Commit Graph

26695 Commits

Author SHA1 Message Date
Rémi Verschelde
213a85521d doc: Sync classref with current source
Handle removal of Pool*Array types and other recent changes.
2020-02-18 14:02:02 +01:00
Rémi Verschelde
b4d1882dc3 EditorProperty: Fix handling of PackedRealArray 2020-02-18 14:02:02 +01:00
Rémi Verschelde
c3f4c1baed
Merge pull request #36320 from madmiraal/fix-c4996-warning-vulkan_context
Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.
2020-02-18 13:57:57 +01:00
Rémi Verschelde
e1b6a0f3b6
Merge pull request #36318 from akien-mga/fix-mono-build
Fix CanvasItem bindings and Mono build
2020-02-18 13:57:06 +01:00
Rémi Verschelde
ae99439667
Merge pull request #36317 from godotengine/revert-36182-how_to_text_file
Revert "Remove TextFile from public API"
2020-02-18 12:59:15 +01:00
Marcel Admiraal
529f924aaa Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.
Use Godot's String to concatenate C-strings instead of strcat and sprintf,
which are unsafe, because they don't check for buffer overflows.
2020-02-18 12:35:59 +01:00
Rémi Verschelde
702976cd7a Mono: Fix build after ObjectID and Texture2D changes 2020-02-18 11:36:48 +01:00
Rémi Verschelde
a16be762ed Fix arguments/default values in CanvasItem bindings 2020-02-18 11:28:26 +01:00
Rémi Verschelde
ef5891091b
Merge pull request #36311 from reduz/poolvector-deprecation
Convert all references and instances of PoolVector to Vector
2020-02-18 11:27:04 +01:00
Rémi Verschelde
77b05256d6
Revert "Remove TextFile from public API" 2020-02-18 10:35:30 +01:00
Juan Linietsky
3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
Rémi Verschelde
c7faf2e16b
Merge pull request #36303 from follower/patch-8
Fix typo/spelling: "exisiting" -> "existing"
2020-02-17 16:29:01 +01:00
follower
3cccbdf995
Fix typo/spelling: "exisiting" -> "existing"
Specifically: "exisiting_script_removable" -> "existing_script_removable"
2020-02-18 03:10:45 +13:00
Rémi Verschelde
fb8c93c10b
Merge pull request #36295 from akien-mga/classdb-workaround-gdscript-double-free
ClassDB: Workaround double-free for GDScript
2020-02-17 12:49:20 +01:00
Rémi Verschelde
8312ead0d9 ClassDB: Workaround double-free for GDScript
This is a temporary hack until vnen and reduz can work on a proper fix.
The changes in 867d073b98 exposed a
GDScript issue, which apparently triggers an automatic unreferencing.

