Hugo Locurcio
218d124755
Display scene file extensions in the editor only if there's ambiguity
...
This also simplifies the Editor Settings as the extension is now
automatically shown to avoid ambiguity.
2021-03-20 20:38:18 +01:00
Rémi Verschelde
6608d99291
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
...
Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20 18:36:17 +01:00
Haoyu Qiu
30842b2efe
Fix project icon size in Project Manager
2021-03-20 17:32:38 +08:00
andybarcia
558b08e6d9
Fixes TileMap editor copy bug.
2021-03-19 12:09:28 +01:00
Rémi Verschelde
224f5cab99
Merge pull request #46378 from reduz/static-method-in-variant-types
...
Add static method support to core Variant types
2021-03-16 15:44:04 +01:00
reduz
ecfa570ccb
Add static method support to core Variant types
...
* Properly exposed, including validated and variant call
* Bound static functions in String and Color
* Did not add support for scripting languages, will have to be added manually.
2021-03-16 10:53:05 -03:00
Rémi Verschelde
d1d09bf8bc
i18n: Sync translations with Weblate
...
(cherry picked from commit 94a0fc47f7
)
2021-03-16 11:42:02 +01:00
Haoyu Qiu
eac806547f
Fix AnimationTree editor crash when renaming node
2021-03-16 00:21:20 +08:00
Rémi Verschelde
5375da2fdb
Merge pull request #44333 from lupoDharkael/preferred-extension
...
Save resource: give .res less priority as preferred extension
2021-03-15 08:22:09 +01:00
Dominik 'dreamsComeTrue' Jasiński
a99a671034
Reset ruler tool when switching tools with shortcuts
...
Fixes : #37056
2021-03-15 00:28:52 +01:00
Hugo Locurcio
79e31efd40
Use OS-specific terminology for "Move to Trash" in the editor filesystem
...
This closes https://github.com/godotengine/godot-proposals/issues/2460 .
2021-03-14 21:18:58 +01:00
Marcel Admiraal
3dcdb84660
Rename Sprite.region_enabled getter and setter to match properties
...
Also renames Sprite2D.region_filter_clip property and its setter to
region_filter_clip_enabled and set_region_filter_clip_enabled.
2021-03-14 17:31:49 +00:00
Rémi Verschelde
2e2d533b48
Merge pull request #46971 from YeldhamDev/editinspec_theme_fix
...
Fix EditorInspector not updating its theme on rare occasions
2021-03-14 11:58:30 +01:00
Rémi Verschelde
55d9c31dcb
Merge pull request #46943 from jmb462/fix-editor-slider-grabber-zoomed-bad-position
...
Fix EditorSpinSlider grabber zoom issues (Fix #46632 )
2021-03-14 11:35:46 +01:00
Rémi Verschelde
61155b5e29
Merge pull request #46942 from ray90514/debug
...
Fix Node can not be reselected
2021-03-14 11:34:02 +01:00
Rémi Verschelde
df4019c0da
Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-scene
...
Fix crash on closing empty modified scene (Fix #46959 )
2021-03-14 01:04:32 +01:00
Rémi Verschelde
f381ea8bb6
Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-update
...
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977 )
2021-03-14 00:20:38 +01:00
jmb462
6525d74623
Fix Asset Library URL not updating after been changed in editor settings
...
The changes made in this commit refresh the URL OptionButton when editor settings are modified.
No need to restart any more for the changes to appear in the Asset Library.
Fix #46977
2021-03-13 22:55:59 +01:00
Rémi Verschelde
21aabc4fe3
Merge pull request #46969 from Pop0p/fix_folder_stripedges
...
Remove whitespaces when creating folder
2021-03-13 22:22:27 +01:00
lupoDharkael
f2e906496b
Save resource: implement extension priority
...
give .res less priority and .tres more priority as preferred
extensions.
2021-03-13 22:09:17 +01:00
Rémi Verschelde
223a06955e
Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifier
...
Fix hardcoded Maya style navigation pan key modifier (Fix #46973 )
2021-03-13 22:03:40 +01:00
Rémi Verschelde
0e3aae00d8
Merge pull request #46919 from nekomatata/soft-body-gizmo-fix
...
Fix pinned vertices in SoftBody editor gizmo
2021-03-13 21:52:38 +01:00
Rémi Verschelde
0444f5ac47
Merge pull request #46946 from Calinou/editor-sprite-frames-zoom-hidpi
...
