Commit Graph

7 Commits

Author SHA1 Message Date
kobewi 7bae94910e Update VisibleOnScreenNotifier2D when rect changed 2022-05-29 23:51:24 +02:00
Aaron Franke 5dc3bfb80e
Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
FireForge 88a8038387 Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
Rémi Verschelde 0f5455230c
Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Aaron Franke eb4902a455
Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
reduz ab2456b740 Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
* Renames for 2D and 3D
* Class name was confusing, given both 2D and 3D have a "visible" property that is unrelated to actual on-screen visibility.
* New name makes it clear that this is about visibility on screen.
2021-06-16 22:01:39 -03:00