Commit Graph

30165 Commits

Author SHA1 Message Date
Rémi Verschelde 23ce1dbfd5
Merge pull request #41668 from clayjohn/GLOW-HQ
Add high quality glow mode
2020-09-01 21:04:07 +02:00
Rémi Verschelde c55df5c016
Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandbox
doc/FileDialog: warn about access limitations in sandboxed apps
2020-09-01 20:55:19 +02:00
Rémi Verschelde 1e49a86884
Fix invalid CSV in SDL2 controller mappings DB
Follow-up to a61cae1469.
2020-09-01 20:53:51 +02:00
Rémi Verschelde 86459726ee
Merge pull request #41681 from SecretPanda420/patch-1
Remove GitHub actions badge.
2020-09-01 20:28:08 +02:00
Rémi Verschelde f8720c85ca
Merge pull request #41679 from Calinou/doc-projectsettings-name-user-data
Document how renaming the project affects the user data path
2020-09-01 20:25:45 +02:00
Rémi Verschelde 1f2cffb161
Merge pull request #41678 from JFonS/fix_sdf_jumpflood
Fix typo in SDF jumpflood shader
2020-09-01 19:53:50 +02:00
Rémi Verschelde 8ce02caf40
Merge pull request #41669 from strank/hardcoded-op-max
Fix hard-coded OP_MAX in variant_op.cpp
2020-09-01 19:51:23 +02:00
Rémi Verschelde e143488d06
Merge pull request #41641 from skyace65/TextEdit
Document scroll horizontal and scroll vertical in text edit
2020-09-01 19:50:44 +02:00
Rémi Verschelde 9be18addb1
Merge pull request #37022 from aaronfranke/editor-plugin-iter-back
Iterate backwards over EditorPlugin's list of plugins in get_editor etc
2020-09-01 19:49:29 +02:00
Rémi Verschelde 52013cdee3
Merge pull request #41677 from Calinou/doc-rigidbody-sleeping
Document RigidBodies in character mode never sleeping automatically
2020-09-01 19:48:42 +02:00
Rémi Verschelde cb5db91cf0
Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specular
Document support for normal and specular maps in AnimatedSprite2D
2020-09-01 19:47:56 +02:00
Secret Panda f571d1f9c1
Remove GitHub actions badge.
`Godot` workflow is long removed in `master`, and is only found in the `3.2-android-app-bundle` branch currently. As of now Github actions has no way to show `passing` if all checks are passed but only to show the badge of each workflow individually. We can make a feature request later on but for now, we should remove the `Godot CI` badge as it reflects completely something else.
2020-09-01 23:07:35 +05:30
George Marques 635c6a0a18
Add GDScript disassembler 2020-09-01 14:36:30 -03:00
George Marques 745ca3059d
Change GDScript compiler to use codegen abstraction 2020-09-01 14:36:22 -03:00
George Marques 82273ebc01
Add GDScript code generation interface
Implement the abstraction by targeting the current VM.
2020-09-01 14:27:19 -03:00
Hugo Locurcio 386f86cddf
Document how renaming the project affects the user data path 2020-09-01 19:19:25 +02:00
Hugo Locurcio 5fbf709ca2
Document RigidBodies in character mode never sleeping automatically
See #7996.
2020-09-01 18:54:13 +02:00
umarcor 1ddb0e56ac doc/FileDialog: warn about access limitations in sandboxed apps
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-01 16:22:15 +02:00
skyace65 eb8fe8b084 Document scroll horizontal and scroll vertical in text edit 2020-09-01 10:13:54 -04:00
Rémi Verschelde 64e0a12900
Merge pull request #41674 from vnen/gdscript-2-fixes
GDScript bugfixing
2020-09-01 14:49:35 +02:00
JFonS 8ab510a130 Fix typo in SDF jumpflood shader 2020-09-01 14:40:59 +02:00
Hugo Locurcio 7735d8d0ce
Document missing character behavior when drawing text with fonts
See #40405.
2020-09-01 14:36:16 +02:00
George Marques a889084864
GDScript: Don't mark function parameters as constant
They can be reassigned as if it were a local variable.
2020-09-01 09:26:28 -03:00
George Marques c8e10aa20b
GDScript: Properly set class inheritance for global classes 2020-09-01 09:26:28 -03:00
George Marques 164cc8705b
GDScript: Check for missing exponent when parsing numbers
Also forbid multiple underscores in a row as numeric separator.
