Juan Linietsky
1bea8e1eac
New lightmapper
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-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
Rémi Verschelde
0bf6a86db4
Merge pull request #37795 from Chaosus/shader_fix_const_order2
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Fix shader constant sorting
2020-04-29 09:41:34 +02:00
Juan Linietsky
0e1c66d9fc
Implement global and per instance shader uniforms.
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Adds two keywords to shader language for uniforms:
-'global'
-'instance'
This allows them to reference values outside the material.
2020-04-17 12:35:41 -03:00
Yuri Roubinsky
bc30f541e6
Fix shader constant sorting
2020-04-11 12:40:17 +03:00
lupoDharkael
95a1400a2a
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
Yuri Roubinsky
aa33db056a
Prevent shader crash if multiple variables has been declared in 'for'
2020-03-28 19:51:42 +03:00
Juan Linietsky
a6f3bc7c69
Renaming of servers for coherency.
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VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
2020-03-27 15:21:27 -03:00