Commit Graph

52838 Commits

Author SHA1 Message Date
Rémi Verschelde 976a7320c4
Merge pull request #71790 from TokageItLab/fix-atreee-transition-max
Fix maximum limit of AnimationNodeTransition input count in the inspector
2023-01-21 10:29:42 +01:00
Rémi Verschelde 1b948a909f
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Fix typo in hint when using removed built-in textures
2023-01-21 10:29:18 +01:00
Rémi Verschelde 23d8d44535
Merge pull request #71776 from clayjohn/PointLight2D-indices
Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
2023-01-21 10:28:50 +01:00
Eric M 9da04d8374 Fix shortcuts which have feature override defined reverting to default when user changes the shortcut to be same as non-overriden. 2023-01-21 16:40:03 +10:00
Silc Renew 3bb298b78a Fix max limit of AnimationNodeTransition input count in the inspector 2023-01-21 14:57:36 +09:00
PrecisionRender d9698f0e6f Fix type in hint when using removed built-in textures 2023-01-20 22:06:51 -06:00
Raul Santos 04996df61e
C#: Restore `Scale` and `Rotation` properties 2023-01-21 04:59:13 +01:00
Bartkk 292b24bae0 Check if file was removed when parsing documentation 2023-01-21 04:42:44 +01:00
PrecisionRender e9400867b3 Fix Xbox Series controller duplicate input 2023-01-20 21:34:06 -06:00
Adam Wardell e9d8c261a5 call update_exports from LSP didSave function
exports in the inspector were not properly appearing when a gdscript was saved using an external IDE
this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave
2023-01-20 19:16:53 -08:00
Daniel Larson d7b61158fa allowed negative DoF blur transition in the editor 2023-01-20 20:39:49 -06:00
clayjohn d3c3fa32af Stop incrementing light_count once max number of lights are reached in 2D canvas renderer 2023-01-20 17:04:00 -08:00
Rémi Verschelde 4db3716d8d
Merge pull request #71772 from clayjohn/GLES3-li
Assign light indices after sorting in OpenGL renderer
2023-01-21 01:43:08 +01:00
clayjohn 6d0af4fcd8 Assign light indices after sorting in OpenGL renderer
This ensures that the light indices sent to the shader actually match where the light is saved
2023-01-20 15:41:20 -08:00
Rémi Verschelde 0b141e107f
Merge pull request #70913 from Maran23/4-x-some-more-missing-properties-to-godot-converter
Added more missing properties/methods to the Godot converter
2023-01-20 23:59:58 +01:00
Rémi Verschelde 28b2e43adf
Merge pull request #71646 from Vilcrow/android-export-genname-check
[Android export] Added validation of the project name when using $genname in the 'Unique Name' field.
2023-01-20 23:59:34 +01:00
Rémi Verschelde 9891aea85e
Merge pull request #71752 from vnen/no-gdc-export
Remove references to compiled GDScript in export
2023-01-20 23:59:07 +01:00
Rémi Verschelde 34851764a7
Merge pull request #71753 from Maran23/4-x-input-map-converter
Add InputMap conversion to Project Converter
2023-01-20 23:58:43 +01:00
Rémi Verschelde b86ff83aa8
Merge pull request #71766 from LinuxUserGD/LinuxUserGD/master
Exclude atomic lib under FreeBSD using LLVM [4.x]
2023-01-20 23:58:19 +01:00
Rémi Verschelde d5838a06fa
Merge pull request #71709 from clayjohn/decals-lights-sorting
Sort decals and lights based on camera origin
2023-01-20 23:57:55 +01:00
Rémi Verschelde de3514b9ab
Merge pull request #71705 from clayjohn/RD-surface-free
Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer
2023-01-20 23:57:26 +01:00
Rémi Verschelde 65614d68eb
Merge pull request #71764 from clayjohn/texture-binding
Decrement texture_binding count when using screen textures
2023-01-20 23:56:56 +01:00
Clay John 260af46269
Merge pull request #71760 from Chaosus/vs_proximity_range
Fix code generation for ProximityRange node in visual shader
2023-01-20 14:56:07 -08:00
Marius Hanl e27695e927 Add more missing properties/methods to the converter.
icon_align -> icon_alignment
rect_min_size -> custom_minimum_size
get_tree().set_input_as_handled() -> get_viewport().set_input_as_handled()
_unhandled_key_input(event: InputEventKey) -> _unhandled_key_input(event: InputEvent)
And C# equivalents
2023-01-20 23:33:52 +01:00
robfram 9faa92bda0 Exclude atomic lib under FreeBSD using LLVM 2023-01-20 20:52:19 +00:00
clayjohn 921f99f9e3 Decrement texture_binding count when using screen textures 2023-01-20 12:48:13 -08:00
Yuri Rubinsky f9b5e9da37 Fix code generation for ProximityRange node in visual shader 2023-01-20 22:31:37 +03:00
clayjohn a804556ab9 Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer 2023-01-20 10:34:19 -08:00
Marius Hanl 61f9f4d2be Add InputMap conversion
All InputMap strings that changed between Godot 3 and 4 are now renamed when converting the project.

