Commit Graph

6955 Commits

Author SHA1 Message Date
Max Hilbrunner 6ac7afe7a7
Merge pull request #67836 from stevecotton/particles_demo_link
doc: link GPUParticles2D to a more appropriate demo
2022-10-30 00:10:56 +02:00
Max Hilbrunner f3e2f78b21
Merge pull request #67923 from Calinou/doc-displayserver
Document the DisplayServer class
2022-10-30 00:08:50 +02:00
Max Hilbrunner 11d74d606a
Merge pull request #67980 from DeeJayLSP/webpcase
Change all WEBP strings and comments to WebP
2022-10-29 19:28:47 +02:00
DeeJayLSP dd64ceab47 Change all WEBP strings and comments to WebP 2022-10-28 15:17:49 -03:00
Clay John ada2661a2c
Merge pull request #67956 from RedMser/safe-velocity-type
Fix type of `safe_velocity` parameter
2022-10-28 10:57:46 -07:00
Clay John e3b66ff9e3
Merge pull request #67621 from groud/resource_saver_expose_recognize_path
Expose the logic to recognize a save path in ResourceSaver
2022-10-28 10:56:32 -07:00
Gilles Roudière e23f82f3c1 Expose the logic to recognize a save path in ResourceSaver 2022-10-28 11:15:25 +02:00
Max Hilbrunner 9ff3a43a32
Merge pull request #67957 from zCubed3/fix_headless_crash
Fix `OS.get_video_adapter_driver_info` crash on headless godot
2022-10-28 03:32:59 +02:00
Clay John 0486810697
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Add Selection and Caret for Next Occurrence of Selection
2022-10-27 17:21:49 -07:00
zCubed3 e7091d07cd
Fix OS.get_video_adapter_driver_info crash 2022-10-27 15:45:21 -07:00
RedMser b9c3a5534b Fix type of safe_velocity parameter 2022-10-27 22:45:24 +02:00
Clay John 24e788e9be
Merge pull request #67874 from Calinou/doc-vector3-vector4i
Document the Vector3 and Vector4i classes
2022-10-27 12:48:34 -07:00
Clay John 8fd92ed867
Merge pull request #64710 from MinusKube/window-size-crash
Prevent windows from having a size greater than device limit
2022-10-27 10:02:44 -07:00
Clay John e1caa8797b
Merge pull request #67043 from clayjohn/clip_children
Improve behaviour of clip_children by clipping to parent alpha value but still retaining parent color
2022-10-27 09:59:27 -07:00
Clay John 5f575bf1fa
Merge pull request #67861 from IanGaither/textfile-alignment-documentation
TextLine - Added description for alignment member
2022-10-27 09:51:19 -07:00
Steve Cotton 6db9752f23 doc: link GPUParticles2D to the 2D Particles demo
Add a comment in the link to the Dodge The Creeps demo too. That demo only uses
particles for one thing (to leave a trail when the player moves), they're not
interacting with anything else in the demo; it took me a bit of searching to
find where they were used.
2022-10-27 18:46:56 +02:00
Clay John 682156e1f0
Merge pull request #66383 from aaronfranke/basis-from-euler
Clean up Basis from Euler code
2022-10-27 09:44:21 -07:00
Hugo Locurcio 0fce78355d
Document the DisplayServer class
This also adds a link to the Command line tutorial on pages
that reference command line arguments, as the page covers some
general usage tips for CLI arguments (especially on macOS).
2022-10-27 18:24:55 +02:00
Fabio Alessandrelli 7536d15fe3 [MP] Let MultiplayerAPI handle packet relaying and peer signaling.
MultiplayerPeer changes:

- Adds is_server_relay_supported virtual method

Informs the upper MultiplayerAPI layer if it can signal peers connected
to the server to other clients, and perform packet relaying among them.

- Adds get_packet_channel and get_packet_mode virtual methods

Allows the MultiplayerAPI to retrieve the channel and transfer modes to
use when relaying the last received packet.

SceneMultiplayerPeer changes:

- Implement peer signaling and packet relaying when the MultiplayerPeer
  advertise they are supported.

ENet, WebRTC, WebSocket changes:

