Commit Graph

44447 Commits

Author SHA1 Message Date
Rémi Verschelde 362f53ff02
Merge pull request #62125 from cow-neaz/stop_game_on_reloading_project
Stop game on reloading project - Fix #62088 issue
2022-06-17 08:08:20 +02:00
Rémi Verschelde 9f732dfe9b
Merge pull request #62072 from fire-forge/project-manager-icons
Add icons to the Project Manager side buttons
2022-06-17 08:07:02 +02:00
FireForge b7b6b38453 Add icons to the Project Manager side buttons 2022-06-16 19:32:41 -05:00
holgac a5c01dc25a Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image
The program crashes when trying to determine slice width/height if the
light texture is empty. This fix just returns an empty array, as if the
light texture does not exist.
2022-06-17 02:27:08 +02:00
cow-neaz 8935cf17cf Stop game on reloading project 2022-06-17 03:20:37 +03:00
Rémi Verschelde 2a92176e4c
Merge pull request #62118 from dalexeev/empty-array-any-all-docs
Clarify `all` and `any` documentation for empty arrays
2022-06-16 23:58:20 +02:00
Rémi Verschelde f5deed4612 i18n: Sync classref translations with Weblate
(cherry picked from commit e047c50068)
2022-06-16 21:07:33 +02:00
Rémi Verschelde d04e7a7506 i18n: Sync editor translations with Weblate
(cherry picked from commit 135c252a38)
2022-06-16 21:07:30 +02:00
Rémi Verschelde 3aeeaf2b82
Merge pull request #62119 from madmiraal/fix-61731 2022-06-16 20:47:19 +02:00
Rémi Verschelde 285e20d550
Merge pull request #62081 from Calinou/glow-mix-mode-apply-after-fxaa
Fix glow in Mix mode not working correctly when FXAA is enabled
2022-06-16 20:00:32 +02:00
Rémi Verschelde 4df25f23f8
Merge pull request #62114 from raulsntos/EditorScenePostImport_templates
Fix EditorScenePostImport templates for C#
2022-06-16 19:58:14 +02:00
Danil Alexeev 8b97fa4dcd
Clarify `all` and `any` documentation for empty arrays 2022-06-16 20:50:31 +03:00
gregcsokas 42e619c01e Adding function key support from F17 to F35
OSX supports everything by default,
Linux is also capable of supporting every function key,
Windows as I know support only up to F24
2022-06-16 19:38:21 +02:00
Raul Santos 525b5e0e16
Fix EditorScenePostImport templates for C# 2022-06-16 19:29:59 +02:00
Marcel Admiraal 806e7d18d1 Ensure joystick has been added or not already removed when processing input 2022-06-16 18:15:25 +01:00
Rémi Verschelde f8d3388d9b Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@ConteZero, @fire-forge, @IgorKordiukiewicz, @iwek7, @klowner,
@pfertyk, @smix8

