for issue #44231: snap_selected_nodes_to_floor() results in an editor
crash when a child collisionshape has invalid shape object
2020-12-09 12:09:41 -06:00
Fabio Alessandrelli eb2152538c [HTML5] Fix errors when Mic is not allowed. 2020-12-09 17:54:50 +01:00
Fabio Alessandrelli a28d5e2be7 [HTML5] Improve platform buildsystem.
Check emcc version requirements when building GDNative.
Add more build options (sanitizers, initial memory).
2020-12-09 17:54:50 +01:00
Fabio Alessandrelli 6bc07cf777 [HTML5] Add logo and favicon to editor html. 2020-12-09 17:54:50 +01:00
Rémi Verschelde bc30df831c
Merge pull request #44229 from YeldhamDev/audiostreammp3_icon
Add icon for 'AudioStreamMP3' resource
2020-12-09 17:39:33 +01:00
Michael Alexsander e8e0abc331 Re-add circle back scrolling to 'PopupMenu' 2020-12-09 13:25:00 -03:00
Michael Alexsander 49ae1cba0c Add icon for 'AudioStreamMP3' resource 2020-12-09 13:19:33 -03:00
Rémi Verschelde d0f1c03b4f
Merge pull request #44223 from mbrlabs/assetlib-scroll-up
Asset Library: Scroll up the ScrollContainer after page load
2020-12-09 16:02:12 +01:00
Hugo Locurcio e31c6d484e [HTML5] Improve the editor HTML template. 2020-12-09 15:35:57 +01:00
Marcus Brummer 0e4f2ca860 Asset Library: Scroll up the ScrollContainer after page load 2020-12-09 15:24:26 +01:00
Fabio Alessandrelli f579b1d1f8 [HTML5] Editor also persists cache. 2020-12-09 14:27:41 +01:00
Fabio Alessandrelli e1ccd37e34 Sync RasterizerDummy changes.
Will also need to be renamed.
2020-12-09 14:27:41 +01:00
Rémi Verschelde cf62289d24
LSP: Fix iterator in enum API dump 2020-12-09 13:34:29 +01:00
Rémi Verschelde 8936c4057b
Update AUTHORS and DONORS list
Thanks to all contributors and donors for making Godot possible!
2020-12-09 13:03:01 +01:00
Rémi Verschelde c567a97178
Merge pull request #44218 from aaronfranke/grid-inst-err
Fix trying to set grid visibility on an invalid instance
2020-12-09 13:02:38 +01:00
Rémi Verschelde 114f97ff11
Merge pull request #44128 from KoBeWi/🧹
Cleanup unused engine code
2020-12-09 13:01:50 +01:00
Rémi Verschelde e48d1b3f51
Merge pull request #44217 from akien-mga/fix-signals-after-renames
Fix connections to CanvasItem and Tabs signals
2020-12-09 12:43:08 +01:00
Aaron Franke 8c1d94ebae
Fix trying to set grid visibility on an invalid instance 2020-12-09 06:33:20 -05:00
Tomasz Chabora 2c048ea164 Cleanup unused engine code 2020-12-09 12:12:36 +01:00
Rémi Verschelde 9a8e123593
Fix connections to CanvasItem and Tabs signals
Follow-up to #44188 and #44189.
2020-12-09 12:04:02 +01:00
Rémi Verschelde deba274ad1
Merge pull request #44215 from Faless/fix/fa_buffered_remove_android
Remove unused FileAccessJAndroid.
2020-12-09 11:59:28 +01:00
Rémi Verschelde 92c001ef09
Merge pull request #43931 from bruvzg/ctl_comp_font
[Complex Text Layouts] Add compatibility for legacy Font resources.
2020-12-09 11:28:11 +01:00
Fabio Alessandrelli 09a9712a6a Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
Rémi Verschelde 0c5d3b838c
Merge pull request #44199 from bruvzg/pvs_fixes_1
PVS-Studio static analyzer fixes
2020-12-09 10:23:21 +01:00
bruvzg 644f739660
Static analyzer fixes:
Removes unused code in OS.
Fixes return types.
Fixes few typos.
2020-12-09 10:17:53 +02:00
Rémi Verschelde e5e1277ecd
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Remove unused FileAccessBuffered
2020-12-09 09:14:14 +01:00
Rémi Verschelde f9e3750ced
Merge pull request #44206 from Calinou/physical-sky-increase-dithering
Increase dithering in the PhysicalSkyMaterial shader to combat banding
2020-12-09 09:02:04 +01:00
Rémi Verschelde 719d6980de
Merge pull request #44203 from thebestnom/fix/Android-Capture-Mouse
Android: fix mouse capture relative wrong
2020-12-09 07:39:36 +01:00
Hugo Locurcio 88f70b0c05
Increase dithering in the PhysicalSkyMaterial shader to combat banding
Banding should now be much less visible when using the default
PhysicalSkyMaterial settings.
2020-12-09 01:40:58 +01:00
thebestnom d543917c03 Android: fix mouse capture relative wrong 2020-12-08 23:51:45 +02:00
Rémi Verschelde 45d627a845
Merge pull request #43249 from thebestnom/captured-mouse-android-support
Android: Allow Mouse Capture
2020-12-08 21:53:30 +01:00
Rémi Verschelde 2034a1cca0
Merge pull request #44089 from Xrayez/rng-state
Add ability to restore `RandomNumberGenerator` state
2020-12-08 21:40:38 +01:00
thebestnom e7f259c366 Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
Fabio Alessandrelli 3936da7ab4 Fix some easing equations' undefined behaviours.
Spotted via -Wunsequenced.
Easing equations had different behaviours depending on the toolchain
due to its abusing of inline assignments.
2020-12-08 18:21:16 +01:00
Rémi Verschelde 90bdba576a
Merge pull request #43742 from qarmin/editor_modules_default_values
Initialize class/struct variables with default values in platform/ and editor/
2020-12-08 15:53:42 +01:00