Hugo Locurcio
21ea1c3835
Rename soft shadow quality project settings for easier searching
...
`rendering/quality/shadows` is now `rendering/quality/positional_shadow`
to explicitly denote that the settings only affect positional light shadows,
not directional light shadows.
Shadow atlas settings now contain the word "atlas" for easier searching.
Soft shadow quality settings were renamed to contain the word "filter".
This makes the settings appear when searching for "filter" in the
project settings dialog, like in Godot 3.x.
2022-07-13 19:56:02 +02:00
Rémi Verschelde
9b29f18631
Merge pull request #59680 from fire-forge/property-help
...
Add "Open Documentation" button to EditorProperty context menu
2022-07-13 14:12:53 +02:00
Rémi Verschelde
200009cd48
Merge pull request #62282 from fire-forge/gradient2d-editor-fix
...
Fix GradientTexture2D editor height
2022-07-13 14:11:11 +02:00
Rémi Verschelde
b942c1ffe3
Merge pull request #62827 from fire-forge/ok-cancel
...
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
2022-07-13 14:10:38 +02:00
FireForge
dcf42cff86
Add "Open Documentation" button to EditorProperty context menu
2022-07-11 19:30:46 -05:00
FireForge
af19501cc7
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
FireForge
e4067064ce
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
Rémi Verschelde
d26442e709
Merge pull request #60739 from KoBeWi/add_static_methods_everywhere!!
2022-07-08 16:50:47 +02:00
Rémi Verschelde
dc86bce306
AssetLib: Only notify when unavailable in verbose mode
2022-07-08 15:25:54 +02:00
Rémi Verschelde
d479eba7b4
Merge pull request #62405 from YeldhamDev/movie_maker_stuff
...
Clean and fix the Movie Maker button
2022-07-08 14:42:34 +02:00
kobewi
d2900429e8
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
Rémi Verschelde
0e3ac839b4
Merge pull request #62638 from Calinou/animationtree-editor-use-antialiasing
2022-07-08 10:17:40 +02:00
Rémi Verschelde
7d3ff927de
Merge pull request #62075 from Vitika9/gsoc-colorpicker
2022-07-08 09:06:47 +02:00
bruvzg
8f6c4956ca
Fix regressions from Font refactor
...
Remove unnecessary font override
Fixes button outline draw when it should not, causing button colors to be slightly off
2022-07-08 08:27:18 +03:00
Rémi Verschelde
664d8cd8ab
Merge pull request #62816 from akien-mga/feature-list-comma-fix
2022-07-07 16:29:59 +02:00
Rémi Verschelde
7fd036800c
Merge pull request #62622 from Rindbee/make-blend-import-preview-visible
2022-07-07 15:27:30 +02:00
bruvzg
a319e6e623
Fix regressions from Font refactor
...
Fixes `p_font.is_null()` errors due to incorrect resource type used.
Fixes code editor font not set correctly, and OpenType features applied to the wrong font.
2022-07-07 15:11:08 +03:00
Rémi Verschelde
ba5049402a
Export: Fix comma handling in feature list RTL
...
Fixes #62815 .
2022-07-07 13:42:27 +02:00
Rémi Verschelde
1e553e34fb
Merge pull request #62108 from bruvzg/font_config_v3
2022-07-07 12:22:49 +02:00
Dave Palais
d9e4327e34
EditorScenePostImportPlugin: Return requested option value
2022-07-06 15:11:09 -05:00
Vitika9
0011d93c81
ColorPicker Refactor
2022-07-06 22:11:43 +05:30
Rémi Verschelde
5a4d1bff79
Merge pull request #62777 from object71/potential-fix-for-crash-error-expand
2022-07-06 16:27:10 +02:00
Rémi Verschelde
635d447a69
Merge pull request #62713 from YuriSizov/docs-scripting-annotations
2022-07-06 15:31:19 +02:00
Hristo Stamenov
e0742be4db
Double check the selected tree item on error activated and error selected callbacks as the value might be nullptr which would cause a crash.