Scale zoom values in the SpriteFrames editor for hiDPI displays
2021-03-13 21:49:43 +01:00
jmb462
31077d875e
Fix hardcoded Maya style navigation pan key modifier
...
ALT key modifier was hardcoded is node_3d_editor_plugin.cpp and didn't take editor settings into account.
Fix #46973
2021-03-13 20:45:14 +01:00
Michael Alexsander
efa3927b49
Fix EditorInspector not updating its theme on rare occasions
2021-03-13 15:08:16 -03:00
jmb462
281f5a4999
Fix always capitalized properties in sub-inspector
...
Fix #46961 :
This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings.
2021-03-13 18:42:59 +01:00
jmb462
49d5ec073f
Fix crash on closing empty modified scene
2021-03-13 18:19:29 +01:00
Pop0p
c8538153b0
trims_whitespaces_when_creating_folder_windows
...
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.
2021-03-13 17:09:25 +01:00
ray90514
b0c881392a
Fix Node can not be reselected
2021-03-13 22:30:37 +08:00
Rémi Verschelde
c4f32bced9
Merge pull request #46955 from mujpao/polygon2d-update-viewport
...
Update viewport after Polygon2D deselected
2021-03-13 14:42:20 +01:00
jmb462
919b097b9e
fix-EditorSpinSlider-grabber-zoomed-position
2021-03-13 11:27:43 +01:00
sboronczyk
14658e3d10
Fix Create Plugin after GD Annotation Changes
2021-03-13 02:50:55 +01:00
mujpao
030703dd30
Update viewport after Polygon2D deselected
2021-03-12 17:22:46 -08:00
Hugo Locurcio
e5c5b9570f
Scale zoom values in the SpriteFrames editor for hiDPI displays
...
This closes #46836 .
2021-03-12 19:05:45 +01:00
Rémi Verschelde
adf233ed04
Merge pull request #46918 from ray90514/debug
...
Fix Tree focus border disappears when Border Size is set to 0
2021-03-12 13:42:54 +01:00
ray90514
4c0ab07809
Fix Tree focus border disappears when Border Size is set to 0
2021-03-12 09:28:20 +08:00
PouleyKetchoupp
29e67101db
Fix pinned vertices in SoftBody editor gizmo
...
The wrong vertices could be highlighted/selected due to generating a
debug triangle mesh to gather points, which can modify the order of
vertices.
2021-03-11 18:28:16 -07:00
mujpao
15656d4182
Fix crash when trying to export zero files.
...
Fixes crash that happened while exporting if zero files were selected
and adds more error handling to EditorExportPlatform class.
2021-03-11 13:30:04 -08:00
Rémi Verschelde
27dea9366f
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
...
Support for duplication of nested instanced scenes
2021-03-11 21:39:43 +01:00
hilfazer
72134a7f2a
Support for duplication of nested instanced scenes
2021-03-11 19:26:15 +01:00
Gilles Roudière
ba1344408f
Implement Navigation layers
2021-03-10 11:23:06 +01:00
Gilles Roudière
a9dc53d152
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
Rémi Verschelde
0bef220f0a
Merge pull request #46759 from qarmin/crashes_others
...
Fix crashes when manipulating nodes in editor
2021-03-09 17:19:07 +01:00
Rémi Verschelde
83b1acdc60
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
...
Relaxes node name sanitization in gltf documents.
2021-03-09 14:54:33 +01:00
Rémi Verschelde
18bb36707f
Merge pull request #46110 from gongpha/colorbar-in-colorpicker
...
Add color interpolation bar on each channel in ColorPicker
2021-03-09 14:43:26 +01:00
Rémi Verschelde
ca1db9626c
Merge pull request #46670 from Shatur95/fix-enable-created-plugin
...
Fix enabling of created plugin
2021-03-09 13:54:17 +01:00
Kongfa Waroros
d295d53b4a
Add interpolation bar on each channel in ColorPicker
2021-03-09 14:58:19 +07:00
Rémi Verschelde
b6e97c10ad
i18n: Sync translations with Weblate
...
(cherry picked from commit f1f472439e
)
2021-03-08 17:51:58 +01:00
Rémi Verschelde
14f330c95e
Merge pull request #46771 from socket220/master
...
pop-up usability enhancement for support-level button
2021-03-08 16:02:09 +01:00
nemerle
7bbacb5ff6
fix incorrectly connected optimize_dialog signal
2021-03-08 11:14:45 +01:00