Haoyu Qiu
fb62ec6c1d
Fix several typos in the classref
2022-06-01 15:57:51 +08:00
Rémi Verschelde
e9d3748e93
Merge pull request #61591 from fire-forge/gt2d_get_data
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[3.x] Fix `get_data()` for GradientTexture2D
2022-06-01 08:59:49 +02:00
FireForge
ea46f32246
Fix get_data() for GradientTexture2D
2022-05-31 23:19:25 -05:00
Yuri Sizov
8ed297fc83
Fix theme propagation for children of top level controls
2022-06-01 03:56:51 +03:00
Rémi Verschelde
af8a02ddaf
i18n: Sync classref translations with Weblate
2022-06-01 00:39:49 +02:00
Rémi Verschelde
5be04c9153
i18n: Sync editor translations with Weblate
2022-06-01 00:37:03 +02:00
Marcel Admiraal
caaaef68b4
Only use Android fullscreen theme for splash screen
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(cherry picked from commit d0cb299f04
)
2022-06-01 00:29:46 +02:00
kobewi
309ad643a9
Hide redundant categories from project settings
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(cherry picked from commit 1a9635cc57
)
2022-06-01 00:29:46 +02:00
Hugo Locurcio
46b7133967
Add a 3D suffix to relevant physics profiler categories
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2D physics categories already had a 2D suffix: "Physics 2D"
(cherry picked from commit 36428305a6
)
2022-06-01 00:29:46 +02:00
smix8
47ade6786f
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
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Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
(cherry picked from commit caceceab08
)
2022-06-01 00:29:46 +02:00
dtesniere
ed4e597027
Fix class name : change "string" to "String"
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Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
(cherry picked from commit 55b63eceaa
)
2022-06-01 00:29:46 +02:00
Rémi Verschelde
6bcf1b5e1f
Merge pull request #61574 from madmiraal/android-cleanup-3.x
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[3.x] Cleanup Android C++ code
2022-05-31 23:48:40 +02:00
Yuri Sizov
6d53c60bf7
Mark node groups as dirty for every children if parent is moved
2022-05-31 21:23:16 +03:00
Rémi Verschelde
889837a632
Merge pull request #61576 from YuriSizov/editor-improve-export-all-3.x
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[3.x] Improve the Export All button display in the export dialog
2022-05-31 20:16:47 +02:00
Yuri Sizov
fee968bc26
Improve the Export All button display in the export dialog
2022-05-31 20:44:23 +03:00
Marcel Admiraal
7a782edeaa
Cleanup Android C++ code
2022-05-31 17:11:44 +01:00
Rémi Verschelde
b44928586b
Merge pull request #61483 from kleonc/popup-update-exclusive-when-shown
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[3.x] Allow changing `exclusive` of already popped up `Popup`
2022-05-31 12:14:37 +02:00
Rémi Verschelde
0acd1ca850
Merge pull request #61266 from smix8/navigation_tilemap_poly_3.x
2022-05-31 11:25:00 +02:00
Rémi Verschelde
51e52b5ed8
Merge pull request #61496 from timothyqiu/asymmetric-le-3.x
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[3.x] Fix LineEdit clear button for asymmetric stylebox
2022-05-31 08:56:13 +02:00
Rémi Verschelde
6047d0903d
Merge pull request #61545 from skyace65/RigidBodyDoc
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Fix rigid body damp description (3.x)
2022-05-31 01:06:14 +02:00
skyace65
c0ecbeaf6f
Fix rigid body damp description (3.x)
2022-05-30 13:39:44 -04:00
Rémi Verschelde
4822ea81e4
Merge pull request #61535 from bruvzg/lbl3x_ov
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[3.x] Fix Label3D oversampling.
2022-05-30 08:28:43 +02:00
bruvzg
553bdc6783
[3.x] Fix Label3D oversampling.
2022-05-30 09:05:41 +03:00
Rémi Verschelde
fdade32d40
Merge pull request #61527 from Calinou/doc-empty-variant-null-3.x
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Change instances of "returns an empty Variant" to "returns null" in docs (3.x)
2022-05-29 22:30:45 +02:00
Rémi Verschelde
145da45a34
Merge pull request #61519 from belzecue/3.x
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doc: Fix typo in "reset" method description
2022-05-29 20:29:04 +02:00
Rémi Verschelde
cd0b4bdb23
Merge pull request #61523 from lawnjelly/portals_fix_moving_add
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Portals - force full check on adding moving object
2022-05-29 20:23:29 +02:00
Hugo Locurcio
109f968171
Change instances of "returns an empty Variant" to "returns null" in docs
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While "returns an empty Variant" technically valid (it's constructed
as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29 20:20:08 +02:00
lawnjelly
e7a73579e3
Portals - force full check on adding moving object
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Moving objects being added during instance_moving_create() were incorrectly not forcing a full check to find which room they were within. This could result in moving objects being re-added not correctly identifying their current room, and thus culling incorrectly. This PR forces a full check on calling instance_moving_create.