2022-07-06 16:24:26 +03:00
Rémi Verschelde
550f9faa9c
i18n: Sync editor translations with Weblate
...
(cherry picked from commit 30ceef93b0
)
2022-07-06 15:04:47 +02:00
bruvzg
344ba0ffaf
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
Rémi Verschelde
cf19484746
Merge pull request #62374 from reduz/implement-bitfield-hint
...
Implement a BitField hint
2022-07-06 09:35:40 +02:00
Haoyu Qiu
61bc7d6576
Fix heap-use-after-free when closing a scene with its builtin script open
2022-07-06 10:45:36 +08:00
Guilherme Felipe
51aa57328a
[Node3DEditorViewport] Add correct margin for rotation control and fps label.
2022-07-05 17:32:16 -03:00
reduz
5ac42cf576
Implement a BitField hint
...
Allows to specify the binder that an enum must be treated as a bitfield.
2022-07-05 22:13:37 +02:00
kobewi
072e2ff659
Show the transform operation numbers in 2D
2022-07-05 13:19:32 +02:00
Nolkaloid
31745a8b15
Fix drag'n drop type check for NodePaths
2022-07-04 20:10:40 +02:00
Yuri Sizov
a9098e6147
Add support for documenting built-in annotations
2022-07-04 20:21:39 +03:00
Rémi Verschelde
1d06fec535
Merge pull request #62448 from MinusKube/completion-scroll-click
...
Add the ability to drag the code completion scrollbar using the mouse click
2022-07-04 10:13:20 +02:00
Rémi Verschelde
ba8e7efc2b
Merge pull request #38298 from ThakeeNathees/file-dialog-autocomplete-fix
2022-07-04 10:10:47 +02:00
bruvzg
e3d5bc2098
Use autowrap in the curve editor.
2022-07-04 10:13:11 +03:00
Rémi Verschelde
5cc830892a
Merge pull request #62681 from Jummit/keep-perspective-menu
...
Keep Perspective menu open after selecting an option
2022-07-04 08:21:57 +02:00
Thakee Nathees
446f1b7052
Fix FileDialog file name autocompletion with filters
...
Fixes #38195 .
2022-07-04 01:26:34 +02:00
MinusKube
336400dc42
Add the ability to drag the code completion scrollbar using the mouse click
2022-07-03 23:47:52 +02:00
Jummit
e3ab344af9
Keep Perspective menu open on selection
...
Makes the Perspective menu consistent with the View menu in the 3D
viewport. This allows for quicker inspection of the scene, and makes
missclicks more forgiving.
2022-07-03 17:23:41 +02:00
Rémi Verschelde
b2a4cac9f4
Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi
2022-07-03 15:30:08 +02:00
Rémi Verschelde
6f02454634
Merge pull request #59834 from trollodel/advanced_import_fix
...
Fix some bugs in the advanced scene import
2022-07-03 10:51:40 +02:00
Rémi Verschelde
c818e3dfc2
Merge pull request #62647 from python273/asset-library-dynamic-column-count
2022-07-02 23:42:54 +02:00
Hugo Locurcio
de976eb82f
Fix 3D editor gizmos appearing in GI following default GI mode change
2022-07-02 23:19:01 +02:00
python273
d65eb592b0
Make asset library's column count dynamic
2022-07-02 23:42:09 +03:00
Rémi Verschelde
f254500753
Merge pull request #61168 from DeeJayLSP/wav_ieee
2022-07-02 22:04:06 +02:00
Hugo Locurcio
feac27476c
Use antialiasing for line drawing in the AnimationTree editor
...
- Use EDSCALE where relevant to improve scaling on hiDPI displays.
2022-07-02 18:26:41 +02:00
Rindbee
d9709e151b
Make import preview of blend files visible
...
Unlike other scene imports, the import of blend files requires options. Otherwise, the preview may not be visible.
2022-07-02 13:10:29 +08:00
Rémi Verschelde
a2459c7d35
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid
2022-07-02 00:17:21 +02:00
Kirill
924658a849
Stretch image on resize in asset description dialog
2022-07-01 17:17:40 +03:00