Commit Graph

31171 Commits

Author SHA1 Message Date
Sergey Minakov
30783d57cc iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin.
Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin.
Changed platform code so it's not affected by the move.
Modified Xcode project file to remove parameters that doesn't make any effect.
Added basic '.gdip' plugin config file.
2020-11-10 16:28:29 +03:00
Rémi Verschelde
03ae26bb74
Merge pull request #43398 from KoBeWi/add_an_array_to_another_array_but_with_a_method
Add append_array() method to Array class
2020-11-10 13:53:58 +01:00
Rémi Verschelde
0efe6dff5f
Merge pull request #43350 from gvekan/fix-load-autocomplete
Fix completion for built-in load() function
2020-11-10 13:21:37 +01:00
Rémi Verschelde
714dbc368c
Merge pull request #43357 from KoBeWi/editor_art_3d
Register methods for drawing 3D editor overlays
2020-11-10 13:17:12 +01:00
Gustav
0ddd4097a6 Fix completion for built-in load function 2020-11-10 12:00:08 +01:00
Rémi Verschelde
263f731924
Merge pull request #43434 from sneik15/patch-1
Updated gd_glue.cpp to work in the variant refactoring (Mono enabled)
2020-11-10 11:56:18 +01:00
Tomasz Chabora
cbfbb4538b Register methods for drawing 3D editor overlays 2020-11-10 11:35:34 +01:00
Rémi Verschelde
68067b8d97
Merge pull request #43423 from Calinou/doc-assert-avoid-side-effects
Clarify that code in `assert()` should avoid side effects
2020-11-10 11:31:28 +01:00
Adrian Adeva
74f98de223
Updated gd_glue.cpp to work with the latest changes in the variant refactoring
Without this change the engine dont compile with the mono module enabled.
2020-11-10 11:13:54 +01:00
Rémi Verschelde
32464e569f
Merge pull request #40748 from RandomShaper/improve_packed_fs_api
Improve/fix packed data API
2020-11-10 10:59:34 +01:00
Rémi Verschelde
cb5d5ff413
Merge pull request #43433 from HaSa1002/docs-examples-43356
[Docs] Add C# example for EditorPlugin::forward_canvas_draw_over_viewport
2020-11-10 10:43:37 +01:00
HaSa1002
9dad1c4943 [Docs] Add C# example for EditorPlugin::forward_canvas_draw_over_viewport
Follow up to #43356
2020-11-10 10:24:17 +01:00
Rémi Verschelde
e1a9ec4e19
Merge pull request #43397 from Calinou/fix-filesystem-copy-path-shortcut-conflict
Use Ctrl+Shift+C as the default FileSystem dock Copy Path shortcut
2020-11-10 09:53:48 +01:00
Rémi Verschelde
b51dca64a6
Merge pull request #43383 from vnen/gdnative-string-header
GDNative: Define special char types in string.h
2020-11-10 09:40:26 +01:00
Rémi Verschelde
5d89b1ad43
Merge pull request #43369 from Calinou/allow-svg-project-icon
Allow using SVG images as project icon
2020-11-10 09:37:18 +01:00
Rémi Verschelde
e0285dcc00
Merge pull request #43356 from KoBeWi/editor_art
Add docs for editor viewport drawing methods
2020-11-10 09:34:32 +01:00
Rémi Verschelde
dd851d8f91
Merge pull request #43333 from YeldhamDev/global_rate_scale_min
Disallow setting the AudioServer's 'global_rate_scale' to a value equal or inferior to 0
2020-11-10 09:32:56 +01:00
Rémi Verschelde
8e056ba203
Merge pull request #43417 from akien-mga/variant-default-constructors-docs
Variant: Sync docs with new constructors, fixes to #43403
2020-11-10 08:28:08 +01:00
Rémi Verschelde
0f249f5c0a
Variant: Sync docs with new constructors, fixups after #43403
Change DocData comparators for MethodDoc and ArgumentDoc to get a better
ordering of constructors.
2020-11-09 23:39:53 +01:00
Hugo Locurcio
d6c7073bd7
Clarify that code in assert() should avoid side effects 2020-11-09 21:48:24 +01:00
Rémi Verschelde
efc4d217d6
Merge pull request #43421 from reduz/improve-variant-constructor
Change how no-arg constructor is handled internally in Variant.
2020-11-09 21:17:15 +01:00
reduz
9979abce74 Change how no-arg constructor is handled internally in Variant. 2020-11-09 16:28:15 -03:00
Rémi Verschelde
b4a0661885
Merge pull request #43419 from reduz/document-operators
Make sure operators appear in the docs too
2020-11-09 19:54:34 +01:00
Rémi Verschelde
aa6a1094a5
Merge pull request #43415 from bruvzg/var_ctr_af32
Fix duplicate variant constructor typo.
2020-11-09 19:21:20 +01:00
reduz
11bf2ec6d1 Make sure operators appear in the docs too
Add "operator" and "constructor" qualifiers to make it easier to
see in the docs.
2020-11-09 14:12:01 -03:00
Rémi Verschelde
ed62876683
Merge pull request #40106 from Calinou/improve-3d-selection-box
Improve the 3D editor selection box appearance
2020-11-09 17:46:43 +01:00
Rémi Verschelde
827e5b8bf3
Merge pull request #43412 from akien-mga/variant-rename-_RID-to-RID
Variant: Rename Type::_RID to Type::RID
2020-11-09 17:46:34 +01:00
bruvzg
a4a21654b1
Fix duplicate variant constructor typo. 2020-11-09 18:34:17 +02:00
Rémi Verschelde
fdf84d25f3
Merge pull request #41407 from Calinou/scons-debug-symbols-replace-yes-with-full
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 16:46:32 +01:00
Rémi Verschelde
9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
Rémi Verschelde
bd0c40d051
Merge pull request #43413 from akien-mga/ci-warnings-extra
CI: Build with warnings=extra to catch 'em all
2020-11-09 16:28:19 +01:00
Hugo Locurcio
8a3a4fa3a0
Improve the 3D editor selection box appearance
- Draw two boxes slightly offset from each other to give the illustion
  of a thicker outline.
- Decrease the offset compared to the 3D node's AABB to give a more
  accurate representation of its size.
- Make the box fully visible instead of only displaying the corners.
- Draw a x-ray version of the box that's more translucent, but visible
  through walls. This helps make the box more visible while still
  having a sense of depth.
- Use an orange color similar to the 2D editor.
2020-11-09 16:24:12 +01:00
Hugo Locurcio
ff1f0d2cb5
Remove debug_symbols=full in favor of debug_symbols=yes
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00
Rémi Verschelde
5af5c86ebc
CI: Build with warnings=extra to catch 'em all
... on all platforms but MSVC, as it still has a number of unsolved warnings
in its `/Wall` level. Some of it might be valid, others might be overkill,
this needs further assessment and fixes. (We could also change the `extra`
level to `/W4` on MSVC if that's more meaningful.)
2020-11-09 15:01:43 +01:00
Rémi Verschelde
8a318fe1dd
Merge pull request #43404 from akien-mga/color-fix-clamp-uint32_t-warning
Color: Fix -Wtype-limits GCC warning after refactoring
2020-11-09 14:59:11 +01:00
Rémi Verschelde
01154f1ad2
Merge pull request #43403 from reduz/variant-constructor-refactor
Refactored variant constructor logic
2020-11-09 14:34:49 +01:00
Rémi Verschelde
eda8f69c19
Merge pull request #43409 from bruvzg/sync_open_simplex_noise
Update "open-simplex-noise-in-c" to fix undefined signed overflow
2020-11-09 14:29:08 +01:00
Rémi Verschelde
771b3c583d
Color: Fix -Wtype-limits GCC warning after refactoring
Warning from GCC 10.2.0 with `warnings=extra`:
```
./core/math/color.h: In member function 'int32_t Color::get_r8() const':
./core/typedefs.h:107:42: error: comparison of unsigned expression in '< 0' is always false [-Werror=type-limits]
  107 | #define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a))
      |                                    ~~~~~~^~~~~~~~~
./core/math/color.h:201:49: note: in expansion of macro 'CLAMP'
  201 |  _FORCE_INLINE_ int32_t get_r8() const { return CLAMP(uint32_t(r * 255.0), 0, 255); }
      |                                                 ^~~~~
```

