Commit Graph

11961 Commits

Author SHA1 Message Date
MattUV
a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias
2490c4d882 Fixes for the Spatial Editor's Perspective options and dead code cleaning. 2017-12-20 01:05:21 -02:00
Juan Linietsky
b08735f209 Make dynamic font oversampling fully dynamic. 2017-12-19 21:58:32 -03:00
Hein-Pieter van Braam
7a10d3ab78 Correct license headers in main.cpp and voxel_light_baker.cpp
Sorry for the churn
2017-12-20 01:04:30 +01:00
Hein-Pieter van Braam
9fa5a588f0 Fix lightbaker clang-format issue and add license headers 2017-12-20 01:02:03 +01:00
Carlos Vieira
2a3f6ee8b3 #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 2017-12-19 23:45:10 +00:00
Rémi Verschelde
3f7f65cd1c Thekla: redo reduz's changes from 8b01b2e85c
But this time without messing up the code style and with proper
comments documenting changed code.
2017-12-20 00:39:57 +01:00
Rémi Verschelde
eb39b7f5de Thekla: Revert to state before clang-format changes
The file was wrongly formatted in 8b01b2e85c,
for thirdparty code we keep the upstream style *if* we need to make changes at all.
2017-12-20 00:39:57 +01:00
Hein-Pieter van Braam
ff04c07912 Lightbaker: include stdlib.h to fix CI builds 2017-12-20 00:29:27 +01:00
Juan Linietsky
808a3b9c71 Fix randomness in voxel light baker, closes #14841 2017-12-19 19:51:40 -03:00
Juan Linietsky
85f5953d5a
Merge pull request #14787 from hpvb/dont-try-to-mix-ended-sample
Don't try to mix a sample that has already ended
2017-12-19 18:55:43 -03:00
Juan Linietsky
fc103566e6 Added font oversampling support 2017-12-19 18:48:30 -03:00
Juan Linietsky
06dd10b390 Fix raytrace lightmap bake bias 2017-12-19 17:09:05 -03:00
Juan Linietsky
bf47b15e2c Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540 2017-12-19 15:59:32 -03:00
Juan Linietsky
3ca06e1184 Propertly deinitialize sampler FBO/Texture, fixes #14586,#14805 2017-12-19 15:26:18 -03:00
Juan Linietsky
5544b89750 properly plot normal when baking 2017-12-19 15:04:52 -03:00
Juan Linietsky
0a6a0086d8
Merge pull request #14834 from guilhermefelipecgs/fix_pixel_snap
Fix pixel snap not being used in 3.0
2017-12-19 14:50:57 -03:00
Ray Koopa
69ef89a8bd Limit code editor minimum width, clear Scene node subresource menu before refilling it 2017-12-19 18:29:01 +01:00
Guilherme Silva
ffe827ab5a Fix pixel snap not being used in 3.0 2017-12-19 15:18:07 -02:00
Rémi Verschelde
f66507e072
Merge pull request #14833 from PJB3005/17-12-19-fix_mono_fatal_logs
Fix fatal mono logs not getting logged to disk.
2017-12-19 17:40:34 +01:00
PJB3005
7368a0e0f0 Fix fatal mono logs not getting logged to disk.
They aborted the application without flushing the log file.

