Commit Graph

67276 Commits

Author SHA1 Message Date
Rémi Verschelde 38447c545e
Merge pull request #93319 from 10Drenth/astar_jump_performance_improvement
Improve `AStarGrid2D` performance when jumping is enabled
2024-09-05 19:42:44 +02:00
kobewi c8a0766930 Don't use EditorSettings metadata 2024-09-05 19:05:18 +02:00
RedMser b11ccf3c77 Fix "reparent to new node" not remembering index 2024-09-05 18:48:00 +02:00
Thaddeus Crews 4c84cb6ae8
SCons: Pass `/Zc:__cplusplus` in MSVC builds 2024-09-05 11:44:57 -05:00
Rémi Verschelde d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Martijn 202e197717 Improve AStarGrid2D performance when jumping is enabled 2024-09-05 18:12:43 +02:00
Rémi Verschelde 88ed6af1e6
Merge pull request #96609 from detomon/prevent-changing-readonly-property
Prevent editing value on focus when `EditorSpinSlider` is read-only
2024-09-05 17:44:48 +02:00
Rémi Verschelde a466519603
Merge pull request #96607 from smix8/navmesh_2d_disco_party
Fix 2D debug navigation flickering with tile maps
2024-09-05 17:44:44 +02:00
Rémi Verschelde 39d92f143e
Merge pull request #96597 from MileyHollenberg/bugfix-ios-simulator-metal
Fix iOS Simulator compiler error
2024-09-05 17:44:41 +02:00
Rémi Verschelde af0058c7e6
Merge pull request #96587 from Malcolmnixon/check-openxr-hand-tracking
Warn if XRHandModifier3D used with OpenXR and hand-tracking disabled
2024-09-05 17:44:37 +02:00
Rémi Verschelde 80b1cbbb63
Merge pull request #96582 from Giganzo/add-sun-and-env-with-shift
Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 17:44:33 +02:00
Rémi Verschelde 721852b325
Merge pull request #96579 from Hilderin/fix-selection-stuck-after-saving-scene
Fix selection stuck after saving scene
2024-09-05 17:44:30 +02:00
Rémi Verschelde 10c8e89052
Merge pull request #96577 from KoBeWi/reject_StringName,_return_to_Variant
Fix AnimationLibrary loading
2024-09-05 17:44:26 +02:00
Rémi Verschelde 1a8cf6cd1e
Merge pull request #96570 from Drako/fix-godotsharp-build-failing-with-no-deprecated
[C#] Fix building with `deprecated=no`
2024-09-05 17:44:23 +02:00
Rémi Verschelde ddef729fb2
Merge pull request #96569 from AThousandShips/fix_tree_button
[Editor] Prevent duplicate `Open in Editor` buttons in scene tree dock
2024-09-05 17:44:19 +02:00
Rémi Verschelde f5aac22b10
Merge pull request #96530 from ev13bird/issue-96527
Fix instant transformations not being committed when used in succession
2024-09-05 17:44:15 +02:00
Rémi Verschelde 4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
Rémi Verschelde d8e2a2b860
Merge pull request #95005 from jsjtxietian/export-proj
Fix crash or unclear messages when exporting with invalid arguments
2024-09-05 17:44:07 +02:00
Rémi Verschelde 4e6d96299d
Merge pull request #89607 from AThousandShips/handle_id_fix
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 17:43:59 +02:00
bruvzg 22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock. 2024-09-05 18:29:29 +03:00
A Thousand Ships 62d98c6f02
[Editor] Fix handle ID being passed for 3D Gizmo plugins 2024-09-05 16:09:58 +02:00
A Thousand Ships 9dc231366d
Fix super call in various `get_configuration_warnings` methods 2024-09-05 16:08:35 +02:00
kobewi bde64c4633 Deprecate set_min_buttons_width_from_icons 2024-09-05 15:43:54 +02:00
detomon 88f1b679f3 Prevent editing value on focus when `EditorSpinSlider` is read-only 2024-09-05 15:26:09 +02:00
smix8 5bedaf77f7 Fix 2D debug navigation flickering with tile maps
Both the tile map layers and the debug navigation canvas items did fight for the same z order causing a lot of flickering in certain situations.
2024-09-05 15:11:29 +02:00