This includes:
- alt -> alt_pressed
- shift -> shift_pressed
- control -> ctrl_pressed
- meta -> meta_pressed
- scancode -> keycode
- physical_scancode -> physical_keycode
- doubleclick -> double_click
2023-01-20 19:26:13 +01:00
George Marques 7e5c2f945d
Remove references to compiled GDScript in export
This feature was removed from GDScript so it should not be present on
the interface nor in the saved export presets.
2023-01-20 15:09:07 -03:00
clayjohn 49bebf2bfb Sort decals and lights based on camera origin
Also implement sort_offset for decals

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-01-20 09:58:17 -08:00
S.V.I. Vilcrow b8bc306fa1 [Android export] Added validation of the project name when using $genname in the 'Unique Name' field. 2023-01-20 20:54:56 +03:00
Rémi Verschelde 9f74f0f6c5
Merge pull request #71738 from akien-mga/remove-array-dict-propertyedit
Remove unused obsolete Array/DictionaryPropertyEdit
2023-01-20 17:52:07 +01:00
Rémi Verschelde fe17e6d2f2
Merge pull request #71728 from akien-mga/doc-preserve-mono-settings
doc: Define dummy Mono settings to keep them in doctool
2023-01-20 17:52:03 +01:00
Rémi Verschelde 42d3e62455
Merge pull request #70305 from Maran23/4-x-new-op-grouping
Group all 'New XXX...' operations in a 'New...' sub menu in the file system dock context menu
2023-01-20 17:51:57 +01:00
Jummit 18e4b06162 Support signals and callables in exposed dictionaries 2023-01-20 16:32:16 +01:00
Rémi Verschelde fa3c4c8b2b
Remove unused obsolete Array/DictionaryPropertyEdit
This were long superseded by EditorPropertyArray/Dictionary.
2023-01-20 16:10:55 +01:00
Juan Linietsky e01452adb0 Fix AltGR getting stuck on Windows right alt-tab
Fixes #28511.
2023-01-20 14:04:55 +01:00
Rémi Verschelde f461a005bd
doc: Define dummy Mono settings to keep them in doctool
Revival of #54840.
2023-01-20 13:13:38 +01:00
Marius Hanl 99507d734c Grouped all 'New XXX...' operations in a 'New...' sub menu
This will reduce the height of the rather large context menu and gives us the possibility to add more 'New XXX...' operations in the future without cluttering the menu and thus making it taller.
2023-01-20 13:08:55 +01:00
Rémi Verschelde 621e32971e
i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit c9ae52f32e)
2023-01-20 12:32:06 +01:00
Rémi Verschelde bebd76954c
i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit b06d93aec6)
2023-01-20 12:32:03 +01:00
Rémi Verschelde 38488fbdb3
Merge pull request #71704 from akien-mga/web-editor-fix-download-zip
Web Editor: Fix callable binding for Download Zip menu item
2023-01-20 12:10:42 +01:00
Rémi Verschelde ba9b26dfd8
Merge pull request #71719 from bruvzg/mac_warnings
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code.
2023-01-20 12:10:24 +01:00
Rémi Verschelde 6d15948c68
Merge pull request #71718 from Calinou/doc-custom-mouse-cursor-max-size-web
Document image size restrictions for custom mouse cursors in HTML5
2023-01-20 12:10:18 +01:00
Rémi Verschelde fd314209eb
Web Editor: Fix callable binding for Download Zip menu item
Fixes #71702.
2023-01-20 12:08:00 +01:00
Yuri Rubinsky 6f2c0140f0
Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code 2023-01-20 13:51:35 +03:00
bruvzg 4b2323e030
[macOS] Move extended title bar input to _gui_input and add mouse filters to prevent editor buttons from passing double-click to title. 2023-01-20 12:47:05 +02:00
Yuri Rubinsky 7cbe2b939e Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
bruvzg aecfd92ea8
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00