Rémi Verschelde
30cbe28677
Merge pull request #27310 from KoBeWi/angular_dank
...
Make angular_damp of new Area nodes match the global default
2019-06-19 15:00:44 +02:00
Hugo Locurcio
c0b3e20ca7
Tweak some editor property hints to be more flexible and consistent
...
This partially addresses #19242 .
2019-06-16 23:52:16 +02:00
Rémi Verschelde
9d3342545d
Merge pull request #29700 from clayjohn/cpuparticles_transform_bug
...
Fix CPU particles bug with local_coords and transform
2019-06-16 10:49:30 +02:00
clayjohn
52696e98b4
fix CPU particles bug with local_coords and transform
2019-06-14 13:22:19 -07:00
Rémi Verschelde
0b555fc70a
Merge pull request #29782 from JFonS/expose_camera_clip_offset
...
Expose ClippedCamera clip_offset
2019-06-14 18:31:47 +02:00
jfons
30b3591152
Expose ClippedCamera clip_offset
2019-06-14 17:39:13 +02:00
Rémi Verschelde
52dd0f8751
Implement missing orbit velocity for CPUParticles and CPUParticles2D
...
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.
Closes #29580 .
2019-06-13 11:35:07 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
...
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
...
CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
...
CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
d0c2005da1
CPUParticles: Do randomness ratio computations in phase instead of time
...
The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.
The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.
Part of #29692 . Follow-up to #26859 .
2019-06-11 23:40:56 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
...
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
9206bcabaa
CPUParticles: Fix inconsistent tangential acceleration
...
The tangential acceleration for both CPUParticles2D and CPUParticles had been
badly converted from their GPU counterpart (ParticlesMaterial).
This fixes it and ensures that both GPU and CPU particles behave the same with
regard to tangential acceleration.
2019-06-11 18:56:07 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
kbajno
c90fb3ec6c
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-07 15:21:07 -07:00
qarmin
3de3f87657
Fix ARVRAnchor and ARVRController error spam
2019-06-06 14:33:04 +02:00
Rémi Verschelde
77880d1b4d
Merge pull request #29299 from creikey/master
...
Check if parent is null before updating transform
2019-05-31 09:51:05 +02:00
Rémi Verschelde
62b868fd37
Merge pull request #26942 from RandomShaper/fix-vp-issues
...
Fix Viewport and Camera issues
2019-05-30 18:31:15 +02:00
Cameron Reikes
9f29c28918
Check if parent is null before updating trasnform
...
- parent being null means it's not a CollisionObject
2019-05-29 16:09:52 -07:00
Rémi Verschelde
e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
...
Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Rémi Verschelde
bbb1af91d8
Merge pull request #29251 from qarmin/some_uninitialised_values_fixes
...
Fix some unintialised variables
2019-05-28 22:29:02 +02:00
Rémi Verschelde
0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
...
Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
qarmin
66a36ba474
Fix some unincialised variables
2019-05-28 19:12:19 +02:00
Cheeseness
6fe957de63
Add a depth parameter to Camera::project_position()
2019-05-29 02:04:50 +10:00
Rémi Verschelde
b546591d1b
Merge pull request #27875 from Thource/vehicle_wheel-get_rpm
...
Added a get_rpm() function to VehicleWheel
2019-05-28 12:06:09 +02:00
Rémi Verschelde
4c77332e32
Merge pull request #29118 from JFonS/improve_navmesh_generation
...
Various improvements to NavigationMesh generation
2019-05-27 17:27:14 +02:00
Jummit
ce2c45bde7
add get_camera_rid method
2019-05-27 16:05:27 +02:00
Hugo Locurcio
33fd5538d0
Tweak the particle animation node configuration warning message
2019-05-25 19:59:17 +02:00
Rémi Verschelde
7c73a741f3
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
...
fix un-scaling in Spatial::look_at_from_position
2019-05-23 17:01:40 +02:00
Rodolfo Ribeiro Gomes
48e4d62554
fix un-scaling in Spatial::look_at_from_position
...
As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089
the look-at scaling issue solved by PR #26897 happens also in another
look-at method.
Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
jfons
1add4c15ab
Various improvements to NavigationMesh generation
...
* Expose EditorNavigationMeshGenerator as an engine singleton so users
can generate navmesehes from `tool` scripts.
* Add support for generating navmeshes from static colliders. All
collision shapes are supported except for Plane (since Plane is an
infinite collider and navmeshes need to have finite geometry).
* When using static colliders as a geometry source, a layer mask can be
specified to ignore certain colliders.
* Don't rely on global transform. It still should give the exact same
results but allows for building navmeshes on nodes that are not in the
tree (useful in `tool` scripts).
* Update navigation gizmos after every new bake.
This work has been kindly sponsored by IMVU.
2019-05-23 08:37:58 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
...
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Rémi Verschelde
647021e864
Merge pull request #28326 from BastiaanOlij/center_heightmap
...
Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
Bojidar Marinov
68bee3d9a2
Allow or_greater for most properties of NavMesh
...
Closes #28624
2019-05-10 18:05:17 +03:00
JFonS
9e97bac0cf
Fixes to ClippedCamera
...
This work has been kindly sponsored by IMVU.
2019-05-10 10:35:15 +02:00
Bastiaan Olij
e4dea0595a
Add transform support to deal with Bullets centering of shapes
2019-05-07 22:43:10 +10:00
yakun.zhang
2206c5e9c0
fix CollisonShape changing shape cause crash when not in a tree
2019-05-05 13:30:58 +08:00
Rémi Verschelde
913620a9b8
Merge pull request #28640 from bojidar-bg/17885-navmesh-entry-broken
...
Fix navmesh not finding optimal paths
2019-05-03 12:20:39 +02:00
Bojidar Marinov
f1b7b74d65
Fix navmesh not finding optimal paths
...
Addresses part of #17885
2019-05-03 11:13:03 +03:00
Rémi Verschelde
262924296b
Merge pull request #27415 from aqnuep/kinematicbody_fixes
...
KinematicBody performance and quality improvements
2019-05-02 18:03:58 +02:00
Rémi Verschelde
dd2cd06165
Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
...
Disable GI probe capturing lights with bake mode disabled
2019-04-30 18:33:34 +02:00
Rémi Verschelde
712b789dc8
Merge pull request #26897 from rodolforg/fix_spatial_look_at_affecting_scale
...
Spatial::look_at() now preserves its scale values
2019-04-30 12:09:45 +02:00
Rémi Verschelde
0327d57cfd
Merge pull request #27007 from BastiaanOlij/arvr_notifications
...
Send notifications to ARVRInterfaces
2019-04-30 12:05:46 +02:00
Rémi Verschelde
f40c62fa29
Merge pull request #27371 from ShyRed/fixdisabled2dcollisions
...
Allow adding disabled shapes
2019-04-30 11:43:11 +02:00
Rémi Verschelde
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
...
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde
18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
...
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Juan Linietsky
60eec47077
Revert "Fix AudioStreams::stop possibly causing a small noise"
2019-04-27 12:17:54 -03:00
Rodolfo Ribeiro Gomes
9742d0c323
Spatial::look_at() now preserves its scale values
...
It always normalized basis after look_at() computation.
Now it applies previous scale back, in order to avoid
distortions when global scale was different of (1,1,1).
fix #10003 and #19000
Related to #17924
2019-04-26 20:10:32 -03:00
Bastiaan Olij
1a1b35721a
Send notifications to ARVRInterfaces
2019-04-27 08:39:21 +10:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00