Rémi Verschelde
bf286ed182
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@aaronfranke, @capnm, @elasota
Thanks to all contributors and donors for making Godot possible!
[ci skip]
2018-09-11 00:18:21 +02:00
Ignacio Etcheverry
8366da5bc6
Merge pull request #21822 from aaronfranke/mono-pascal
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[Mono] Various style changes and naming standardization
2018-09-10 23:52:00 +02:00
Rémi Verschelde
96014b6391
Merge pull request #21911 from groud/fix_locked_nodes
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Fixes 2D nodes lock not working
2018-09-10 23:43:25 +02:00
Rémi Verschelde
6be11846b4
Merge pull request #21908 from JFonS/fix_18014
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Clear cache after reimporting an ArrayMesh
2018-09-10 23:36:47 +02:00
Rémi Verschelde
efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
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Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde
c440bf82d6
Merge pull request #21941 from akien-mga/gdscript-memdelete-missing-script
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Fix crash when extending non-existing GDScript file
2018-09-10 23:11:54 +02:00
Rémi Verschelde
fe4c893c88
Merge pull request #21871 from DualMatrix/recent_select
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Fixed favorites and recent nodes selecting wrong node
2018-09-10 22:52:08 +02:00
Aaron Franke
627ed98ed1
[Mono] Various style changes and naming standardization
2018-09-10 15:22:10 -04:00
isaacremnant
bf16f89a30
Fix is_action_pressed for InputEventAction.
2018-09-10 15:15:06 -04:00
Aaron Franke
4743852466
[Mono] Tabs -> Spaces
2018-09-10 15:12:49 -04:00
DualMatrix
6ec28de584
Fixed favorites and recent nodes selecting wrong node
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Fixed favorites and recent nodes selecting wrong node and fixed a typo.
Fixes #6535
2018-09-10 20:58:29 +02:00
Rémi Verschelde
0faafa6f4d
Fix crash when extending non-existing GDScript file
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Fixes #21682 with a partial revert of #21411 .
The ~Ref() destructor (from 'scriptres') already takes care
of freeing the 'script' resource.
2018-09-10 20:46:20 +02:00
Rémi Verschelde
864a314340
Merge pull request #21949 from marcelofg55/wasapi_init_fix
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Fix possible crash when switching audio device on WASAPI driver
2018-09-10 20:41:51 +02:00
Marcelo Fernandez
10a4925159
Fix possible crash when switching audio device on WASAPI driver
2018-09-10 15:12:02 -03:00
Rémi Verschelde
db26c1205c
Merge pull request #21937 from romlok/remotetransform
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Clarify which direction RemoteTransform[2D] work
2018-09-10 19:10:44 +02:00
Rémi Verschelde
772b398ad8
Merge pull request #21886 from RyanStein/bugfix-15509
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Check for double-colon on open recent script.
2018-09-10 19:06:41 +02:00
Rémi Verschelde
497853c383
Merge pull request #21882 from DualMatrix/animation_track
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Fixed animation_player errors displaying wrong property.
2018-09-10 19:01:18 +02:00
Rémi Verschelde
ec788e1ac4
Merge pull request #21879 from willnationsdev/script-name-empty
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Fix ScriptCreateDialog passing script w/ no filename
2018-09-10 18:58:21 +02:00
Rémi Verschelde
e883edfac9
Merge pull request #21872 from Paulb23/fix_backwards_search
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Fix backwards search in TextEdit selecting non-whole words, issue 15677
2018-09-10 18:52:35 +02:00
Rémi Verschelde
87e0563116
Merge pull request #21491 from AlexHolly/fix-textedit-uncomment-spamm
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Uncommenting a selection was not updating the selection.
2018-09-10 18:48:41 +02:00
Rémi Verschelde
76b211540e
Merge pull request #21865 from Calinou/tweak-android-export-errors
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Tweak Android-related error messages in the Export dialog
2018-09-10 18:47:53 +02:00
Rémi Verschelde
0dd7e02350
Merge pull request #21859 from avencherus/fix-scancode-colon
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Changed Windows key translate pair from KEY_COLON to KEY_COMMA.
2018-09-10 18:38:39 +02:00
Rémi Verschelde
5007b415c1
Merge pull request #21850 from DualMatrix/error_spam
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Fixed error spam when inspecting remote tree
2018-09-10 17:30:55 +02:00
Rémi Verschelde
6d7a8a6caa
Merge pull request #21939 from akien-mga/physics-check-shape-query-params
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PhysicsServer: Add validity checks for shape query parameters
2018-09-10 17:16:47 +02:00
Rémi Verschelde
de8522aeb6
Merge pull request #21846 from Calinou/tweak-light-instance-error
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Tweak the Light instantiation error message and fix a typo
2018-09-10 17:09:01 +02:00
Rémi Verschelde
584f1ab0c5
Merge pull request #21842 from merumelu/curve-point-count
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Bind Curve::get_point_count
2018-09-10 16:49:09 +02:00
Rémi Verschelde
5e900ebf29
PhysicsServer: Add validity checks for shape query parameters
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Fixes #17439 .
