Commit Graph

34865 Commits

Author SHA1 Message Date
Rémi Verschelde ecc32f8b3e
Merge pull request #64772 from akien-mga/3.x-fix-vs-delete-crash
Fix VisualScript editor crash when deleting selected nodes
2022-08-24 09:52:46 +02:00
Rémi Verschelde 2960d29222
Merge pull request #64790 from akien-mga/3.x-nanosvg-2022-08-13
nanosvg: Sync with upstream bd16c4e
2022-08-24 00:43:21 +02:00
Marcin Nowak 90762b9660 [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
Rémi Verschelde ac9bdabe5b
Merge pull request #50180 from Calinou/gpu-particles-improve-visibility-generation-3.x 2022-08-23 21:38:28 +02:00
Rémi Verschelde 052257e9b7 nanosvg: Sync with upstream bd16c4e 2022-08-23 16:57:31 +02:00
Rémi Verschelde c52cada7a0
Merge pull request #64413 from m4gr3d/fix_get_current_dir_3x 2022-08-23 16:15:26 +02:00
Hugo Locurcio cf002d4a99
Improve visibility rect/AABB generation usability in Particles
- Don't display the time dialog if the automatically calculated
  generation time is short enough.
- Clarify the purpose of waiting in the progress dialog.
2022-08-23 14:25:06 +02:00
Rémi Verschelde ceef056146 Mono: Show custom error explaining that UWP is not supported
Fixes #64490.
2022-08-23 13:21:10 +02:00
Rémi Verschelde 13d1ee6058 Fix VisualScript editor crash when deleting selected nodes
Fixes #64662.
Regression from #61145.
2022-08-23 10:59:37 +02:00
Rémi Verschelde aeabd3dcb9
Merge pull request #64740 from Calinou/doc-anisotropic-filter-3.x
Improve documentation related to anisotropic filtering (3.x)
2022-08-23 09:16:55 +02:00
Rémi Verschelde 39ac24e278
Merge pull request #64745 from bruvzg/fix_mixed_font_color3
[3.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-08-23 07:46:51 +02:00
Rémi Verschelde 67cc142002
Merge pull request #64460 from raulsntos/mono_assembly_name-3.x 2022-08-22 22:38:25 +02:00
Rémi Verschelde 3f82c157af
Merge pull request #64375 from RandomShaper/inheritable_cl_args_3.x 2022-08-22 22:29:01 +02:00
Rémi Verschelde 812caa5f44
Merge pull request #58601 from Calinou/material-triplanar-sharpness-clamp-3.x 2022-08-22 22:21:59 +02:00
bruvzg 4d0c0f3ffa
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data. 2022-08-22 20:39:29 +03:00
Hugo Locurcio d2ef3bf8a6
Improve documentation related to anisotropic filtering 2022-08-22 18:40:40 +02:00
Michael Alexsander 73470e1b16 Expose `set/get_tab_button_icon()` to scripting 2022-08-22 11:08:38 -03:00
Yuri Sizov cdced052f0
Merge pull request #64560 from olibombardier/has-filter-virtual
Fix has_filter of AnimationNode not being called in scripts
2022-08-22 16:07:46 +03:00
Olivier Bombardier c988deb3b1 Fix has_filter of AnimationNode not being called in scripts 2022-08-21 17:37:59 -04:00
Fredia Huya-Kouadio b5e1096c61 Fix issue with `get_current_dir()` returning the wrong path on Android 2022-08-19 20:32:55 -07:00
Michael Alexsander 50506e19a6 Make `Menu/OptionButton` item auto-highlight behave better 2022-08-19 15:19:34 -03:00
Nathan Franke da3aecff01
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak 2022-08-19 13:18:01 -05:00
Max Hilbrunner 502a6a7cfa
Merge pull request #64611 from YuriSizov/docs-naps-and-lines-3.x
[3.x] Backport fixes to documentation for paths, curves and navigation servers
2022-08-19 18:06:33 +02:00
Yuri Sizov 39f46613bb Backport fixes to documentation for paths, curves and navigation servers 2022-08-19 15:52:03 +03:00
Pedro J. Estébanez c92ceca5ce Make audio thread control flags safe 2022-08-19 11:55:23 +02:00
Pedro J. Estébanez 4dd3e95377 Overhaul CLI argument forwarding to processes started by the editor 2022-08-19 11:13:56 +02:00
Max Hilbrunner dff0e76910
Merge pull request #64537 from asmaloney/3.x-doc-animation-node-virtuals
[doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
2022-08-18 17:00:51 +02:00
Haoyu Qiu 51fd1c27aa Fix String::word_wrap() for long words 2022-08-18 16:56:38 +08:00
Andy Maloney 4ee4c7954a [doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
Backport of #64344