Thanks to all contributors and donors for making Godot possible!
2022-06-16 18:58:55 +02:00
Rémi Verschelde 1767507e69
Merge pull request #61888 from Chaosus/vs_remove_engine_version
Remove engine version from visual shader
2022-06-16 18:19:03 +02:00
Yuri Rubinsky a6ed5589da
Merge pull request #62112 from Chaosus/fix_redundand_header 2022-06-16 17:53:40 +03:00
Rémi Verschelde 2aec92412f
Merge pull request #62066 from bruvzg/cleanup_ts_enums 2022-06-16 16:52:48 +02:00
Yuri Rubinsky 4be41a9a97 Remove redundand header from `a_star.h` 2022-06-16 17:23:08 +03:00
Yuri Rubinsky 639d72735c
Merge pull request #62099 from Chaosus/astar_64bit 2022-06-16 17:15:54 +03:00
bruvzg b5c96df277
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
Yuri Rubinsky 7da2a21425 Make AStar to use 64-bit logic 2022-06-16 16:43:41 +03:00
Rémi Verschelde ef6511fbb4
Merge pull request #62104 from paulloz/dotnet-lerp-rangelerp 2022-06-16 14:32:28 +02:00
Paul Joannon ee95a1cb28
Fix Lerp documentation and implement RangeLerp 2022-06-16 13:56:32 +02:00
K. S. Ernest (iFire) Lee 67052af918 Print NavMap error only once for invalid NavMesh. 2022-06-16 13:56:16 +02:00
Rémi Verschelde 1ad6fade00
Merge pull request #58669 from theraot/ASar2Dbidirectional
AStar2D bidirectional
2022-06-16 12:46:51 +02:00
Rémi Verschelde 7cc99d213f
Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hint 2022-06-16 10:00:06 +02:00
Rémi Verschelde 941575b7b8
Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-project 2022-06-16 09:59:47 +02:00
Rémi Verschelde 296bbe2483
Merge pull request #61877 from aaronfranke/doc-negative-scale 2022-06-16 09:59:30 +02:00
Rémi Verschelde ac9cfd0c2d
Merge pull request #61820 from pfertyk/issue-61604-is-plugin-enabled-by-name 2022-06-16 09:59:07 +02:00
Bastiaan Olij 95f75b232f Adding HTC tracker support 2022-06-16 16:52:13 +10:00
skyace65 0710259e87 Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
Rémi Verschelde 9ddf13e7ad
Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improvement
PathFollow3D parallel transport frame reliability improvements
2022-06-15 23:54:00 +02:00
Rémi Verschelde cfacc400a3
Merge pull request #62077 from RandomShaper/fix_append_array
Validate every source element separately `Array::append_array()`
2022-06-15 23:52:48 +02:00
Rémi Verschelde 2f9b7b7a60
Merge pull request #62082 from qarmin/handle_crash_ci
Stop CI when Godot crash
2022-06-15 23:33:15 +02:00
Rafał Mikrut 80237a54e0 Stop CI when Godot crash 2022-06-15 23:02:14 +02:00
Hugo Locurcio 787a1e006b
Fix glow in Mix mode not working correctly when FXAA is enabled
Glow must be performed after FXAA to ensure correct appearance.
2022-06-15 22:23:56 +02:00
Rémi Verschelde 421d8b716d
Merge pull request #61952 from V-Sekai/custom-docs
`SurfaceTool.set_custom_format` Fixes and documentation.
2022-06-15 21:20:58 +02:00
Rémi Verschelde d82c227e2b
Merge pull request #61486 from jtnicholl/import_script_templates
Add script templates for EditorScenePostImport
2022-06-15 21:07:42 +02:00
Pedro J. Estébanez fb86430770 Validate every source element separately Array::append_array() 2022-06-15 20:36:20 +02:00
Yuri Rubinsky eeb91cec46
Merge pull request #62071 from Chaosus/gds_null_check_implicit_constructor
Add a null checking to `GDScript::_super_implicit_constructor`
2022-06-15 20:59:46 +03:00
Jonathan Nicholl 912d8e23ca Add script templates for EditorScenePostImport 2022-06-15 12:41:37 -04:00
Yuri Rubinsky c9ad370f20 Add a null checking to `GDScript::_super_implicit_constructor` 2022-06-15 17:28:40 +03:00
Hugo Locurcio cceeb671db
Improve stack overflow error message in GDScript and VisualScript
Stack overflow errors are generally the result of infinite recursion
within a script.
2022-06-15 16:20:01 +02:00
George Marques 68b86220c8
Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classname
Allow setting the PropertyInfo class_name from GDScript custom properties
2022-06-15 10:48:01 -03:00
George Marques 1aa6e33bf5
Merge pull request #59358 from strank/debug-inner-classes 2022-06-15 10:37:18 -03:00
Rémi Verschelde 9839761e24
Merge pull request #59482 from kurtlachmann/lsp_better_parentheses 2022-06-15 15:31:35 +02:00
Rémi Verschelde cc6b2f4287
Merge pull request #61812 from Chaosus/fix_wrapf 2022-06-15 15:27:57 +02:00
George Marques 67156aa4c2
Merge pull request #61666 from nathanfranke/fix-match-bind
gdscript: use correct error for unused bind match, suppress with underscore
2022-06-15 10:21:34 -03:00