Also there was a typo.
2017-12-19 17:36:33 +01:00
Juan Linietsky
a714e1a4c7 Fixed bug where all file dialogs requested thumbnails even if hidden. 2017-12-19 12:57:46 -03:00
Will Nations
28561c2e7a Add Script.get_base_script/instance_base_type API 2017-12-19 09:56:59 -06:00
Juan Linietsky
8b01b2e85c -Fix some crashes in unwrapper
-Add emission lighting to raytrace mode, fixes #14686
2017-12-19 12:16:55 -03:00
Juan Linietsky
1eb1837d0c Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
Rémi Verschelde
49eea481ec
Merge pull request #14821 from ibrahn/fnt-load-root-fix
BitmapFont::create_from_fnt loading file from project root.
2017-12-19 12:53:41 +01:00
Ibrahn Sahir
8981924fbe fix for BitmapFont::create_from_fnt to allow loading from file in
project root directory.
2017-12-19 11:02:25 +00:00
Rémi Verschelde
b068961c8f
Merge pull request #14815 from rraallvv/cache
Purge larger files faster from SCons cache (master)
2017-12-19 07:50:11 +01:00
Rémi Verschelde
062724f9ae
Merge pull request #14818 from guilhermefelipecgs/fix_doc_methods_not_appearing2
Add method_descr again because it's required
2017-12-19 07:30:02 +01:00
Rhody Lugo
b40259096c sort by the most recently accessed files 2017-12-18 22:17:38 -04:00
Guilherme Felipe
8adf7c3ef2 Add method_descr again because it's required for classes that
don't have public methods. revert #14814
2017-12-18 22:47:17 -02:00
Rémi Verschelde
a6d5e1a26c
Merge pull request #14814 from guilhermefelipecgs/fix_doc_methods_not_appearing
Fix doc methods not showing up
2017-12-19 00:11:33 +01:00
Guilherme Felipe
5c0271eed7 Fix doc methods not showing up 2017-12-18 20:35:15 -02:00
Rémi Verschelde
d81bd965b6 Fix bug in previous commit 2017-12-18 20:59:32 +01:00
Rémi Verschelde
2a30f0460d Prevent infinite loop in export template manager 2017-12-18 20:44:19 +01:00
Noshyaar
55e2ff6b2e
Merge pull request #14809 from onur/fix-export-templates-install-from-file
Fix installing export templates from file
2017-12-19 02:25:04 +07:00
Onur Aslan
4440900672 Fix installing export templates from file
3de20641f5 did break installing export
templates from file. This patch is fixing it.
2017-12-18 21:08:27 +03:00
Michael Alexsander Silva Dias
36e835bbd4 Some fixes for the Script Editor and dead code cleaning. 2017-12-18 15:46:17 -02:00
Thomas Herzog
8d13753e91
Merge pull request #14699 from GodotExplorer/gdnlib_editor
Add plugin to edit GDNativeLibrary
2017-12-18 16:34:57 +01:00
geequlim
13bd5c22c6 Add plugin to edit GDNativeLibrary
Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor
2017-12-18 23:23:29 +08:00
Juan Linietsky
b3a1bf3245 Use a different strategy for path remaps, try loading from a remap file instead.
This ensures multiple PCK exports still work.
2017-12-18 11:21:49 -03:00
Ray Koopa
a08c5d73a5 Add functionality to insert tree item. 2017-12-18 14:19:39 +01:00
Rémi Verschelde
d9f7fa4557
Add more details to issue template 2017-12-18 10:22:35 +01:00
Enzo Nocera
6c25eabbc5 Shader Language: Fix Vertex Lighting artifacts.
- When using Direction Lighting along with Vertex Lighting,
  putting a SpatialMaterial Roughness to 1.0 causes artifacts to appear.
  (#14552)

Fixes #14552.
2017-12-18 09:15:28 +01:00
Rémi Verschelde
abf20709af doc: Sync classref with current source 2017-12-18 08:13:58 +01:00
Rémi Verschelde
aefa23eac1
Merge pull request #14794 from endragor/remove-debug-logs
Remove debug logs that are of no use to end users
2017-12-18 07:40:01 +01:00
Ruslan Mustakov
ec31c4f380 Remove debug logs that are of no use to end users 2017-12-18 13:37:37 +07:00
Juan Linietsky
e96c40f94a Added baked light support for gridmaps. 2017-12-18 00:35:20 -03:00
Hein-Pieter van Braam
139daf0e03 Don't try to mix a sample that has already ended
On short samples the sample may finish playing before the mixer is done.
This fills the remaining time with zeros and ends mixing. This fixes the
users getting the following error logged:

::_mix_internal: Condition ' !active ' is true.
2017-12-18 00:53:51 +01:00
Rémi Verschelde
4e442b0648
Merge pull request #14788 from mrcdk/ogg_pop_noise_fix
Fix ogg looping pop noise. Closes #11468
2017-12-17 23:59:09 +01:00