Rémi Verschelde
2eb12f1d71
doc: Clarify expected type of Object *
parameters in Tree methods
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They're meant to be `TreeItem *` but this can't be bound in Variant.
Fixes #20538 .
(cherry picked from commit 81f2ce4e46
)
2022-01-25 18:24:02 +01:00
SnailRhymer
6ac800aab7
Add clarification to tile_set_modulate
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To resolve 45677, adds a note to tile_set_modulate clarifying how to use tile_modulate in shaders.
2022-01-24 21:23:04 +00:00
Pawel Lampe
67cf622935
Improve Navigation2D
default settings, fixes #56852
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This commit reduces `cell_size` and `edge_connection_margin` default
values so that `Navigation2D` behaves more like in Godot <= `3.4` by default.
2022-01-23 14:07:31 +01:00
Rémi Verschelde
e33f8df9ca
Merge pull request #56984 from Calinou/doc-softbody-no-gameplay-3.x
2022-01-23 12:54:36 +01:00
LoserFox
0af26280b6
Fix some errors in Environment documentation
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Co-authored-by: Clay John <claynjohn@gmail.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-23 00:45:27 +01:00
Rémi Verschelde
6c0c0c4b29
Merge pull request #54165 from Calinou/directional-shadow-runtime-change-3.x
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Allow changing directional shadow size at run-time
2022-01-22 15:25:09 +01:00
Mak Kma
1c3d3af6ef
backported method get_rid for NavigationAgent
2022-01-21 00:15:16 +03:00
Rémi Verschelde
a9b10054b8
Merge pull request #56950 from timothyqiu/has-clipboard-3.x
2022-01-20 12:09:53 +01:00
skyace65
c540a17efc
Better explain JSON print indent parameter (3.x)
2022-01-19 20:37:58 -05:00
Hugo Locurcio
94b1ae5599
Document that soft bodies should be avoided for gameplay purposes
2022-01-20 01:36:39 +01:00
rafallus
27fc50d54a
Fix input_ray_pickable
documentation for CollisionObject3D
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(cherry picked from commit ba7d3f8331
)
2022-01-19 16:04:16 +01:00
kobewi
ccb52db232
Clarify to_float() and to_int() methods
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(cherry picked from commit 7bb682651f
)
2022-01-19 16:04:16 +01:00
bruvzg
7eb8339f6c
[Documentation] Add instruction how to execute built-in commands of various shells.
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(cherry picked from commit 9faf1e027a
)
2022-01-19 16:04:16 +01:00
kobewi
986b99ed5c
Mention that modifying text erases BBCode stacks
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(cherry picked from commit 3f0e9da5a4
)
2022-01-19 16:01:04 +01:00
Haoyu Qiu
76297e744d
Add OS.has_clipboard()
to check clipboard content
2022-01-19 20:19:06 +08:00
QueenOfSquiggles
cab89124ff
Fixed a typo in BakedLightmap documentation
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"capture_propagation" member documentation description was missing the second 'p' in "propagation". Fixed this minor typo
Also resubmitting pull request to 3.x branch as per @Calinou's recommendation.
2022-01-17 09:56:49 -06:00
Haoyu Qiu
7f49e5beec
Expose Image.COMPRESS_SOURCE_LAYERED
to scripting
2022-01-17 20:43:05 +08:00
Rémi Verschelde
879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv
2022-01-16 11:36:26 +01:00
Rémi Verschelde
22166639ed
Merge pull request #56366 from Calinou/async-shaders-use-in-editor
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Use asynchronous shader compilation and cache in the editor if requested
2022-01-16 10:34:07 +01:00
Yuri Sizov
58319564fa
Unify theme item lookup in Controls and respect default font
2022-01-13 15:21:55 +03:00
Haoyu Qiu
b6f0460520
Remove duplicated sentence in EditorVCSInterface classref
2022-01-13 14:39:12 +08:00
Rémi Verschelde
1cc3184f6e
Merge pull request #55444 from Calinou/doc-spritebase3d-modulate-material-override-3.x
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Document using SpriteBase3D's `modulate` property with material override (3.x)
2022-01-13 00:00:10 +01:00
Hugo Locurcio
027a584faf
Document using SpriteBase3D's modulate
property with material override
2022-01-12 22:37:15 +01:00
skyace65
a28955ac46
Fix normal map description
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(cherry picked from commit d856074488
)
2022-01-12 17:34:56 +01:00
kobewi
8edc8a95b1
Improve FileDialog filters
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(cherry picked from commit b403954e41
)
2022-01-12 17:33:16 +01:00
Haoyu Qiu
4621b41bfc
Add drag start/end signals for Slider
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(cherry picked from commit 753ae7403f
)
2022-01-12 17:31:39 +01:00
kobewi
46f65f9d79
Improve description of mouse_exited signal
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(cherry picked from commit 4eec0032ea
)
2022-01-12 17:28:46 +01:00
zacryol
40b7b575c6
List AnimatedSprite3D in SpriteFrames description
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Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames
class description currently only lists being used with the 2D variant.
