Hendrik Brucker
043ae91560
Restructure and reimplement vsync options
...
-Add a v-sync mode setting which allows to choose between DISABLED, ON, ADAPTIVE and MAILBOX
-Removed the V-Sync via Compositor option
2021-07-06 16:34:26 +02:00
Aaron Franke
0ce49800ac
Use mouse and joypad enums instead of plain integers
...
Also MIDIMessage
2021-06-20 11:54:24 -04:00
Lightning_A
e28fd07b2b
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
Rémi Verschelde
c1c76850cb
Style: Cleanup uses of double spaces between words
...
Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
2021-06-07 11:03:08 +02:00
Aaron Franke
98aa3b669e
Add MOUSE_MODE_CONFINED_HIDDEN
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-06-03 11:44:28 -04:00
Hendrik Brucker
6abd842a5a
Fixed window_can_draw of DisplayServerWindows
2021-06-02 12:51:36 +02:00
Lightning_A
97fecd1b69
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
Aaron Franke
0de9a7d803
Rename doubleclick
to double_click
2021-05-04 04:38:08 -04:00
Rémi Verschelde
5b16020846
Replace remaining uses of NULL
with nullptr
...
Follow-up to #38736 (these uses were likely added after this PR was merged).
2021-04-29 11:53:27 +02:00
Rémi Verschelde
8247667a3e
Core: Drop custom copymem
/zeromem
defines
...
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639
.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
2021-04-27 16:26:27 +02:00
floppyhammer
18678fd11e
Fix window resizing after minimization on Windows
2021-03-30 20:09:19 +08:00
Marcel Admiraal
fd30c36985
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
Aaron Franke
10d7fccb54
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
Anshul7sp1
91181c2086
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
bruvzg
3e0262509f
Move tablet driver API from OS to DisplayServer.
2021-02-18 17:12:24 +02:00
kobewi
b6e2ad0e7e
Cancel event dispatch on error
2021-02-07 21:50:12 +01:00
Yuri Roubinsky
785f84f1d1
Removes semicolon typo in display_server_windows
2021-01-06 15:08:51 +03:00
Yuri Roubinsky
d4939aa05f
Fix PopupMenu's which are not closed after a recent commit
2021-01-06 14:42:15 +03:00
Rémi Verschelde
9d6df31b84
Merge pull request #44299 from Chaosus/fix_win32_warning
...
Fixed warning at window closing (WIN32)
2021-01-05 09:00:47 +01:00
Rémi Verschelde
b5334d14f7
Update copyright statements to 2021
...
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
Yuri Roubinsky
41efbf8cae
Fixed warning at project startup (WIN32)
2021-01-01 18:09:34 +03:00
Yuri Roubinsky
8a2bc6bf58
Fix window restoring after fullscreen again
2020-12-31 16:07:05 +03:00
Marcel Admiraal
2df9a8ccad
Rename Rect2 and Rect2i clip() to intersection()
2020-12-19 12:59:08 +00:00
reduz
2787ad65be
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
bruvzg
99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
...
Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00
bruvzg
6a14c72b12
Add window click-through support.
2020-09-17 12:36:18 +03:00
bruvzg
80b8eff6aa
[Complex Test Layouts] Change String
to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
Rémi Verschelde
a77106bf7e
Merge pull request #41332 from bruvzg/win_subsys_option
...
Revert #41164 , add subsystem build option.
2020-09-03 11:52:29 +02:00
PouleyKetchoupp
bb306750ce
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
...
On Windows, WINDOW_EVENT_FOCUS_IN was never sent by the display server
for popups, because WM_ACTIVATE events are received during the call to
_update_window_style, which happened before the callbacks were set.
This was causing some issues with the way Popup is now handling closing on
parent focus.
Now _update_window_style is only called during show_window, after Window
initialized callbacks.
2020-08-26 18:14:36 +02:00
PouleyKetchoupp
2b49cb0b73
Re-apply "Fixes for windows in X11 tiling WMs"
...
From PR #38727 which was reverted in #41373 because of regressions in Ubuntu
with Gnome.
Co-authored-by: Lorenzo Cerqua <lorenzocerqua@tutanota.com>
2020-08-22 18:42:42 +02:00
Juan Linietsky
9c5c1635b2
Revert "Fixes for windows in X11 tiling WMs"
2020-08-19 12:37:59 -03:00
bruvzg
03ffd6451a
Revert "[Windows] Attach to parent console instead of creating new one."
...
This reverts commit 4f7a49db53
.
2020-08-17 19:05:48 +03:00
bruvzg
ee76775792
[Windows] Fix modifier keys when using tablet input.
2020-08-17 14:43:16 +03:00
bruvzg
4f7a49db53
[Windows] Attach to parent console instead of creating new one.
2020-08-11 13:02:50 +03:00
Lorenzo Cerqua
d670a49612
DisplayServer: separate window showing into another function
...
When creating a window, Godot would first register it to the WM(show it) and then set its flags.
This works fine on a floating WM, but on tiling WMs as soon as a window gets registered
the WM immediately acts on the window by scaling it up and treating it as a generic window,
being registered without any special flags.
This commit separates the showing of the window into another function and calls it after the most important flags are set,
making windows with special flags(eg. all popups) work again on tiling WMs.
Fixes #37930
2020-07-23 07:58:10 +02:00
Zae
0107550cf1
fix crlf for clipboard
2020-07-20 23:07:20 +08:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
...
Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
bruvzg
996910b627
Add error messages if Vulkan init failed, prevent Vulkan context freeing uninitialized device and instance.
2020-07-13 19:24:21 +03:00
Daniel Ting
9605fc54c7
Fix cancel/OK button order on macOS
...
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Rémi Verschelde
73fddc623b
Merge pull request #39888 from nekomatata/windows-create-window-error
...
Fix errors when creating windows on Windows
2020-07-04 01:41:43 +02:00
Juan Linietsky
b14be5f271
Fix fullscreen flag on Windows, closes #37588
2020-07-02 22:09:17 -03:00
Juan Linietsky
438c380458
Add a separate application focus/in notification out from Window focus notification.
2020-06-30 10:40:06 -03:00
PouleyKetchoupp
1043576ff3
Fix errors when creating windows on Windows
...
Detecting the case where WM_SIZE is received during the window creation.
There's no need to call window_resize on the Vulkan context.
Also creating a WindowData entry early enough to avoid storing a
separate WindowData wrongly associated to INVALID_WINDOW_ID.
Fixes #39199
2020-06-27 18:26:34 +02:00
bruvzg
fc1d1c3557
[Windows] Prevent overwriting old cursor handle on multiple mouse_mode changes, ensure mouse_mode is set before cursor_set_shape
is called to restore cursor.
2020-06-22 13:05:18 +03:00
Rémi Verschelde
3e07080942
Merge pull request #39427 from hcmlax/shortcut_issue_39351
...
fixed issue where shortcut doesn't work if alt is pressed before shift
2020-06-19 23:47:49 +02:00
unknown
d191a8b9f8
adding check for syskeydown on control and alt
2020-06-18 14:36:22 -07:00
bruvzg
92352b1c23
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function.
2020-06-13 11:02:00 +03:00
Rémi Verschelde
3be9c74d8b
Merge pull request #38951 from bruvzg/win_ink_block_mm_4
...
Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 14:34:20 +02:00
bruvzg
b08b027a9a
Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 10:44:47 +03:00
GuidoRevers
cf20c0343f
Fix segmentation fault when using context_vulkan after memdelete context_vulkan
2020-05-21 20:38:58 +02:00