2022-05-29 15:53:25 +01:00
belzecue
803c5b9e22
doc: Fix typo in "reset" method description
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Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset".
2022-05-29 12:37:14 +08:00
Haoyu Qiu
1e6747d185
Fix LineEdit clear button for asymmetric stylebox
2022-05-28 19:51:50 +08:00
Rémi Verschelde
b541b57fa0
Merge pull request #61479 from kleonc/popupmenu-fix-hover-stylebox-overflow-3x
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[3.x] `PopupMenu` Fix `hover` stylebox overflowing horizontally
2022-05-28 01:13:28 +02:00
kleonc
9ba598f94f
Allow changing `exclusive` of already popped up Popup
2022-05-28 01:10:49 +02:00
Hugo Locurcio
c209c6faba
Increase the editor profiler frame history default and maximum limit
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The new default value (1800) allows storing 30 seconds of profiling
at 60 FPS.
The new maximum value (10000) allows storing about 3 minutes of
profiling at 60 FPS.
The profiler graph will scale accordingly to the chosen setting,
so the default value is kept relatively low to prevent the graph
from looking too squished on narrow displays.
2022-05-28 01:05:34 +02:00
kleonc
736b0c4e97
PopupMenu Fix hover stylebox overflowing horizontally
2022-05-27 23:35:17 +02:00
Rémi Verschelde
53843de558
Merge pull request #61442 from clayjohn/glow-fxaa-bug
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[3.x] Disable Alpha throughout Glow and FXAA
2022-05-27 10:21:03 +02:00
Rémi Verschelde
340283f5be
Merge pull request #61428 from fire-forge/prop-space-3.x
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[3.x] Remove extra space in property editors
2022-05-26 22:35:02 +02:00
clayjohn
f92141be13
Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports
2022-05-26 11:15:35 -07:00
Rémi Verschelde
83d0e97e03
Merge pull request #61430 from 31/dev/31/debuggerwait
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C#: Fix debugger options missing from Project Settings
2022-05-26 09:07:18 +02:00
31
826415ad2f
C#: Fix debugger options missing from Project Settings
2022-05-25 20:43:00 -07:00
FireForge
e5db39d07b
Remove extra space in property editors
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- NodePath, Resource, and multiline string
2022-05-25 19:04:44 -05:00
Rémi Verschelde
f880904c7a
HTML5: Run `npm audit fix`
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And re-add `node_modules` to `.gitignore` which I mistakenly removed
with an earlier cleanup.
(cherry picked from commit 6aa7449d60
)
2022-05-25 14:59:03 +02:00
Rémi Verschelde
9d1d386bd0
HTML5: Enable mbedTLS module for Crypto object
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Increases the size of the wasm by around 3% (~300-350 KiB).
This enables using the Crypto object for hashing, signing and encryption,
and therefore reduces the gap between the features of the HTML5 platform
and other platforms.
Closes https://github.com/godotengine/godot-proposals/issues/3574 .
(cherry picked from commit 3ff6d794c0
)
2022-05-25 14:52:57 +02:00
Rémi Verschelde
78c54043ce
HTML5: Always disable Asset Library
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GitHub doesn't allow CORS so we can't download assets from it.
There'd also be more work needed for the Asset Library plugin to be
usable in the Web editor even if that was supported.
(cherry picked from commit 42b48496de
)
2022-05-25 14:51:43 +02:00
smix8
3891186536
Fix GridMap not adding custom mesh offsets to NavigationMesh generation
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Fix GridMap not adding custom mesh offsets to NavigationMesh generation
(cherry picked from commit ae4b2597a1
)
2022-05-25 14:10:20 +02:00
Rémi Verschelde
1b297eb047
Project Manager: Fix crash on resize with assetlib disabled
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Follow-up to #61215 .
(cherry picked from commit 6f5be1f1f0
)
2022-05-25 14:07:33 +02:00
Rémi Verschelde
654d6165a6
Merge pull request #61405 from akien-mga/3.x-android-export-poll-300ms
2022-05-25 14:03:55 +02:00
Rémi Verschelde
d020346c0d
Merge pull request #61403 from lawnjelly/occpoly_gizmo_fix
2022-05-25 12:55:08 +02:00
Rémi Verschelde
2b2a1b4c71
Android: Change export plugin poll to 300 ms
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This removes the reliance on the not-so-fully-implemented Power API,
which throws an error in the HTML5 editor.
This was already changed to 200 ms in the master branch, and here I
picked 300 ms to be consistent with the iOS export plugin. All these
thread sleeps need to be re-assessed together to be made more
consistent (and possibly configurable - and most importantly battery
preserving by default).
2022-05-25 12:16:24 +02:00
lawnjelly
cdba2935a1
Fix Occluder Poly gizmo warning spam
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The call to draw the handles in the OccluderPoly was spamming errors when the hole has no points. This PR prevents trying to draw the gizmo for the hole when there are no points, which prevents the spam.
2022-05-25 10:50:15 +01:00
Rémi Verschelde
2344bf6431
Merge pull request #61382 from clayjohn/alpha-bug
2022-05-24 23:50:07 +02:00