2020-09-01 09:26:28 -03:00
George Marques f8fa5e4738
GDScript: Fix analysis of singleton dependencies
Sometimes a singleton might depend on another before they are fully
compiled so we can't rely on globals in this case.
2020-09-01 09:26:28 -03:00
George Marques edb4caf24e
GDScript: Allow "extends" to be used inside inner class 2020-09-01 09:26:27 -03:00
George Marques 34dc689ad4
GDScript: Allow "self" to be used in class level 2020-09-01 09:26:27 -03:00
George Marques 1ddb9b1a52
GDScript: Don't try to parse constant scripts that aren't valid
Since it's likely that they won't parse correctly.
2020-09-01 09:26:27 -03:00
Rémi Verschelde 7844775a76
Revert "Updated LineEdit to address #41278"
This reverts commit 71febfd6e2.
2020-09-01 14:04:37 +02:00
Rémi Verschelde 877246a78e
Merge pull request #41505 from SekoiaTree/neg-get-child
Made get_child support negative indexes
2020-09-01 12:35:55 +02:00
Rémi Verschelde 0afabf6cb7
Merge pull request #41640 from EricEzaM/PR/popup-menu-rework-scroll-container
PopupMenu rework and enhancements.
2020-09-01 11:46:09 +02:00
SekoiaTree bdf614d3d7 Made get_child support negative indexes, with documentation 2020-09-01 11:34:36 +02:00
Rémi Verschelde ac3046682a
Merge pull request #37240 from aaronfranke/pm-min-size
Change the "remove missing" button to disabled rather than hidden
2020-09-01 10:46:13 +02:00
Rémi Verschelde eac32f082a
Merge pull request #40868 from aaronfranke/color-html-rgba
Change Color HTML conversion from ARGB to RGBA
2020-09-01 10:44:36 +02:00
Rémi Verschelde a61cae1469
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@d148c6ce49.
2020-09-01 10:23:16 +02:00
EricEzaM 73c7fb2118 PopupMenu rework and enhancements
Many scrolling behaviour improvements and the ability to limit popup size.
2020-09-01 17:56:38 +10:00
strank 447b140671 Fix hard-coded OP_MAX in variant_op.cpp 2020-09-01 03:17:42 -04:00
Rémi Verschelde 18b3bfec6b
Merge pull request #41662 from YeldhamDev/scriptdiag_invalid_path_enter
Fix being able to create invalid scripts by pressing enter inside "Path"
2020-09-01 08:31:42 +02:00
clayjohn 8da3c739bf Add high quality glow mode 2020-08-31 23:16:41 -07:00
Aaron Franke 1a5ba0fc07
Fix Color test cases for RGBA 2020-09-01 02:07:35 -04:00
Aaron Franke a6ff389a55
Simplify html_is_valid and allow it to work with 3 and 4 hex digits 2020-09-01 02:07:35 -04:00
Aaron Franke ecd6a893b4
Change Color HTML conversion from ARGB to RGBA
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec.
2020-09-01 02:07:35 -04:00
Michael Alexsander fb17743ecc Fix being able to create invalid scripts by pressing enter inside "Path" 2020-08-31 22:24:09 -03:00
Aaron Franke 0b6326c79a
Change the "remove missing" button to disabled rather than hidden
Also set a minimum size
2020-08-31 11:40:06 -04:00
Rémi Verschelde 2cfc5b8680
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Reference the online documentation in collision layer/mask properties
2020-08-31 15:32:44 +02:00
Rémi Verschelde 0b4a325ddc
Merge pull request #41048 from Calinou/doc-add-link-titles
Add link titles for all links in the class reference
2020-08-31 15:32:19 +02:00
Rémi Verschelde 37443bf04d
Merge pull request #41635 from jkb0o/master
Clear missed remaps on deinitialization
2020-08-31 15:29:17 +02:00
Rémi Verschelde 837a1f8533
Merge pull request #41440 from MrSquigy/master
Reorder sprite h_frames & v_frames
2020-08-31 15:09:37 +02:00
Yakov Borevich 604bd75438 [funexpected] clear missed remaps on deinitialization, fixes godotengine/godot#34221 2020-08-31 16:04:46 +03:00