2018-09-10 16:30:16 +02:00
Rémi Verschelde
de60714b91
Merge pull request #21857 from BastiaanOlij/fix_never_true_prealpha
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Fixed a theoretical condition where prealpha prevents lighting
2018-09-10 16:02:58 +02:00
Rémi Verschelde
fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
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Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
Mel Collins
12448e659a
Clarify which direction RemoteTransform[2D] work
2018-09-10 15:54:32 +02:00
Rémi Verschelde
04eb6046c5
Merge pull request #21831 from JFonS/fix_13849
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Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-10 15:39:31 +02:00
Rémi Verschelde
a2d2fbe8a6
Merge pull request #21784 from guilhermefelipecgs/fix_resized_mouse_confined
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Fix mouse confined leaving window with OS_Windows::set_window_position
2018-09-10 15:34:49 +02:00
Vivatchai Kaveeta
463ead1eb7
Fix cubic spline interpolation in glTF importer
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Should solve #21001 #14636
2018-09-10 20:02:39 +07:00
Rémi Verschelde
c0df3b147e
Make sure project manager gets editor hint set
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Previous fix in e8e06b2
worked in most cases but not if you run e.g.
'godot -', where the '-' argument would mean that 'project_manager'
is false and yet that's what will be opened eventually.
2018-09-10 14:53:45 +02:00
Rémi Verschelde
0f6803ea77
Merge pull request #21841 from char0xff/fix-array
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Fix mistake in Array.xml
2018-09-10 14:23:26 +02:00
VirtualBox
cfb54df986
Fix mistake in Array.xml
2018-09-10 13:42:45 +02:00
Max Hilbrunner
8a8a5e6c07
Merge pull request #21925 from ZodmanPerth/master
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Clarification about Input.get_accelerometer() usage
2018-09-10 13:42:31 +02:00
Rémi Verschelde
32cc267906
Merge pull request #21927 from akien-mga/pm-editor-hint
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Set editor hint for the project manager
2018-09-10 12:48:38 +02:00
Rémi Verschelde
fd74dd15ad
Merge pull request #21820 from capnm/fix-GradientTexture-width-property
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Set the lower bound for the GradientTexture width property to 1
2018-09-10 12:41:58 +02:00
Rémi Verschelde
e8e06b2c9a
Set editor hint for the project manager
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Fixes #21823 .
2018-09-10 12:39:01 +02:00
Carl Scarlett
91aa940b42
added clarification about Input.get_accelerometer only working when project is exported
2018-09-10 17:20:17 +08:00
Rémi Verschelde
d9a96878f2
Merge pull request #21921 from AndreaCatania/bugfix2
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Fix bullet crashes
2018-09-10 08:20:15 +02:00
Rémi Verschelde
0b5041a627
Merge pull request #21920 from Noshyaar/indent
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Fix indentation in bullet SCsub
2018-09-10 08:16:12 +02:00
Andrea Catania
b252e66414
Fiex bullet crash
2018-09-10 07:55:11 +02:00
Poommetee Ketson
bb0e8d260c
Fix indentation in bullet SCsub
2018-09-10 12:22:23 +07:00
Hein-Pieter van Braam
9a1deedb84
When resizing an X11 window wait for the WM to process our request
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On X11 when we send an XResizeWindow request to the X server it is happy
to say it is done when the request has been handed over to the window
manager. The window manager itself may however take some time to
actually do the resize. Godot expects that a resize request is
immediate. To work around this issue we could implement the whole
_NET_WM_SYNC_REQUEST protocol. However this protocol does not fit very
well with the way we currently process X events and would when
implemented in the current framework still cause a 1 frame delay between
a resize request and the actual resize happening.
This fixes #21720
2018-09-10 00:12:23 +02:00
George Marques
af290f7b7d
Merge pull request #21866 from Paulb23/fix_scientific_notation_highlight_issue_21435
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Fixed scientific notation not highlighting correctly, issue 21435
2018-09-09 18:21:33 -03:00
groud
1d83f36a26
Fixes 2D nodes lock not working
2018-09-09 22:17:54 +02:00
Hein-Pieter van Braam
4b92ca1cce
Update X11 global mouse position at startup
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When we start the engine we haven't yet gotten any X11 motion events so
we don't yet know where our mouse cursor is located. Instead we now
query the X server for this information when we start and update the
appropriate values.
In addition when we move the window we also update the mouse position
based off of X server knowledge as we will also not have received any
mouse motion events.
this fixes #8145 (for X11 only)
2018-09-09 22:17:27 +02:00
JFonS
fdb6987eb4
Clear cache after reimporting an ArrayMesh
2018-09-09 20:58:15 +02:00