Christian Kaiser
91fff47fdc
Use TextEdit caret color for minimap highlight
2024-04-25 04:27:49 -03:00
Rémi Verschelde
e0f58a3194
Merge pull request #91120 from dalexeev/gds-fix-tests-fail-after-89990
...
GDScript: Fix test `reset_uninit_local_vars.gd` failure
2024-04-25 09:14:45 +02:00
Danil Alexeev
4136ed7fc8
GDScript: Fix test `reset_uninit_local_vars.gd` failure
2024-04-24 20:49:52 +03:00
Rémi Verschelde
4bca2d8bc6
Merge pull request #91113 from KoBeWi/acceptator
...
Register text enter for script base class
2024-04-24 18:55:30 +02:00
Rémi Verschelde
f4a1c391fe
Merge pull request #91110 from KoBeWi/impostor_node_among_us
...
Clarify transform inheritance of CanvasItem nodes
2024-04-24 18:55:28 +02:00
Rémi Verschelde
9f1ce63296
Merge pull request #91109 from kleonc/path3d-tilt-gizmo-ray-against-global-plane
...
Fix `Path3D` tilt gizmo raycasting against local plane
2024-04-24 18:55:25 +02:00
Rémi Verschelde
de9933444e
Merge pull request #91108 from akien-mga/sync-gamecontrollerdb
...
Sync controller mappings DB with SDL 2 community repo
2024-04-24 18:55:22 +02:00
Rémi Verschelde
7125d41d98
Merge pull request #91106 from AThousandShips/macos_ci_improve
...
[CI] [macOS] Build for both `arm64` and `x86_64`
2024-04-24 18:55:19 +02:00
Rémi Verschelde
7b0bd873f0
Merge pull request #91103 from smix8/navregion_test_err
...
NavigationRegion test suppress warning about visual meshes
2024-04-24 18:55:16 +02:00
Rémi Verschelde
2da707ee35
Merge pull request #91090 from timothyqiu/disconnect
...
Fix error when moving FileSystem dock
2024-04-24 18:55:13 +02:00
Rémi Verschelde
dcdaa7d5a9
Merge pull request #90900 from Calinou/file-logging-strip-ansi-escape-codes
...
Strip ANSI escape codes from file logging
2024-04-24 18:55:10 +02:00
Rémi Verschelde
2e92fb00d4
Merge pull request #90540 from Repiteo/core/type-info-use-type-traits
...
Core: Use `<type_traits>` where applicable
2024-04-24 18:55:07 +02:00
Rémi Verschelde
00cc0a3e8f
Merge pull request #90091 from ajreckof/Fix-load-subtask-not-being-registered-leading-to-false-progress-values-
...
Fix load subtask not being registered leading to false progress values.
2024-04-24 18:55:04 +02:00
Rémi Verschelde
69a23e64e4
Merge pull request #89990 from dalexeev/gds-reset-uninit-local-vars
...
GDScript: Fix uninitialized local variables not being reset
2024-04-24 18:54:56 +02:00
kobewi
d68ab7c874
Register text enter for script base class
2024-04-24 17:38:09 +02:00
kobewi
d04d58d387
Clarify transform inheritance of CanvasItem nodes
2024-04-24 16:31:07 +02:00
kleonc
0c8275b4f7
Fix Path3D tilt gizmo raycasting against local plane
2024-04-24 16:02:01 +02:00
A Thousand Ships
24ad73b13f
[CI] [macOS] Build for both `arm64` and `x86_64`
...
Creates a universal build, to catch discrepancies on different
architectures
2024-04-24 13:00:30 +02:00
Rémi Verschelde
1da02fa7be
Sync controller mappings DB with SDL 2 community repo
...
Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20
2024-04-24 11:55:55 +02:00
smix8
61c099a41f
NavigationRegion test suppress warning
...
Suppresses warning about source geometry parsing from visual meshes in NavigationRegion test.
2024-04-24 11:32:45 +02:00
nagidev
b0cafc1077
Fixed port cache calculation in GraphNode
2024-04-24 13:33:38 +05:30
Rémi Verschelde
a4fbe4c01f
Merge pull request #91081 from KoBeWi/closing_faster_than_light
...
Further speed up closing multiple scripts
2024-04-24 09:59:56 +02:00
Rémi Verschelde
ba3007d127
Merge pull request #91079 from paulloz/dotnet/enforce-use-sdk-8
...
Enforce using .NET SDK >= 8
2024-04-24 09:59:53 +02:00
Rémi Verschelde
6149359dac
Merge pull request #91076 from Bn-Fang/master
...
Fix typo in Camera2D node's anchor mode
2024-04-24 09:59:48 +02:00
Rémi Verschelde
8b7917f685
Merge pull request #91073 from KoBeWi/irritating_bounds
...