- Removed custom code for relaying from WebSocket and ENet, and let it
  be handled by the upper layer.
- Update WebRTC to split create_client, create_server, and create_mesh,
  with the latter behaving like the old initialize with
  "server_compatibility = false", and the first two supporting the upper
  layer relaying protocol.
2022-10-27 18:08:58 +02:00
Hugo Locurcio 7d7b4210f6
Document the Vector3 and Vector4i classes 2022-10-27 02:50:37 +02:00
Max Hilbrunner 69e5ad7f09
Merge pull request #67098 from Calinou/doc-light-no-scale
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property
2022-10-25 14:31:07 +02:00
Max Hilbrunner 035b5b76a0
Merge pull request #67833 from Calinou/doc-animation
Document the Animation class
2022-10-25 14:29:12 +02:00
Max Hilbrunner 1425b4ee09
Merge pull request #67841 from Calinou/doc-basematerial3d
Document the BaseMaterial3D class
2022-10-25 14:23:36 +02:00
Max Hilbrunner d49ef5fea8
Merge pull request #67768 from Calinou/doc-debanding
Document debanding only affecting 3D rendering by default
2022-10-25 14:15:47 +02:00
Ian Gaither 3bfac8f0c3 Update TextLine.xml 2022-10-24 20:43:28 -07:00
Hugo Locurcio d5ded67458
Document the CanvasTexture class 2022-10-24 21:57:58 +02:00
Hugo Locurcio 185695dda9
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property 2022-10-24 18:49:15 +02:00
Hugo Locurcio fb742cb16f
Document the BaseMaterial3D class
This makes the class 100% documented again.
2022-10-24 18:40:01 +02:00
Hugo Locurcio 9e7ec78c6b
Document the Animation class 2022-10-24 17:06:32 +02:00
Hugo Locurcio 8777f38089
Document debanding only affecting 3D rendering by default 2022-10-24 16:18:59 +02:00
Fredia Huya-Kouadio 8b37511364
Merge pull request #67755 from m4gr3d/input_event_screen_touch_double_tap_main
Add double_tap attribute to InputEventScreenTouch
2022-10-23 08:11:49 -07:00
Max Hilbrunner 09f4ec7988
Merge pull request #67677 from rsubtil/doc_popupmenu
Document PopupMenu "id_pressed" behavior
2022-10-23 15:00:06 +02:00
Max Hilbrunner 0b627c4133
Merge pull request #67718 from Mickeon/doc-peeves-the-constant-burden
Tweak `@GlobalScope` constants documentation overall
2022-10-22 21:30:56 +02:00
Fredia Huya-Kouadio 13e4770b97 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-22 07:30:46 -07:00
smix8 79d0cde64b Fix class doc for TileMap navigation visibility mode
fix small copy&paste error
2022-10-22 02:46:16 +02:00
Max Hilbrunner efd2a8ac23
Merge pull request #67725 from TokageItLab/add-tuts-link-retarget
Add a tutorial link to `BoneMap` and `SkeletonProfile`
2022-10-22 01:06:08 +02:00
Aaron Franke 7f9a8c99c9
Clean up Basis from Euler code 2022-10-21 17:54:49 -05:00
Silc Renew e7d0a2198b Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
Micky 965f6e40ef Tweak `@GlobalScope` constants documentation overall
General:
- Replace most type names with strong references (such as "integer" to "[int]");
- Made the writing style closer to how the rest of the documentation is formatted.
- Use uppercase Inspector when referring to the Inspector dock.
- Describe missing MethodFlags, Variant.Type constants.

Key:
- Add " key." to the `KEY_0` to `KEY_9` constants;
- Reword some MouseButton constants;
	- In a programming context, it's kind of odd hearing about the plural of "mouse".

Error:
- Reword OK constant to flow better, use `printerr()` over `print()`;
- Describe where `ERR_HELP` is used by the engine;
- Point to the Github Issues Page in ERR_BUG.

PropertyHint:
- Mention that PROPERTY_HINT_IMAGE_COMPRESS_LOSSY and PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS are unused;
- Mention that PROPERTY_HINT_PASSWORD allows a placeholder string.
- Describe PROPERTY_HINT_OBJECT_TOO_BIG, PROPERTY_HINT_MAX.

PropertyUsageFlags:
- Describe PROPERTY_USAGE_HIGH_END_GFX, PROPERTY_USAGE_ARRAY.
2022-10-21 19:52:09 +02:00
Max Hilbrunner f77f7d4ba9
Merge pull request #67072 from Mickeon/uh-oh-stinky
Rewrite most of Resource's documentation
2022-10-21 18:42:44 +02:00
Max Hilbrunner 5b84583b95
Merge pull request #67254 from TechnoPorg/doc-projection-class
Fully document the Projection class.
2022-10-21 18:38:32 +02:00
Max Hilbrunner 05e68196c3
Merge pull request #67648 from Calinou/doc-cylindershape3d-bugs
Document known issues with CylinderShape3D
2022-10-21 18:35:06 +02:00
Max Hilbrunner 13138b307b
Merge pull request #67656 from MewPurPur/instance🧹
Fix minor mistakes throughout the documentation
2022-10-21 18:19:32 +02:00
Max Hilbrunner d145c9b1a7
Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-region
Fix tp_canvas_item typo in _draw_rect_region
2022-10-21 18:13:45 +02:00
Max Hilbrunner 5cefc07d90
Merge pull request #67444 from nonunknown/array_pick_random
Add ability to pick random value from array
2022-10-21 16:25:52 +02:00
Alfred Reinold Baudisch 7d15ecc3af Add Selection and Caret for Next Occurrence of Selection
Adds the bind `add_selection_for_next_occurrence` to TextEdit, with CTRL+D as the default shortcut.

When the bind is performed, ff a selection is currently active with the last caret in text fields, searches for the next occurrence of the selection, adds a caret and selects the next occurrence.

If no selection is currently active with the last caret in text fields, selects the word currently under the caret.

The action can be performed sequentially for all occurrences of the selection of the last caret and for all existing carets. The viewport is adjusted to the latest newly added caret.

The bind and the behaviour is similar to VS Code's "Add Selection to Next Find Match" and JetBrains' "Add Selection for Next Occurrence". It takes advantage of the multi-caret API.

The default shortcut for `select_word_under_caret` has been changed to ALT+G, in order to give priority to CTRL+D for `add_selection_for_next_occurrence` to better align with popular IDEs and editors.
2022-10-21 08:26:53 +02:00
VolTer 05a9637d5d Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
Clay John 72b845b287
Merge pull request #67506 from squashiv/master
Expose Shape2D::get_rect to scripting
2022-10-20 13:26:40 -07:00
Richard Patching 5de65bb2d7 Fix tp_canvas_item typo in _draw_rect_region 2022-10-20 20:04:45 +01:00
Nonunknown 9f4dbf415d add ability to pick random value from array 2022-10-20 08:39:47 -03:00