Commit Graph

65931 Commits

Author SHA1 Message Date
Rémi Verschelde 8e47aafa08
Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
2024-07-28 17:46:45 +02:00
Rémi Verschelde 8239eac5d9
Merge pull request #94809 from ChrisBase/fix_keytool_for_android_export_not_found
Fix Android export failing with custom keystores and no JDK setup in the OS environment
2024-07-28 17:46:42 +02:00
Rémi Verschelde e773f8c3ba
Merge pull request #94800 from adamscott/fix-sample-playback-list-typo
Fix typo that prevented samples finishing
2024-07-28 17:46:39 +02:00
Rémi Verschelde 1322fd3a87
Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
2024-07-28 17:46:35 +02:00
Rémi Verschelde 1d8373a300
Merge pull request #92859 from Summersay415/do-not-strip
Android: Change the way `doNotStrip` is set
2024-07-28 17:46:31 +02:00
Rémi Verschelde 1ad905c027
Merge pull request #85654 from Listwon/quit-to-project-list-wipe-fix-40968
Defer creating new editor process in "Quit to Project List" just like in "Reload Current Project"
2024-07-28 17:46:23 +02:00
kobewi 7cc0df6b46 Document alternatives to some static Color methods 2024-07-28 17:30:02 +02:00
Yuri Rubinsky 5893b38ddd Fix expanded output ports disconnection on updating in visual shader 2024-07-28 15:55:18 +03:00
Silc Lizard (Tokage) Renew 4de79fed45 Determine break_loop_at_end 1 frame earlier using prediction by delta 2024-07-28 15:55:41 +09:00
Silc Lizard (Tokage) Renew e16808cd69 Make NodeTimeInfo be not stored in tscn 2024-07-28 15:00:50 +09:00
Max beaf2b18ce
Fix doc on Vector2.cs's / operator 2024-07-27 14:49:20 -07:00
kit b6c054e793 Fix TextEdit placeholder fit content height 2024-07-27 17:14:51 -04:00
Eduardo Assis 5ada090d74 Fix typo in Array's sort() method description 2024-07-27 16:13:42 -03:00
bruvzg 5d5d51937f [Windows] Remove libSynchronization 2024-07-27 17:12:27 +03:00
ze2j 90c77c1f68 Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
Kusok d30c1e6a8f Fall back to D3D12 if Vulkan is not supported and vice versa 2024-07-27 16:17:20 +08:00
DeeJayLSP 34aa1bc8b1 Remove unused Bitstream Vera license 2024-07-26 22:51:09 -03:00
Chris 7afefe6469 Fixed Android export failing when no JDK is setup in the OS environment and custom keystores have been set in the export dialog. 2024-07-27 01:33:59 +02:00
kit 36677798f1 Fix TextEdit scroll properties editor hint suffix 2024-07-26 18:18:29 -04:00
clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions 2024-07-26 10:45:36 -07:00
maidopi-usagi 04705d2899 Fix leaked signal connection to connection_layer. 2024-07-27 01:34:03 +08:00
Adam Scott 7802c361b7
Fix typo that prevented samples finishing 2024-07-26 09:56:44 -04:00
Anni Ryynänen a56391be99
Update documentation for places to receive InputEventShortcut 2024-07-26 16:56:27 +03:00
Rémi Verschelde 607b230ffe
Merge pull request #94789 from Faless/web/fix_thread_cc_with_workaround
[Web] Fix closure compiler builds, enable it in CI.
2024-07-26 13:44:25 +02:00
Rémi Verschelde c98a7060f0
Merge pull request #94787 from jsjtxietian/gdinc_-
Update shader list after saving `gdshaderinc` file
2024-07-26 13:44:22 +02:00
Rémi Verschelde 39377c2d30
Merge pull request #94774 from Riteo/thats-probably-my-biggest-oopsie-yet
Apply `prefer_wayland` only if no display driver is set
2024-07-26 13:44:19 +02:00
Rémi Verschelde c7f862d90d
Merge pull request #94738 from TokageItLab/blendshape-edit
Fix BlendShapeTrack insertion not working
2024-07-26 13:44:16 +02:00
Rémi Verschelde 44342c385c
Merge pull request #94735 from aitorciki/nvdrs-memset-initialization
[Windows] Use default aggregate initialization for NVAPI settings