(cherry picked from commit 4391f6a5b5
)
2022-01-12 17:28:08 +01:00
Sam
ea2080112d
Fixed typos in MeshDataTool documentation
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- Fixed missing "be" typo in MeshDataTool's get_face_edge function
- Corrected documentation to say negative values aren't valid
(cherry picked from commit bc9df365b0
)
2022-01-12 17:28:08 +01:00
zacryol
21526aa578
Update description of FileDialog filters
property
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specify that multiple filetypes/extensions can be included in one filter within the
PackedStringArray, and provide an example
(cherry picked from commit 123cfb4759
)
2022-01-12 17:28:07 +01:00
Arnav Vijaywargiya
a51f3f2a58
Fixed incorrect property types
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(cherry picked from commit 0c46f73b5e
)
2022-01-12 17:28:07 +01:00
bruvzg
6eac65d4fe
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
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(cherry picked from commit 61ea8f8337
)
2022-01-12 17:28:07 +01:00
skyace65
7c61e6f72f
Document how to erase project settings with set_setting
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(cherry picked from commit 290038952f
)
2022-01-12 17:28:07 +01:00
Haoyu Qiu
fe1e6eb995
Explain what 2D cross product means
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(cherry picked from commit d54586a8e6
)
2022-01-12 17:28:07 +01:00
David Cambré
c2a9de23f5
Update default port_grab_distance_vertical
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(cherry picked from commit 38ad72af44
)
2022-01-12 17:28:07 +01:00
follower
99416a21fb
Fix the "AudioEffectRecord" descriptions.
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The `AudioEffectRecord` effect has no microphone capture-specific functionality--it can be used with any audio bus.
This patch attempts to clarify this fact (so people like me who want to capture audio output know they're in the right place) while still providing a pointer use of the effect with `AudioStreamMicrophone` for microphone capture.
(cherry picked from commit 022f49437b
)
2022-01-12 17:28:06 +01:00
Rémi Verschelde
09884f17a3
Revert "Warn when using an AABB or Rect2 with a negative size"
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This reverts commit d75e580765
.
Fixes #56509 .
2022-01-12 17:28:03 +01:00
Rémi Verschelde
1b0ba42ea1
Merge pull request #55268 from Calinou/gpu-particles-macos-performance-warning
2022-01-12 16:51:31 +01:00
Rémi Verschelde
e805ec8574
Merge pull request #54871 from timothyqiu/remove-theme-override
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[3.x] Add methods to remove theme overrides
2022-01-11 20:16:05 +01:00
Rémi Verschelde
8a192cd0ab
Merge pull request #55987 from bruvzg/wt 🤎 3
2022-01-10 16:43:56 +01:00
Rémi Verschelde
edd9534f97
Merge pull request #53900 from ChronicallySerious/update-vcs-1
2022-01-10 12:18:57 +01:00
Rémi Verschelde
cd47ff1411
Merge pull request #56639 from skyace65/Tweenmethods
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Add note on when tween methods return false (3.x)
2022-01-09 19:14:08 +01:00
skyace65
4bd1ce49e6
Add note om when tween methods return false (3.x)
2022-01-08 21:51:30 -05:00
Haoyu Qiu
dd462f512d
Misc documentation improvements
2022-01-08 22:39:00 +08:00
Rémi Verschelde
01fef99749
Merge pull request #56325 from pycbouh/editor-resource-picker-needs-type-3.x
2022-01-07 16:13:46 +01:00
Rémi Verschelde
4737f563df
Fixup class reference after #54824
2022-01-07 15:25:28 +01:00
Rémi Verschelde
aad12a2df5
Merge pull request #54824 from LightningAA/backport-gradient-texture-2d
2022-01-07 14:47:44 +01:00
Rémi Verschelde
defb801120
i18n: Sync classref translations with current 3.x codebase
2022-01-07 13:34:14 +01:00
fabriceci
10e63b8dd6
backport moving_platform_apply_velocity_on_leave
2022-01-07 12:54:49 +01:00
Pierre-Thomas Meisels
7dd8e364b1
OSX: Add signing of directory structure in Library when exporting for OSX.
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Add exporting of folder structure in PlugIns when exporting for OSX.
2022-01-07 01:15:37 +01:00