Commit Graph

16733 Commits

Author SHA1 Message Date
Rémi Verschelde 37d01b057d
Merge pull request #19408 from akien-mga/3rdparty-copyright-unbundling
Update COPYRIGHT and allows unbundling libwebsockets and miniupnpc on Linux/BSD
2018-06-07 11:23:50 +02:00
Rémi Verschelde d0811ed3f9 Thirdparty: Fill copyright for lws, miniupnpc, clipper
Rename `lws` to `libwebsockets` which is its library name.

Add missing license file for mbedtls.
2018-06-07 10:46:05 +02:00
Rémi Verschelde 7d392cd6f4 SCons: Allow unbundling libwebsockets and miniupnpc 2018-06-07 10:42:30 +02:00
Fabio Alessandrelli b4c65093d7
Merge pull request #18780 from mhilbrunner/upnp
Add UPnP support (port forwarding, querying external IP)
2018-06-07 02:10:48 +02:00
mhilbrunner c21da40de5 Add UPnP support (port forwarding, querying external IP) 2018-06-07 01:52:04 +02:00
Guilherme Felipe 048f149478 Fix theme not updating with changes 2018-06-06 17:58:12 -03:00
Max Hilbrunner aaf93f92d8
Merge pull request #19397 from Faless/ws_get_ip_port
Fix LWSPeer get_connected_[host/port]
2018-06-06 20:38:39 +02:00
Pedro J. Estébanez 12a87b257f
Remove default non-zero left margin 2018-06-06 20:10:43 +02:00
Ignacio Etcheverry af15a1f10e
Merge pull request #19396 from KellyThomas/env-var-check
allow undefined GODOT_DEBUG_MSBUILD environment  variable
2018-06-06 18:47:09 +02:00
Fabio Alessandrelli 6cda58a12f Fix LWSPeer get_connected_[host/port] 2018-06-06 18:34:08 +02:00
Guilherme Felipe 7a3882723c Fix #16069, #19292, #19267 and #18940 2018-06-06 13:16:52 -03:00
Kelly Thomas 17516822f9 allow undefined GODOT_DEBUG_MSBUILD environment variable 2018-06-06 22:31:54 +08:00
Rémi Verschelde 07d4cd7f6d
Merge pull request #19388 from volzhs/show-filename
Show opened script or help name
2018-06-06 09:22:22 +02:00
Alexander Holland e3fcb7b011 expose lineedit 2018-06-06 01:19:27 +02:00
volzhs 69ac6a1f3d Show opened script or help name 2018-06-06 06:18:11 +09:00
Rémi Verschelde dd5398ce9d i18n: Sync translations with Weblate
(cherry picked from commit e8bfc09b81)
2018-06-05 22:41:42 +02:00
Rémi Verschelde 6bc9ac9cc3 i18n: Sync translation templates with current source
(cherry picked from commit 74808e71d2)
2018-06-05 22:41:34 +02:00
Ignacio Etcheverry b4f66e04e8
Merge pull request #19387 from neikeq/y
Mono fixes and improvements
2018-06-05 22:28:46 +02:00
Ignacio Etcheverry 4a021fa7a2 Mono: Add 'View log' button to open the MSBuild log of a build 2018-06-05 22:21:52 +02:00
Ignacio Etcheverry 25f10b3c40 Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05 22:18:43 +02:00
Ignacio Etcheverry 7933a6cc9f Mono: Null checks when marshaling from MonoArray* and managed Dictionary 2018-06-05 22:14:32 +02:00
Juan Linietsky 4ea88aab4d
Merge pull request #19384 from guilhermefelipecgs/fix_loses_focus
[Inspector] Fix search field losing focus when typing
2018-06-05 16:42:58 -03:00
Rémi Verschelde 8569a0db3c Doc: Fix typo in File documentation
Fixes #19383.
2018-06-05 21:04:58 +02:00
Guilherme Felipe 6676060805 [Inspector] Fix search field losing focus when typing
Fix #19382
2018-06-05 14:12:01 -03:00
Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine
The rasterisers (both GLES3 and GLES2) were calculating their own frame delta time
This fix lets the rasterizers get the frame delta through the draw call
That way any regulations to the frame step from the main script will not cause particle systems to process at a different step than the rest of the Engine.