2024-07-26 13:44:13 +02:00
Rémi Verschelde b2facc018a
Merge pull request #94730 from dalexeev/gds-fix-while-locals-clearing
GDScript: Fix locals clearing after exiting `while` block
2024-07-26 13:44:09 +02:00
Rémi Verschelde c331fb0966
Merge pull request #94719 from thadguidry/improve-SceneTree-docs
Add link to notification docs in SceneTree docs
2024-07-26 13:44:06 +02:00
Rémi Verschelde 13c6c0cdb7
Merge pull request #94706 from alvinhochun/window-set-transient-parent-on-create
Pass window exclusive and transient properties for subwindow creation
2024-07-26 13:44:03 +02:00
Rémi Verschelde 6a1ac99a98
Merge pull request #94387 from mihe/fix-3d-selection-list
Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-26 13:44:01 +02:00
Rémi Verschelde a50cead712
Merge pull request #90792 from jsjtxietian/shader-crash
Fix editor crash when shader has incorrect global array declaration
2024-07-26 13:43:57 +02:00
Rémi Verschelde 7805220fef
Merge pull request #90134 from AThousandShips/construct_fix
[Core] Fix `Variant::construct` of `Object`
2024-07-26 13:43:54 +02:00
Rémi Verschelde 2a61a2fa2f
Merge pull request #89274 from 0x0ACB/unchecked_cast
Fix use after free in `GDScriptLanguage::debug_get_globals`
2024-07-26 13:43:48 +02:00
Fabio Alessandrelli 96feb924e8 [Web] Enable the closure compiler in CI
Also fixes some JSDoc annotations in GodotAudio
2024-07-26 13:27:52 +02:00
Thad Guidry 1ea55ae075
Add link to notification docs in SceneTree docs 2024-07-26 13:26:26 +02:00
Fabio Alessandrelli 26f17c33a5 [Web] Add workaround for missing export in threaded builds
The offending symbol gets stripped away by wasm-dce but it's used on the
JavaScript side and causes and undefined symbol which also causes the
closure compiler to throw an error.
2024-07-26 12:28:36 +02:00
jsjtxietian 3be7aaa624 Update shader list after save `gdshaderinc` file 2024-07-26 18:07:00 +08:00
Riteo 755dbde873 Apply prefer_wayland only if no display driver is set
Before this patch any other display driver preference would be
overridden.
2024-07-26 07:29:34 +02:00
jsjtxietian 38fad35356 Fix editor crash when shader has incorrect global array declaration 2024-07-26 11:53:11 +08:00
Silc Lizard (Tokage) Renew b075eba68c Fix BlendShapeTrack insertion totally not working 2024-07-25 23:52:31 +09:00
Aitor Guevara 21f3e69a24 [Windows] Use default aggregate initialization for NVAPI settings
Using the member initialization encouraged in NVAPI documentation for
NVDRS_SETTING results in builds enabling `dev_mode` breaking. Default
aggregate initialization results in a clean build though.
2024-07-25 14:41:46 +02:00
A Thousand Ships 8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
alvinhochun 24e02d56cb
Remove unneeded call in DisplayServerX11
X11 does not need setting exclusive flag (it is not implemented).

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-07-25 17:11:15 +08:00
Danil Alexeev 5350e1beaa
GDScript: Fix locals clearing after exiting `while` block 2024-07-25 12:10:37 +03:00
Yuri Rubinsky 02a6f3944a Fix incorrect passing of parameter to visual shader preview 2024-07-25 11:54:22 +03:00
Rémi Verschelde e343dbbcc1
Merge pull request #94723 from akien-mga/revert-94617
Revert "GDScript: Fix common mismatched external parser errors"
2024-07-25 10:22:12 +02:00
Rémi Verschelde 0b26cc1c39
Merge pull request #94722 from TokageItLab/total-weight-vector-type
AnimationMixer: Fix `processed_hashes` type to `Animation::TypeHash` instead of `int`
2024-07-25 10:22:06 +02:00
Silc Lizard (Tokage) Renew 7c4bc0a378 Fix processed_hashes type to Animation::TypeHash from int 2024-07-25 16:21:59 +09:00