Also some code consistency changes while at it.
2020-11-09 14:11:21 +01:00
bruvzg
70bdf0ecf2
Update "open-simplex-noise-in-c" to fix undefined signed overflow. 2020-11-09 14:31:12 +02:00
reduz
221a2a1742 Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
Rémi Verschelde
593e35346a
Merge pull request #42841 from HaSa1002/docs-lang-3
Port code examples to C# (D and E)
2020-11-09 08:29:44 +01:00
Tomasz Chabora
9f23a94b8a Add append_array() method to Array class 2020-11-08 21:09:45 +01:00
Hugo Locurcio
5b40f9fddc
Use Ctrl+Shift+C as the default FileSystem dock Copy Path shortcut
This closes #43396.
2020-11-08 19:44:52 +01:00
Rémi Verschelde
4206dc6ac9
Merge pull request #43380 from YeldhamDev/light2d_icons
Add icons for the new Light2D nodes
2020-11-08 14:58:47 +01:00
Rémi Verschelde
90edd839d5
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
2020-11-08 10:41:17 +01:00
reduz
127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Juan Linietsky
30b6db99a9
Merge pull request #43371 from reduz/variant-setget-refactor
Refactored Variant setters/getters
2020-11-07 16:34:54 -03:00
George Marques
82576371ef
GDNative: Define special char types in string.h
Those are standard types in C++ but not in C.

This also removes the wchar header which is not needed anymore and use
stddef.h instead (which is needed for size_t).
2020-11-07 16:09:14 -03:00
reduz
05de7ce6ca Refactored variant setters/getters
-Discern between named, indexed and keyed
-Get direct access to functions for typed GDScript and GDNative bindings
-Small changes to some classes in order to work with the new setget binder
2020-11-07 15:16:15 -03:00
Michael Alexsander
a38b4fd8f2 Add icons for the new Light2D nodes 2020-11-07 13:55:09 -03:00