This hack only makes it possible to use the editor again, but GDScript
is still broken.
2020-02-17 11:55:39 +01:00
Rémi Verschelde
c92c434299
Merge pull request #36229 from dreamsComeTrue/rich-text-label-key-events
RichTextLabel: proper handling of internal key events
2020-02-17 09:56:38 +01:00
Rémi Verschelde
d5062f069e
Merge pull request #36248 from Calinou/connections-method-dialog-increase-width
Increase the width of the "Connections to method" dialog
2020-02-17 09:54:30 +01:00
Rémi Verschelde
c3f2b84694
Merge pull request #36233 from WARIO-MDMA/audiostreamplayer-pitch-scale
[AudioStreamPlayer/2D/3D] Reduce the max value of pitch_scale's inspector slider
2020-02-17 09:54:02 +01:00
Rémi Verschelde
ae5233a7ec
Merge pull request #36284 from KoBeWi/scripting_bats
Allow for continuous deletion/duplication of lines
2020-02-17 09:53:05 +01:00
Rémi Verschelde
cd0c1735fd
Merge pull request #36277 from madmiraal/fix-visual_server-bindings
Fix VisualServer bindings.
2020-02-17 09:51:41 +01:00
Rémi Verschelde
3527f52d69
Merge pull request #36276 from Chaosus/fix_texture_base
Fix GDCLASS for Texture2D/TextureLayered
2020-02-17 07:29:20 +01:00
Marcel Admiraal
b6c9c6261d Fix VisualServer bindings. 2020-02-17 07:07:28 +01:00
Yuri Roubinsky
ed05e27c81 Fix GDCLASS for Texture2D/TextureLayered 2020-02-17 08:21:10 +03:00
Rémi Verschelde
c837dd4408
Merge pull request #36274 from Calinou/add-fish-completion
Add a fish shell completion file for the Godot editor
2020-02-16 22:21:26 +01:00
Tomasz Chabora
b23f141ba4 Allow for continuous deletion/duplication of lines 2020-02-16 22:09:55 +01:00
Hugo Locurcio
4d8dce1606
Add a fish shell completion file for the Godot editor 2020-02-16 17:44:03 +01:00
Rémi Verschelde
1238d08d07
Merge pull request #36267 from timothyqiu/conn-enter-crash
Fixes crash when pressing enter in ConnectDialog with nothing selected
2020-02-16 14:20:00 +01:00
Haoyu Qiu
cf8eedb2f5 Fixes crash when pressing enter in ConnectDialog with nothing selected 2020-02-16 20:45:10 +08:00
Rémi Verschelde
57823a3266
Merge pull request #36260 from timothyqiu/texture-memleak
Fixes memory leak when loading StreamTexture
2020-02-16 09:16:50 +01:00
Yuri Roubinsky
eece2c969c
Merge pull request #36251 from Chaosus/fix_struct_crash
Fix shader crash if duplicated struct members created
2020-02-16 09:03:53 +03:00
Haoyu Qiu
3584e27948 Fixes memory leak when loading StreamTexture 2020-02-16 13:22:25 +08:00
Rémi Verschelde
cb68d832f2
Merge pull request #35862 from Calinou/improve-enet-error-messages
Improve error explanations related to NetworkedMultiplayerENet
2020-02-15 22:07:47 +01:00
Rémi Verschelde
c3b49150fe
Merge pull request #36250 from Faless/ws/fix_js_status
Fix EMWSClient::get_connection_status()
2020-02-15 22:07:20 +01:00
Yuri Roubinsky
a1da8560ee Fix shader crash if duplicated struct members created 2020-02-15 22:19:45 +03:00
Fabio Alessandrelli
ebeeb67224 Fix EMWSClient::get_connection_status(), try catch 2020-02-15 17:34:09 +01:00
Hugo Locurcio
5c659dd399
Increase the width of the "Connections to method" dialog
This closes #36245.
2020-02-15 16:36:10 +01:00
Rémi Verschelde
264f20f8c1
Merge pull request #36189 from reduz/object-id-refactor
Changed logic and optimized ObjectID in ObjectDB and Variant, removed…
2020-02-15 15:30:46 +01:00
Juan Linietsky
867d073b98 Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
WARIO-MDMA
61d20b1f56 Reduce AudioStreamPlayer's pitch_scale max value 2020-02-15 22:26:08 +11:00
Rémi Verschelde
53cf289f30
Merge pull request #36230 from SkyLucilfer/iconBug
Fix script creation icon not showing at startup bug
2020-02-15 12:10:23 +01:00
Rémi Verschelde
8aad43e0c1
Merge pull request #36231 from Calinou/editorspinslider-add-left-margin
Add a margin to EditorSpinSlider to visually line up the edited number
2020-02-15 12:07:11 +01:00
Rémi Verschelde
7b6251d188
Merge pull request #36235 from YeldhamDev/colorpicker_presets_hide_fix
Fix hiding ColorPicker's presets not fully hiding its controls
2020-02-15 12:04:16 +01:00
Rémi Verschelde
dee8b10133
Merge pull request #36237 from timothyqiu/memleaks
Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRD
2020-02-15 11:46:27 +01:00
Haoyu Qiu
d9b5cbdffa Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRD 2020-02-15 14:25:32 +08:00
Michael Alexsander
5f5ccfc361 Fix hiding ColorPicker's presets not fully hiding its controls 2020-02-15 02:19:28 -03:00
Hugo Locurcio
cc615fee5f
Add a margin to EditorSpinSlider to visually line up the edited number
This means clicking on an EditorSpinSlider to edit its value will
no longer cause the number to be visually offset while it's
being edited.
2020-02-15 02:38:51 +01:00
SkyJJ
032b0e5899 Fix script icon not showing at startup bug 2020-02-15 00:37:04 +01:00
Dominik 'dreamsComeTrue' Jasiński
ff030afc93 RichTextLabel: proper handling of internal key events
Fixes #36211
2020-02-14 23:15:38 +01:00
Rémi Verschelde
7724b842f6
Merge pull request #36222 from Handola/cameraeffects-fix
Fix bind method set_override_exposure_enabled of CameraEffects
2020-02-14 20:38:22 +01:00
Rémi Verschelde
710d829886
Merge pull request #36044 from dreamsComeTrue/fix-replace-all-shortcut
Added 'Replace in files' functionality to text editors
2020-02-14 20:30:53 +01:00