Fixes #35272
2022-08-17 12:17:28 -04:00
Max Hilbrunner 84358e1381
Merge pull request #64390 from Calinou/doc-scenetree-debug-no-runtime-change-3.x
Document run-time SceneTree debug property changes not working correctly (3.x)
2022-08-17 14:54:25 +02:00
Max Hilbrunner 399b9d056f
Merge pull request #64408 from aaronfranke/3.x-fix-camera-size-doc
[3.x] Fix incorrect Camera3D size documentation
2022-08-17 14:51:42 +02:00
Marcel Admiraal cdd60416ed Fix axis mapped to DPad buttons not releasing opposite button 2022-08-17 09:10:36 +01:00
kleonc 6417b999ee `SceneTreeDock` Toggling unique name in owner for all selected nodes 2022-08-16 15:02:28 +02:00
Fredia Huya-Kouadio 989d5990ad
Merge pull request #64420 from m4gr3d/investigate_read_write_access_loss_3x
[3.x] Fix issue preventing the Android Editor from displaying the project content
2022-08-15 13:19:01 -07:00
lawnjelly 196201d6f1
Merge pull request #64235 from tinmanjuggernaut/gles2_free_abuse
Fix free(RID) abuse by various classes
2022-08-15 19:05:58 +01:00
Raul Santos 31d09a807e
C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
Clay John 24a981289a
Merge pull request #64234 from tinmanjuggernaut/rid_messages
Expand Invalid RID Error Messages
2022-08-15 09:51:01 -06:00
Haoyu Qiu e6dd71d227 Fix action name completion for `Input.get_{axis,vector}` 2022-08-15 23:44:11 +08:00
Yuri Sizov d9dddf3a68
Merge pull request #64283 from KoBeWi/g3t_no_color
[3.x] Optimize theme usage in editor log
2022-08-15 16:42:03 +03:00
Fredia Huya-Kouadio 3ac6b6a596 Disable threads used to check on plugins to load
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
2022-08-15 02:30:08 -07:00
Fredia Huya-Kouadio 30479543b0 Fix issue preventing the Android Editor from displaying the project content
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
2022-08-15 02:21:34 -07:00
Rémi Verschelde 7f4e84e630
Merge pull request #63110 from m4gr3d/split_can_export_3x
[3.x] Refactor the export checking logic to improve separation of concerns
2022-08-15 09:09:26 +02:00
Fredia Huya-Kouadio ef44e63f22 Fix GodotTTS native initialization 2022-08-14 22:01:31 -07:00
Aaron Franke cac69ea132
[3.x] Fix incorrect Camera3D size documentation 2022-08-14 16:06:57 -05:00
Francois Belair d331e5c7ac Fix binary internal cache not being filled 2022-08-14 12:30:59 -04:00
Fredia Huya-Kouadio d2213f76a9 Refactor the export checking logic to improve separation of concerns 2022-08-14 08:47:09 -07:00
Hugo Locurcio 3396f45eef
Document run-time SceneTree debug property changes not working correctly 2022-08-14 15:07:06 +02:00
smix8 47b39ce4c2 Fix NavigationObstacle nodes not registering to default navigation map
Fix NavigationObstacle nodes not registering to default navigation map.
2022-08-13 19:46:12 +02:00
kleonc e1fb4b4f21 `SpriteFramesEditor` Reallow deselecting frame with LMB press in select frames dialog 2022-08-13 13:26:37 +02:00
Cory Petkovsek d7ba3b73a9 Clarify invalid RID errors in Server free() functions. 2022-08-12 23:02:09 +08:00