ev13bird 060a1a0899 Fix instant transformations not being committed when used in succession
Also:
- Fix holding down keys repeatedly committing instant transformations, and disallow starting instant during non-instant
- Fix echoed inputs starting new instant transformations after clicking to confirm, and disallow left mouse release committing instant transformations
2024-09-05 21:34:31 +10:00
Giganzo 1b6af3acd3 Fix shift clicking on Add Sun/Environment to Scene buttons 2024-09-05 12:06:29 +02:00
jsjtxietian 1d09970404 Fixes godot crash or give unclear message when exporting with invalid args 2024-09-05 17:56:54 +08:00
jsjtxietian 332b129221 Mention user should remove compute shader hint when use `set_stage_source` 2024-09-05 17:16:58 +08:00
Miley Hollenberg 5e7fdef343
Fixed compiler error
Would cause a compiler error when compiled with `scons p=ios target=template_debug ios_simulator=yes arch=arm64`
2024-09-05 11:01:20 +02:00
Felix Bytow e9762b3eaf
C# Assemblies can now be built with deprecated=no 2024-09-05 10:04:24 +02:00
Pedro J. Estébanez c450f4d667 ResourceLoader: Simplify handling of unregistered tasks 2024-09-05 09:54:03 +02:00
Malcolm Nixon 7c300d8408 Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 2024-09-05 00:14:55 -04:00
rune-scape 60fa3ec4d4 CodeEdit: improve render speed 2024-09-04 20:51:09 -07:00
Hilderin 151645a1b6 Fix editor layout reset on startup 2024-09-04 19:31:23 -04:00
Hilderin 613d4d10cb Fix selection stuck after saving scene 2024-09-04 19:12:30 -04:00
kobewi d25e36b015 Fix AnimationLibrary loading 2024-09-05 00:07:23 +02:00
Adam Scott d3ddce6b88
Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00
Rémi Verschelde b6223c0df0
Merge pull request #96571 from AThousandShips/fix_fave_crash
[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 18:55:52 +02:00
Rémi Verschelde cb21a207b3
Merge pull request #96555 from dalexeev/doc-theme-items-deprecated-experimental
Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 18:55:49 +02:00
Rémi Verschelde 82799d7687
Merge pull request #96526 from bruvzg/win_env
[Windows] Use the same API for all `OS_Windows::*_environment` functions.
2024-09-04 18:55:46 +02:00
Rémi Verschelde f8aa1f8c57
Merge pull request #96502 from clayjohn/GLES3-screen-texture-angle
Only use backbuffer mipmaps in `SCREEN_TEXTURE` when generated.
2024-09-04 18:55:42 +02:00
Rémi Verschelde 9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde 4ab358481b
Merge pull request #96340 from m4gr3d/update_pip_mode_options
[Android Editor] Update the options for launching the Play window in PiP mode
2024-09-04 18:55:35 +02:00
Rémi Verschelde dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde 721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Rémi Verschelde a1012058dd
Merge pull request #94886 from gturri/dev
Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
2024-09-04 18:55:24 +02:00
Rémi Verschelde db6af2ecc6
Merge pull request #85018 from smix8/skinnedmeshbake
Add option to bake a mesh from animated skeleton pose
2024-09-04 18:55:16 +02:00
Guillaume Turri ea9dff87ae
Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
When a PathFollow is badly configured it's possible to have code that
call get_progress_ratio just after set_progress_ratio does not return
the value just set, which may be confusing for developer (ie that
    myPathFollow2D.set_progress_ratio(0.5)
    myPathFollow2D.get_progress_ratio()
does not return 0.5)

This commit makes ensures the developer has useful error messages in
such case, to make it easier to troubleshot it.
2024-09-04 18:07:49 +02:00
A Thousand Ships d2a8b330d8
[Editor] Don't show popup when clicking empty in Favorites 2024-09-04 17:37:43 +02:00