Remove `uv_editor_bounds` editor setting
2024-04-24 09:59:44 +02:00
Rémi Verschelde
504de8be70
Merge pull request #91071 from bruvzg/dbus_fd_cb_process
...
[DBus] Process file dialog callback in the main event loop instead of using deferred call.
2024-04-24 09:59:24 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
...
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
149023335d
Merge pull request #90817 from KoBeWi/there_is_one_pattern
...
Reuse single erase pattern in tile editor
2024-04-24 09:59:17 +02:00
Rémi Verschelde
4e46e9ae74
Merge pull request #89929 from smix8/ClipperD
...
Change 2D navigation mesh baking to use floating point coordinates
2024-04-24 09:59:07 +02:00
Rémi Verschelde
6f21267a46
Merge pull request #85880 from Rudolph-B/GPU-particles-2D-spread-issue
...
Fixed particle spread values affecting particle velocity
2024-04-24 09:59:04 +02:00
Rémi Verschelde
1c3a307d3e
Merge pull request #84474 from johnsonbaugh/skeleton2d_warnings
...
Fix errors and warnings when loading Skeleton2D Modifications
2024-04-24 09:58:58 +02:00
Rémi Verschelde
fdd159de2f
Merge pull request #91080 from Repiteo/scons/scons_ver-variable
...
SCons: `scons_version` to environment variable
2024-04-24 09:58:50 +02:00
Thaddeus Crews
fd2ab721e2
SCons: `scons_version` to environment variable
2024-04-24 09:41:12 +02:00
johnsonbaugh
e2995d3b88
Reset state of SkeletonModification2D when loaded from cache
2024-04-23 21:29:59 -07:00
johnsonbaugh
ef8acbde9a
Fix errors and warnings when loading Skeleton2D Modifications
...
Fixes #73247
2024-04-23 20:42:23 -07:00
Haoyu Qiu
308fb3a284
Fix error when moving FileSystem dock
2024-04-24 08:36:56 +08:00
Hugo Locurcio
459f14c098
Strip ANSI escape codes from file logging
...
Text editors cannot display ANSI escape codes, so these should be
stripped from log files to ensure readability.
Since this uses a regex, this works both for `print_rich()`
and manually inserted ANSI escape codes.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-24 01:02:47 +02:00
kobewi
fd3ed998ce
Further speed up closing multiple scripts
2024-04-23 23:33:01 +02:00
Rémi Verschelde
c7f56d327d
Merge pull request #91074 from AThousandShips/macos_version
...
[CI] [macOS] Fix CI with new GitHub runners
2024-04-23 22:56:34 +02:00
Paul Joannon
f2efa545d6
Enforce using .NET SDK >= 8 in modules/mono/
2024-04-23 22:54:22 +02:00
Bn-Fang
5d0a229a58
Fixed Typo in Camera 2D node's anchor mode
...
Fixed the Camera 2D node's anchor mode descriptor from "Fixed TopLeft" to "Fixed Top Left"
2024-04-23 16:24:45 -04:00
A Thousand Ships
836845f5a2
[CI] [macOS] Fix CI with new GitHub runners
...
New `macos-latest` run on an arm64 image instead of x86_64 breaking the
editor workflow.
2024-04-23 20:01:32 +02:00
Pedro J. Estébanez
15de869a9c
CommandQueueMT: Optimize & fix handling of sync/ret commands
2024-04-23 19:57:12 +02:00
kobewi
6f7da2f5e4
Remove uv_editor_bounds editor setting
2024-04-23 19:13:22 +02:00
Rémi Verschelde
a754bbc565
Merge pull request #91059 from BastiaanOlij/fix_multiview_copy
...
Fix issue with copy shader not working in multiview
2024-04-23 19:12:24 +02:00
Rémi Verschelde
5594bca2fb
Merge pull request #91050 from bruvzg/ios_sensor_fix
...
[iOS] Fix sensors orientation.
2024-04-23 19:12:19 +02:00
Rémi Verschelde
515404486b
Merge pull request #91045 from lyuma/fbx_root_node
...
fbx: Avoid name conflict with humanoid "Root" bone
2024-04-23 19:12:14 +02:00
Rémi Verschelde
a3b9344a37
Merge pull request #91044 from timothyqiu/column-title
...
Fix wrong Tree column title position
2024-04-23 19:12:08 +02:00
Rémi Verschelde
d7abefd0a3
Merge pull request #91038 from timothyqiu/tab-container-toggle-icon-text
...
Fix TabContainer using wrong content rect after tab title update
2024-04-23 19:12:03 +02:00
Rémi Verschelde
05ffa2685b
Merge pull request #91028 from killzebug/resourcetest
...
Suppress expected errors in resource unit tests
2024-04-23 19:11:57 +02:00