Remove unused rasterizer storage variable

frame.prev_tick variable were not used anywhere and has been removed
2018-06-05 16:33:02 +02:00
danvalho 296af5276f SpriteFrames: expose method to get array containing animation names 2018-06-05 13:07:30 +02:00
Max Hilbrunner 6a69f92370
Merge pull request #19378 from Faless/udp_bcast
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05 12:54:39 +02:00
Fabio Alessandrelli 69817232ff Set SO_BROADCAST socket option for UDP sockets. 2018-06-05 12:14:18 +02:00
Rémi Verschelde 36c70bbcd0
Merge pull request #19377 from godotengine/revert-18172-fix_notification
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:07:05 +02:00
Rémi Verschelde 2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation" 2018-06-05 12:05:02 +02:00
Rémi Verschelde 6e32a2886f
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Fixes ObjectDB leak printout with mono.
2018-06-05 10:03:11 +02:00
George Marques 7488e83954
Merge pull request #19371 from guilhermefelipecgs/fix_rect2_prop
Fix Rect2 properties typo
2018-06-04 22:00:38 -03:00
Guilherme Felipe 262c78ed97 Fix Rect2 properties typo 2018-06-04 19:16:17 -03:00
Max Hilbrunner 2a9253a3a6
Merge pull request #19332 from Faless/optional_net_poll
Add option to disable automatic multiplayer poll in SceneTree
2018-06-03 22:02:24 +02:00
Rémi Verschelde e2acc602f3 Dist: update script to make Steam icon sets 2018-06-03 19:28:07 +02:00
Marcelo Fernandez c409fe0597 Pause AudioStreamPlayers when SceneTree pauses 2018-06-03 14:01:47 -03:00
Fabio Alessandrelli 348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Bojidar Marinov d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie 6cbafdea16 Added autotile override 2018-06-02 21:25:09 -04:00
Rémi Verschelde 8684b63118
Merge pull request #19310 from hpvb/fix-mingw-static-mono-linking
Fix Mono static linking on Mingw
2018-06-01 22:01:42 +02:00
Hein-Pieter van Braam f2d669f5d3 Fix Mono static linking on Mingw 2018-06-01 21:46:46 +02:00
NIkola Grulovic bc666c42ff Syntax Menu as sub-menu of Edit
Moved syntax menu to be sub-menu of edit, as-well made choices radio buttons
2018-06-01 21:32:19 +02:00
Rémi Verschelde ff0d295d9e
Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
Rémi Verschelde 6c1d71edc4
Merge pull request #19280 from clktmr/master
Add cli paramerter --check-only for script parsing
2018-06-01 13:29:46 +02:00
Rémi Verschelde 1820f9752d
Merge pull request #19299 from oliverrausch/master
Fix return type of isnan and isinf in the shader language
2018-06-01 09:20:04 +02:00
Oliver Rausch 2368b31e1e Fix return type of isnan and isinf in the shader language 2018-06-01 01:34:32 +02:00
Timur Celik 3390972373 Add cli paramerter --check-only for script parsing 2018-05-31 20:42:32 +02:00
Rémi Verschelde 255d6470ee
Merge pull request #19263 from vnen/fix-get-return
Fix return type of _get() virtual method
2018-05-31 18:47:55 +02:00
Rémi Verschelde 44b0146953 Revert "Revert "Prevent visibility notification been called twice in object creation""
This reverts commit 4d277b96ad.

Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde 819911d16e makerst.py: Properly escape \ for rst
Fixes godotengine/godot-docs#1486.
2018-05-31 15:38:33 +02:00